Friendly Adivce to ALL Producers (Structures)
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Friendly Adivce to ALL Producers (Structures)
I've downloaded loads of tunes from the forum. One thing I find common especially with new producers and that is they don't quite structure tracks well.
You gotta remember your making the tune for the DJ just as much as you are making it for the crowd. 8 bar, 16 bar, 32 bar structures, simple but very clear to follow. Something which can help with your structures is little edits in the tune which guides people through the track.
Obviously you can do what you like, I'm just not following some tracks at all and thought I'd mention this.
You gotta remember your making the tune for the DJ just as much as you are making it for the crowd. 8 bar, 16 bar, 32 bar structures, simple but very clear to follow. Something which can help with your structures is little edits in the tune which guides people through the track.
Obviously you can do what you like, I'm just not following some tracks at all and thought I'd mention this.
- little boh peep
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A fill at the end of every other bar, or every fourth bar, for example.DougD wrote:This is interesting... could you give some examples of the little edits? Do you mean things like buildups, or a sound that repeats like once every 4 bars?
Learning to DJ - if you don't already - teaches you a great deal about how tunes should be structured. Though it's not essential.
Last edited by little boh peep on Fri Jan 05, 2007 8:46 am, edited 2 times in total.
- lucky_strike
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SHNYDE wrote:I've sketched out a template project to use each time i start a new tune (using colours and working out the number of bars etc.) and with all your VSTs/effects and that ready loaded
Helps when you're actually writing the tune as sometimes you can get carried away/not make sections long enough.
i have a template project also. best way to work.
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Re: Friendly Adivce to ALL Producers (Structures)
standard.Deapoh wrote:You gotta remember your making the tune for the DJ just as much as you are making it for the crowd. 8 bar, 16 bar, 32 bar structures, simple but very clear to follow.
I AM NOT OK.
thanks for the friendly advice there D. I have always felt that arrangement is my weakest point. But i've had a lot of help these past few months by certain people here. DJing does help too.
For me it isnt so much the basic structure of a track (16 bar intro, 16 bar break... whatever) as it is the 'little edits' that keep the track interesting, and hold the energy of the track as well.
Learn the rules, and know them so well you can confidantly break them.

For me it isnt so much the basic structure of a track (16 bar intro, 16 bar break... whatever) as it is the 'little edits' that keep the track interesting, and hold the energy of the track as well.
Learn the rules, and know them so well you can confidantly break them.
Last edited by misk on Fri Jan 05, 2007 5:45 pm, edited 1 time in total.
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- fullyrecordingz
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Re: Friendly Adivce to ALL Producers (Structures)
get me.BLK PLAGUE wrote:standard.Deapoh wrote:You gotta remember your making the tune for the DJ just as much as you are making it for the crowd. 8 bar, 16 bar, 32 bar structures, simple but very clear to follow.
anyone who dont know about dese things better start catching up lool
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yeah, theres a bit of controversy about making tracks for the DJ versus, making tracks just for art's sake. but if you are going to be making a genre of music, dubstep for example, that you know is played out by DJs, i think you would be doing yourself a disservice if you didnt make it somewhat DJ friendly.
Unless your burial, that is...

Unless your burial, that is...

i gotta say if your structure is completely random of course any dj is gonna have a shit time playing it but if everyone follows the same standard structure at all times the music becomes a bit boring and stale (kinda like what happened to drum and bass)
structure need sto make sense and be logical and progressive, as long as you follow some rough guidelines a dj should be able to work it out.
i rarely see a dj pull out a tune theyve never heard and try to mix it
structure need sto make sense and be logical and progressive, as long as you follow some rough guidelines a dj should be able to work it out.
i rarely see a dj pull out a tune theyve never heard and try to mix it
How about a couple of really strong dubstep examples of the fills and structure you're talking about. I know what you're talking about (with respect to drum and bass) but I want to hear it too. Try and include the timing marks of the stuff you're talking about.
The strongest example I can think of is Skream-"Midnight Request Line" with that huge key change that lets you know everything is about to change.
The strongest example I can think of is Skream-"Midnight Request Line" with that huge key change that lets you know everything is about to change.
- drum syndicate
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top ideatwo oh one wrote:Even better, put a robot voice counting down through in each measure...flipw wrote:can you all put a quiet tick/beep on each beat at the start for about 16/32 beats to assist the dj matching speeds and dropping in?
something helpful like on dmz refix of Fat freddys drop
also need some sort of warning for bass dropping for sure.
maybe all producers could agree on a bpm: 140 sound ok with everyone?

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140 is too limiting. I want to use a tempo of 133bpm going down to 116 randomly, when I see fit.flipw wrote:top ideatwo oh one wrote:Even better, put a robot voice counting down through in each measure...flipw wrote:can you all put a quiet tick/beep on each beat at the start for about 16/32 beats to assist the dj matching speeds and dropping in?
something helpful like on dmz refix of Fat freddys drop
also need some sort of warning for bass dropping for sure.
maybe all producers could agree on a bpm: 140 sound ok with everyone?
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