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drift
- Posts: 194
- Joined: Tue Nov 21, 2006 12:40 am
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by drift » Wed Jul 22, 2009 10:16 am
Daft tnuc wrote:
Does Recycle do clean timestretching, say from 180 to 140 BPM without audible artefacts?
for that, cut in recycle then time stretch it in ableton i guess ?
recycle can be lazy if you want it to be, but for tight editing it takes the same amount of time to edit a break in recycle as it is to cut a break in an audio editor ( soundforge / wavelab etc ).
the cut point markers dont always automatically go onto the right part of the hit, you'll find if you open up the image its often slightly off. more so if the breaks is complex.
recylce's just a tidy way to keep all the drum parts in order thats quick to edit and usable in various DAWS.
(imo)
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drift
- Posts: 194
- Joined: Tue Nov 21, 2006 12:40 am
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by drift » Wed Jul 22, 2009 10:24 am
doyli wrote:nowaysj wrote:Researching Kontakt, so don't know, but can't you slice in k3?
Yeh
Kontakt 3 allows you to auto slice or manual slice audio files then automaps them across a key range, so it eliminates the need for Recycle as it's quicker and one less program to open while writing beats.
is pretty much the same as recylce, but you can visualy see any envolopes you wish to put on your hits... ( which is what recycle is missing )
i wouldnt say it was quicker than recycle though. you still have to zoom in for precise editing.
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crytek
- Posts: 232
- Joined: Mon Jul 16, 2007 1:48 pm
- Location: H-Town
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by crytek » Wed Jul 22, 2009 1:16 pm
The Soundorge/Recycle method in detail for those who are interested.
http://www.dogsonacid.com/showthread.ph ... did=234355
Azair wrote:...equipment doesn't determine the quality of the tunes, because the creativity of mind can never be programmed by a computer.
Time is running...
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paradigm_x
- Posts: 2164
- Joined: Tue Apr 04, 2006 7:43 am
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by paradigm_x » Wed Jul 22, 2009 1:22 pm
Cubase 5 / Groove Agent tutorial.
http://www.youtube.com/watch?v=-kzmCZVKSKg
Watched a load of this guys tutorials yesterday, very good, even for an 'intermediate

or whatever producer.
Kontakt 3 can be done the same - drag audio in, sort out chops, export midi file to desktop, or even dragndrop to project window.
http://www.youtube.com/watch?v=Nd5Q4QvBgTM
So looking forward to all these new utilities, dont need recycle anymore. Less tools = more time to do stuff.
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crytek
- Posts: 232
- Joined: Mon Jul 16, 2007 1:48 pm
- Location: H-Town
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by crytek » Wed Jul 22, 2009 2:44 pm
Paradigm X wrote:
So looking forward to all these new utilities, dont need recycle anymore. Less tools = more time to do stuff.
Agreed. The only thing recycle has is the rex format. If others can export to that format, there is definitely no need for recycle.
Azair wrote:...equipment doesn't determine the quality of the tunes, because the creativity of mind can never be programmed by a computer.
Time is running...
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drift
- Posts: 194
- Joined: Tue Nov 21, 2006 12:40 am
Post
by drift » Wed Jul 22, 2009 4:29 pm
doyli wrote:drift wrote:doyli wrote:nowaysj wrote:Researching Kontakt, so don't know, but can't you slice in k3?
Yeh
Kontakt 3 allows you to auto slice or manual slice audio files then automaps them across a key range, so it eliminates the need for Recycle as it's quicker and one less program to open while writing beats.
is pretty much the same as recylce, but you can visualy see any envolopes you wish to put on your hits... ( which is what recycle is missing )
i wouldnt say it was quicker than recycle though. you still have to zoom in for precise editing.
I meant quicker for the sampling process as a whole. It was quicker for me anyway, I migrated from reason's nnxt sampler rewired into cubase & used recycle for chopping, to just cubase and kontakt 3 for sampling.
The workflow went from this:
record audio into cubase, (or not if it's a wav on my hd)
open recycle
load audio
chop and slice
save as rex
open reason
rewire into cubase
load rex file into nnxt a sampler
setup midi channel in cubase for nnxt sampler
playback sample.
To:
record audio into cubase (again or not if it's a wav on my hd)
make inst track for kontakt 3 in cubase
drag audio from the browser
slice & automap
playback sample.
i read ya doyli

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hbbsi
- Posts: 20
- Joined: Wed May 20, 2009 1:18 pm
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by hbbsi » Wed Jul 22, 2009 7:51 pm
Daft tnuc wrote:Recycle looks handy. I thought it was about 50 € or so but 230 for a goddamn beatslicer... Laziness is expensive these days!
mine was $100...not tooo bad
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vazt
- Posts: 67
- Joined: Sat Jul 04, 2009 1:14 am
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by vazt » Thu Jul 23, 2009 11:46 pm
hurlingdervish wrote:set warp points in ableton live and slice to midi
it doesn't warp the audio just acts as the start points like recycle without having to use a separate program
Thats the method I have been using but Im finding when the pieces get moved to the drum rack, the sound cuts in and out and wont play the loop like its was when it was audio.. im having a btch of a time trying to figure it out. What do you have to do? Since its not being warped should u change the warp speed of the clip before you slice to the new midi track?

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3za
- Posts: 4605
- Joined: Mon Apr 28, 2008 9:24 pm
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by 3za » Thu Jul 23, 2009 11:50 pm
nowaysj wrote:btw - slicex from il is just so damn easy to use. It is a slicing sampler, just as plain and easy as that. Load up your loop, auto detect hits, fine tune slices right there in the wave editor in slicex, everything is mapped automatically to keyboard with midi pattern (which you can lift and apply elsewhere) Filters, envelopes. All right there. If I worked with breaks I'd be up in that shit.
SilceX ftw
2 keyboards 1 computer
Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.
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abZ
- Posts: 5261
- Joined: Sat Jan 14, 2006 6:14 pm
- Location: pittsburgh
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Contact:
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by abZ » Thu Jul 23, 2009 11:55 pm
I thank the lord for Live. Never again with the Recycle bullshit.
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hurlingdervish
- Posts: 2971
- Joined: Wed May 20, 2009 7:37 pm
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by hurlingdervish » Thu Jul 23, 2009 11:56 pm
VAZT wrote:hurlingdervish wrote:set warp points in ableton live and slice to midi
it doesn't warp the audio just acts as the start points like recycle without having to use a separate program
Thats the method I have been using but Im finding when the pieces get moved to the drum rack, the sound cuts in and out and wont play the loop like its was when it was audio.. im having a btch of a time trying to figure it out. What do you have to do? Since its not being warped should u change the warp speed of the clip before you slice to the new midi track?

so you actually want it to warp it?
then resample the loop after you warp it if you want to keep the stretching, although i have no clue when you want to do that. are you relying on the timing of the loop displayed in midi after slicing instead of arranging it yourself?
dont quite understand your problem, you can set the start and end points for every sample, and loop them and snap to grid if you need to.
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