making 'donks' in massive
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Feedback Forum
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Feedback Forum
-
project midnight
- Posts: 501
- Joined: Wed Jun 17, 2009 3:11 pm
- Contact:
making 'donks' in massive
any one got any ideas? i cant seem to get that clunky and slightly hollow sound. cheers
BOOT006: Haack - Fading/Below
BOOT007: Oceania - Cracked Out E.P.
BOOT008: Promise One - Glyph/Dissonance
REBOOT001: Oceania – Cracked Out / Project Midnight – Welcome To Reboot (Out now on 12" & digi)
http://www.rebootrecords.co.uk
Re: making 'donks' in massive
Brisance wrote:"donk"? Audio example?
pretty self-explanatory!
Re: making 'donks' in massive
nah mate you need one of those big red boxes with a big button on the front that says "DONK". Its the only way.Brisance wrote:ADSR - LP
maybe square waves?
Re: making 'donks' in massive
fm-synthesis
/thread
/thread
Re: making 'donks' in massive
ill explain more. don't know anything about massive but if it hasn't got FM then you're fucked.
you don't need any filters to make the donk.
you need 2 sinewaves, one of them has to be 1 octave above... now FM the low sinewave with the high sinewave about 70% and ADSR that FM with: 0-attack. shortish-decay. 0-sustain. 0-release.
if you have FM8 you can make a donk within the first 30 seconds of opening it up.
you don't need any filters to make the donk.
you need 2 sinewaves, one of them has to be 1 octave above... now FM the low sinewave with the high sinewave about 70% and ADSR that FM with: 0-attack. shortish-decay. 0-sustain. 0-release.
if you have FM8 you can make a donk within the first 30 seconds of opening it up.
-
project midnight
- Posts: 501
- Joined: Wed Jun 17, 2009 3:11 pm
- Contact:
Re: making 'donks' in massive
Nice one, i will give that a gokp mike wrote:ill explain more. don't know anything about massive but if it hasn't got FM then you're fucked.
you don't need any filters to make the donk.
you need 2 sinewaves, one of them has to be 1 octave above... now FM the low sinewave with the high sinewave about 70% and ADSR that FM with: 0-attack. shortish-decay. 0-sustain. 0-release.
if you have FM8 you can make a donk within the first 30 seconds of opening it up.
Thanks
BOOT006: Haack - Fading/Below
BOOT007: Oceania - Cracked Out E.P.
BOOT008: Promise One - Glyph/Dissonance
REBOOT001: Oceania – Cracked Out / Project Midnight – Welcome To Reboot (Out now on 12" & digi)
http://www.rebootrecords.co.uk
Re: making 'donks' in massive
cool, anyluck so far?project midnight wrote:Nice one, i will give that a gokp mike wrote:ill explain more. don't know anything about massive but if it hasn't got FM then you're fucked.
you don't need any filters to make the donk.
you need 2 sinewaves, one of them has to be 1 octave above... now FM the low sinewave with the high sinewave about 70% and ADSR that FM with: 0-attack. shortish-decay. 0-sustain. 0-release.
if you have FM8 you can make a donk within the first 30 seconds of opening it up.
Thanks
Re: making 'donks' in massive
donk d-donk
donk donk donk donk
lmao
donk donk donk donk
lmao
G31 Myspace || G31 Soundcloud || G31 Facebook || G31 Twitter
|| Electrikal Sound System | Tuff Love Dubs | Stupid Fly Records | Moonshine | Dub Bullet | COA | Dub Cartel | Abducted || Aim G31step ||

|| Electrikal Sound System | Tuff Love Dubs | Stupid Fly Records | Moonshine | Dub Bullet | COA | Dub Cartel | Abducted || Aim G31step ||

-
project midnight
- Posts: 501
- Joined: Wed Jun 17, 2009 3:11 pm
- Contact:
Re: making 'donks' in massive
Nah, dont think massive has FMkp mike wrote:cool, anyluck so far?project midnight wrote:Nice one, i will give that a gokp mike wrote:ill explain more. don't know anything about massive but if it hasn't got FM then you're fucked.
you don't need any filters to make the donk.
you need 2 sinewaves, one of them has to be 1 octave above... now FM the low sinewave with the high sinewave about 70% and ADSR that FM with: 0-attack. shortish-decay. 0-sustain. 0-release.
if you have FM8 you can make a donk within the first 30 seconds of opening it up.
Thanks
Cheers mate
BOOT006: Haack - Fading/Below
BOOT007: Oceania - Cracked Out E.P.
BOOT008: Promise One - Glyph/Dissonance
REBOOT001: Oceania – Cracked Out / Project Midnight – Welcome To Reboot (Out now on 12" & digi)
http://www.rebootrecords.co.uk
Re: making 'donks' in massive
I might suggest googling for a donk sample pack. That is what I did and I came up with a nice pack witha variety of donks.
Re: making 'donks' in massive
or just get fm8 demo, and sample the donk you've made maybe.
Re: making 'donks' in massive
Donk Donk Donk Wub Wu Wubbly Wubblay dunki donk.
-
yellowhighlighter
- Posts: 600
- Joined: Tue Apr 21, 2009 4:05 am
Re: making 'donks' in massive
jesus fucking christ
Re: making 'donks' in massive
Hate hate hate these pricks. Devil spawn
Who is online
Users browsing this forum: No registered users and 0 guests
