re sampling

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drift
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re sampling

Post by drift » Thu Jan 04, 2007 3:06 pm

juffajo wrote:
resampling. i've never done this, i usually just mix my whole bassline down to audio when i'm finished with it. but from looking at production forums over the years, it seems that sampling your bassline at one particular note and the pitching it up and down in a sampler is the standard. (have i got this right?)
how important is it to do this? and how would you do this if the filters on your bassline are constantly changing, morphing it as the track goes along?

nice one,
dan
good question man

also in regards to violin / orchestral hits, strums, notes, where you want to give the listener the impression theres more than one violin for example, is it a case of just resampling a hit and eq'ing the hit slightly different each time ? or are there other methods ?

do you then take the quantise off and place the hits very very slightly off bar..too give the hits a more of a live feel?

( ive tried in the past with taking the quantise off and copying and pasting the same hit 4/5 times, and layering it in the arrangement as if it was being played live, but it sounded proper wrong. to be fair i didnt do much in regard to eq'ing the hits but this was a while ago but am in the process of facing the same challenge again soon. )

also do you pan the hits of the various intstruments to give them a place in the mix like the picture shows ? and would you very slightly pan say 5 violinist parts to emphisis the fact its more than one person playing?

Image


hope that all made sense :? cheers :wink:

drift

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dougd
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Post by dougd » Fri Jan 05, 2007 8:30 am

If I'm dancing to a hot dub and all of a sudden I hear a bassoon coming from the motherfucking clarinet section, it's all over mate... give the dj the finger and walk off the floor.

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drift
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Post by drift » Fri Jan 05, 2007 9:16 am

DougD wrote:If I'm dancing to a hot dub and all of a sudden I hear a bassoon coming from the motherfucking clarinet section, it's all over mate... give the dj the finger and walk off the floor.
-w- you'll understand my concern then mate :wink:

ok... to put it simply


how do you resample a violin to make one violinist hit sound like 5/6 of them, to give it more depth ?

8)

shonky
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Post by shonky » Fri Jan 05, 2007 1:03 pm

drift wrote:ok... to put it simply


how do you resample a violin to make one violinist hit sound like 5/6 of them, to give it more depth ?

8)
You could just copy the whole string multisample to a different group, delay the start of the additional string by a few miliseconds, maybe adjust the fine pitch a couple of cents or just layer other strings under it to give it a bit more body (violas, cellos, etc). Also set the lfo's differently for each example and set this to fine pitch, the differing vibratos should make it sound slightly more natural (remember to delay the lfo if possible so that it will play the original note and then gradually move to vibrato, you could do this by setting up an envelope to lfo set to sine or triangle)

Don't know if there's a similar thing on other platforms, but I know that Logic has a flam function which you can set to randomly space notes out around the original note by a few milliseconds or more, if anyone knows if that exists in FL, Cubase or Reason maybe they could elaborate.
Hmm....

Image

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Post by 2000f » Fri Jan 05, 2007 1:10 pm

DougD wrote:If I'm dancing to a hot dub and all of a sudden I hear a bassoon coming from the motherfucking clarinet section, it's all over mate... give the dj the finger and walk off the floor.


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drift
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Post by drift » Fri Jan 05, 2007 9:53 pm

Shonky wrote:
drift wrote:ok... to put it simply


how do you resample a violin to make one violinist hit sound like 5/6 of them, to give it more depth ?

8)
You could just copy the whole string multisample to a different group, delay the start of the additional string by a few miliseconds, maybe adjust the fine pitch a couple of cents or just layer other strings under it to give it a bit more body (violas, cellos, etc). Also set the lfo's differently for each example and set this to fine pitch, the differing vibratos should make it sound slightly more natural (remember to delay the lfo if possible so that it will play the original note and then gradually move to vibrato, you could do this by setting up an envelope to lfo set to sine or triangle)

Don't know if there's a similar thing on other platforms, but I know that Logic has a flam function which you can set to randomly space notes out around the original note by a few milliseconds or more, if anyone knows if that exists in FL, Cubase or Reason maybe they could elaborate.
nice one shonky :wink:

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Post by dom » Fri Jan 05, 2007 10:06 pm


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Post by rwafish druid » Sat Jan 06, 2007 8:12 pm

DougD wrote:If I'm dancing to a hot dub and all of a sudden I hear a bassoon coming from the motherfucking clarinet section, it's all over mate... give the dj the finger and walk off the floor.
Pissin myself at that shit man! hehe

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