Fallout3(unsigned) - looking for critical listeners feedback

unsigned forum members' tracks & place for feedback
Forum rules
By using this "Dubs" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Production Forum
Locked
User avatar
redvsblue
Posts: 821
Joined: Thu Nov 13, 2008 5:31 am
Location: TEXAS
Contact:

Post by redvsblue » Wed Feb 18, 2009 2:03 am

i like the bass, Do you use massive?

vagrant
Posts: 35
Joined: Wed Jul 11, 2007 4:34 pm

Post by vagrant » Wed Feb 18, 2009 6:43 pm

Really interesting concept...and a hell of a game :twisted:

User avatar
caunterstrike
Posts: 319
Joined: Mon Nov 05, 2007 12:53 pm
Location: devon
Contact:

Post by caunterstrike » Mon Feb 23, 2009 11:52 am

like the bass but the drums are a bit sparse making the whole tune sound a bit empty good tune none the less

s.o.d
Posts: 90
Joined: Tue Mar 25, 2008 6:42 am

Post by s.o.d » Mon Feb 23, 2009 11:57 am

i'd put the bass louder , get the beat to run a bit more ( movements with different hits , like tambourines , rides or whatever )

User avatar
cogidubnus
Posts: 1153
Joined: Fri Oct 17, 2008 2:17 pm
Location: Manchester
Contact:

Post by cogidubnus » Mon Feb 23, 2009 1:54 pm

Greetings from a fellow Mancunian.

I've never played Fallout, I'm not really much of a gamer, but this tune certainly has merit

I'm not really a big fan of the bassline, it gives the track an overly aggressive feel (but I imagine that's in keeping with the vibe of the game), so the intro and the section from about 3:25 to 4:00 works best for me.

A bit more movement with the percussion between beats in the sections where the bassline is presenet, as the poster above mentioned, would give the track much more of a dancefloor dynamic, as currently it's quite plodding.

Keep up the good work!

User avatar
reference
Posts: 92
Joined: Thu Sep 18, 2008 9:00 am
Location: Aldershot
Contact:

Post by reference » Thu Mar 12, 2009 9:22 pm

wouldn't mind a 320 of this for the ipod :P
http://www.myspace.com/referencebeats

i make a new tune once every blue moon.

User avatar
bils
Posts: 179
Joined: Tue Dec 04, 2007 11:14 am
Location: Belgium

Post by bils » Thu Mar 12, 2009 9:38 pm

allright :), here we go

the track is probably difficult to mix, because it doesnt start with some hats or snares that show how the tempo goes. the drop is heavy, you got a nice bassline here.

the vocals are heavy but not really my thing, also the string melody isn't my thing.

overall your track is smoothly put together wich is good

good choice for the kick, snare, and hats. not too complicated.
and good choice of effects, you create a good atmosphere with those.

thats it :p have listened 3 times now

listen to my tracks if you like. http://www.myspace.com/bilsiac
this much feedback is defenitaly not nessesairy

greets bilsiac

resinate
Posts: 23
Joined: Fri Jan 09, 2009 8:55 pm
Location: Falmouth

Post by resinate » Fri Mar 13, 2009 12:36 pm

I know your not looking for it but here it goes anyway Big Tune!

Love the game absolutely epic

Anyway feedback, sounds like your more advanced than myself but to me a bit more of beat variation could be good!

If you get a chance have a listen to my tunes would appreciate pure critical feedback as well.

http://soundcloud.com/resinate

castrosatt
Posts: 252
Joined: Tue Jan 20, 2009 2:27 am
Contact:

Post by castrosatt » Fri Mar 13, 2009 2:58 pm

320 pleasings

Locked

Who is online

Users browsing this forum: No registered users and 0 guests