Here's Some MIDI Patterns

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icemanbeats
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Here's Some MIDI Patterns

Post by icemanbeats » Fri Oct 23, 2009 11:04 pm

Yo,
These are a good way to get started with creating dubstep drums or if you’re having trouble coming up with ideas or rhythm.

Note: No harm in experimenting with these. Try rearranging the timing of the hits or replacing the suggested drum types with different ones. You could even use these MIDI files to create a groove for your dubstep wobble bass or automation timing.

http://www.icemanbeats.com/midi/icemanb ... i2bar1.mid
Image

Dubstep MIDI Pattern 1 (2 Bars)
Simple, 2 bar dubstep drum pattern. Import the MIDI file and arrange as shown.

K = Kick
S = Snare
H = Hi Hat

http://www.icemanbeats.com/midi/icemanb ... i2bar2.mid
Image


Dubstep MIDI Pattern 2 (2 Bars)
Another realtively simple drum pattern – 2 bars long with a lot of hi-hats.

K = Kick
S = Snare
H = Hi Hat

http://www.icemanbeats.com/midi/icemanb ... i4bar1.mid
Image

Dubstep MIDI Pattern 3 (4 Bars)
A more complex dubstep drum pattern with heavy kick activity and hats. (4 Bars Long)

K = Kick
S = Snare
H = Hi Hat

http://www.icemanbeats.com/midi/icemanb ... i4bar2.mid
Image

Dubstep MIDI Pattern 4 (4 Bars)
Another complex 4 bar dubstep pattern. With more than the usual amount of snares.

K = Kick
S = Snare
H = Hi Hat

pz

Reflection
Posts: 27
Joined: Fri Oct 23, 2009 8:10 pm

Re: Dubstep MIDI Patterns

Post by Reflection » Fri Oct 23, 2009 11:25 pm

Thanks for this man, I'm just getting into Dubstep production (been making house and techno for years) and I can visualize what a dubstep beat might look like in my head, but having an actual image of the midi lines helps a ton!

Good to just kind of get an idea. The main thing I'm having trouble understanding is how much swing to use. It seems like people use them on high hats, and not really on snares/kicks.

ALSO. The volume level of the hi hats seems to vary a lot... Not sure if they should be barely audible (as someone suggested before) or decently loud.

icemanbeats
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Re: Dubstep MIDI Patterns

Post by icemanbeats » Fri Oct 23, 2009 11:50 pm

Reflection wrote:Thanks for this man, I'm just getting into Dubstep production (been making house and techno for years) and I can visualize what a dubstep beat might look like in my head, but having an actual image of the midi lines helps a ton!
yo i kno wot u mean cxomin from diff genre bakground, i'v been hip hop for years and only last year or 2 startd w dubstep..
Good to just kind of get an idea. The main thing I'm having trouble understanding is how much swing to use. It seems like people use them on high hats, and not really on snares/kicks.

ALSO. The volume level of the hi hats seems to vary a lot... Not sure if they should be barely audible (as someone suggested before) or decently loud.
Well u gotta make sure u dont get too deep into how its meant to sound.. u dont wanna juz be a copy guy.. also u gotta watch not to go the other way and come out with mad experimental stuff that sounds wack... but as a guideline.. the hats on most dubstep tracks are low volume with swing/not quantized.. the more u listen and practice, the more understanding and rhythm u'll get. i wudnt quantize the kicks and snares as a rule but its probly a good idea to keep them fairly tight or close to quantized rather than loose... but that's jus how i do it.. don't take my advice as the only way.. all about finding ur own way thru practise/trial and error

icemanbeats
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Re: Here's Some MIDI Patterns

Post by icemanbeats » Fri Oct 23, 2009 11:56 pm

also - what i forgot to mention.. these examples are jus kicks snares and hats... good in some cases but thers a way more load of percussion types u might wanna use in ur tracks ... these midi patterns provide the timing but flip with the hats/replace them/add other shit

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antics
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Re: Here's Some MIDI Patterns

Post by antics » Sat Oct 24, 2009 2:10 am

Swing will not effect anything thats on a whole beat, i.e 1,2,3,4 therefore it won't affect your main kick and snare

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nowaysj
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Re: Here's Some MIDI Patterns

Post by nowaysj » Sat Oct 24, 2009 7:47 am

^ that's not necessarily true.
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