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Freshman
- Posts: 66
- Joined: Tue Jan 19, 2010 8:44 am
- Location: Meppel, The Netherlands
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Contact:
Post
by Freshman » Sat Jan 23, 2010 3:48 pm
Once again, just something i just wrote down:
This should be useful for automation.
Cheat sheet LFO Rates -> value to tempo synced (THOR, probably any other synth as well)
0 = 4/1
8 = 3/1
18 = 2/1
28 = 7/4
34 = 6/4
40 = 5/4
50 = 4/4
58 = 3/4
64 = 2/4
72 = 3/8
82 = 1/4
88 = 3/16
96 = 1/8
104 = 1/8T
114 = 1/16
122 = 1/32
Btw if there's another topic for tips n tricks like this please tell me

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miscend
- Posts: 10
- Joined: Thu Jan 14, 2010 5:07 pm
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by miscend » Sat Feb 13, 2010 11:56 pm
Freshman wrote:Once again, just something i just wrote down:
This should be useful for automation.
Cheat sheet LFO Rates -> value to tempo synced (THOR, probably any other synth as well)
0 = 4/1
8 = 3/1
18 = 2/1
28 = 7/4
34 = 6/4
40 = 5/4
50 = 4/4
58 = 3/4
64 = 2/4
72 = 3/8
82 = 1/4
88 = 3/16
96 = 1/8
104 = 1/8T
114 = 1/16
122 = 1/32
Btw if there's another topic for tips n tricks like this please tell me

Oh cool thats very useful
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miscend
- Posts: 10
- Joined: Thu Jan 14, 2010 5:07 pm
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by miscend » Fri Mar 05, 2010 7:51 pm
BananaBomber wrote:FIXED*
Top Class tunes mate!
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BananaBomber
- Posts: 508
- Joined: Sat Dec 19, 2009 9:45 pm
- Location: Exeter
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Contact:
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by BananaBomber » Sun Mar 14, 2010 11:44 am
Ok this may be super stupid but in redrum how do u remove a particular drum ?
Thanks!
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nitz
- Posts: 3105
- Joined: Fri Jan 09, 2009 5:28 pm
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by nitz » Sun Mar 14, 2010 11:50 am
BananaBomber wrote:Ok this may be super stupid but in redrum how do u remove a particular drum ?
Thanks!
I dont think you can, you can load up a different one via each channel or clear the whole patch to get a fully new one.
Why would you want to do that anyway?
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Freshman
- Posts: 66
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- Location: Meppel, The Netherlands
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Contact:
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by Freshman » Sun Mar 14, 2010 12:06 pm
Right mouse on the number of the drum channel, then 'remove sample'. Like this;

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BananaBomber
- Posts: 508
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- Location: Exeter
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Contact:
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by BananaBomber » Sun Mar 14, 2010 12:28 pm
Freshman wrote:Right mouse on the number of the drum channel, then 'remove sample'. Like this;

i love you

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nitz
- Posts: 3105
- Joined: Fri Jan 09, 2009 5:28 pm
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by nitz » Sun Mar 14, 2010 1:29 pm
Freshman wrote:Right mouse on the number of the drum channel, then 'remove sample'. Like this;

+1 i missed that.
But still why?
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BananaBomber
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- Location: Exeter
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by BananaBomber » Sun Mar 14, 2010 8:09 pm
nitz wrote:Freshman wrote:Right mouse on the number of the drum channel, then 'remove sample'. Like this;

+1 i missed that.
But still why?
why not
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nitz
- Posts: 3105
- Joined: Fri Jan 09, 2009 5:28 pm
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by nitz » Sun Mar 14, 2010 8:30 pm
BananaBomber wrote:nitz wrote:Freshman wrote:Right mouse on the number of the drum channel, then 'remove sample'. Like this;

+1 i missed that.
But still why?
why not
LOL
Because you can eitther open a new redrum, or start a fresh one, or use a audio splitter for each channel if your after that.
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nitz
- Posts: 3105
- Joined: Fri Jan 09, 2009 5:28 pm
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by nitz » Fri Mar 19, 2010 7:04 pm
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evil madmen
- Posts: 996
- Joined: Sun Jul 19, 2009 6:06 pm
- Location: Dirty 630
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by evil madmen » Wed Mar 24, 2010 3:06 pm
Can someone explain how the spider cv/audio mergers and splitters work? I read the stuff on them in the discovering reason article, but Im still not sure how to use them, can anybody lay it out for me?
random trio wrote:Its about being a leader. Theres enough sheep out there already.
Play what you like and enjoy it.
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Ongelegen
- Posts: 2310
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by Ongelegen » Wed Mar 24, 2010 3:26 pm
evil madmen wrote:Can someone explain how the spider cv/audio mergers and splitters work? I read the stuff on them in the discovering reason article, but Im still not sure how to use them, can anybody lay it out for me?
As the name suggests it splits or merges audio or cv signals.
For example you could use the audio merger for sidechaining your kick to your bass. In this case you'd route the output of the device where your kick is into the splitter. This way you can have up to 4 outs per signal, or even more by using addional splitters. For sidechaning you'll just need 2. So now you have split/doubled the signal, you route 1 to a mixer, so you actually can hear your kick, the 2nd signal you'd route to the sidechain input on the back of the mclass compressor.
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Sinisterbeats
- Posts: 494
- Joined: Wed Sep 30, 2009 3:02 pm
- Location: UK
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by Sinisterbeats » Wed Mar 24, 2010 4:48 pm
evil madmen wrote:Can someone explain how the spider cv/audio mergers and splitters work? I read the stuff on them in the discovering reason article, but Im still not sure how to use them, can anybody lay it out for me?
An example of CV merging might be to route an lfo and mod envelope to the merger side of the spider. This can be used to create more complex cv signals. You could also merge different lfos going at different speeds which can give some more interesting modulations. Splitting can be useful for sending the same modulation source, to different parameters.
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kejk
- Posts: 1901
- Joined: Wed Aug 26, 2009 8:51 am
- Location: Amsterdam
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by kejk » Thu Mar 25, 2010 10:09 am
Sinisterbeats wrote:evil madmen wrote:Can someone explain how the spider cv/audio mergers and splitters work? I read the stuff on them in the discovering reason article, but Im still not sure how to use them, can anybody lay it out for me?
An example of CV merging might be to route an lfo and mod envelope to the merger side of the spider. This can be used to create more complex cv signals. You could also merge different lfos going at different speeds which can give some more interesting modulations. Splitting can be useful for sending the same modulation source, to different parameters.
Oh merging different modulation sources to 1 merger is a _great_ idea!
Thanks!

paravrais wrote:It genuinely was a couple of years before I realised it was pronounced re-noise not ren-wah

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serox
- Posts: 4899
- Joined: Fri Jan 18, 2008 9:17 am
- Location: South London
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by serox » Thu Mar 25, 2010 10:15 am
Freshman wrote:Once again, just something i just wrote down:
This should be useful for automation.
Cheat sheet LFO Rates -> value to tempo synced (THOR, probably any other synth as well)
0 = 4/1
8 = 3/1
18 = 2/1
28 = 7/4
34 = 6/4
40 = 5/4
50 = 4/4
58 = 3/4
64 = 2/4
72 = 3/8
82 = 1/4
88 = 3/16
96 = 1/8
104 = 1/8T
114 = 1/16
122 = 1/32
Btw if there's another topic for tips n tricks like this please tell me

um, what is this?

Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.
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kejk
- Posts: 1901
- Joined: Wed Aug 26, 2009 8:51 am
- Location: Amsterdam
Post
by kejk » Thu Mar 25, 2010 10:31 am
serox wrote:Freshman wrote:Once again, just something i just wrote down:
This should be useful for automation.
Cheat sheet LFO Rates -> value to tempo synced (THOR, probably any other synth as well)
0 = 4/1
8 = 3/1
18 = 2/1
28 = 7/4
34 = 6/4
40 = 5/4
50 = 4/4
58 = 3/4
64 = 2/4
72 = 3/8
82 = 1/4
88 = 3/16
96 = 1/8
104 = 1/8T
114 = 1/16
122 = 1/32
Btw if there's another topic for tips n tricks like this please tell me

um, what is this?

It's what values the rates are if you use the LFO knob unsynced. (from 0-127)
paravrais wrote:It genuinely was a couple of years before I realised it was pronounced re-noise not ren-wah

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Ongelegen
- Posts: 2310
- Joined: Thu Feb 05, 2009 5:17 pm
- Location: Netherlands
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Contact:
Post
by Ongelegen » Thu Mar 25, 2010 10:47 am
kejk wrote:serox wrote:Freshman wrote:Once again, just something i just wrote down:
This should be useful for automation.
Cheat sheet LFO Rates -> value to tempo synced (THOR, probably any other synth as well)
0 = 4/1
8 = 3/1
18 = 2/1
28 = 7/4
34 = 6/4
40 = 5/4
50 = 4/4
58 = 3/4
64 = 2/4
72 = 3/8
82 = 1/4
88 = 3/16
96 = 1/8
104 = 1/8T
114 = 1/16
122 = 1/32
Btw if there's another topic for tips n tricks like this please tell me

um, what is this?

It's what values the rates are if you use the LFO knob unsynced. (from 0-127)
Also comes in handy even in sync mode when drawing automation, as only the numbers are displayed

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kejk
- Posts: 1901
- Joined: Wed Aug 26, 2009 8:51 am
- Location: Amsterdam
Post
by kejk » Thu Mar 25, 2010 12:37 pm
Project EX wrote:kejk wrote:serox wrote:Freshman wrote:Once again, just something i just wrote down:
This should be useful for automation.
Cheat sheet LFO Rates -> value to tempo synced (THOR, probably any other synth as well)
0 = 4/1
8 = 3/1
18 = 2/1
28 = 7/4
34 = 6/4
40 = 5/4
50 = 4/4
58 = 3/4
64 = 2/4
72 = 3/8
82 = 1/4
88 = 3/16
96 = 1/8
104 = 1/8T
114 = 1/16
122 = 1/32
Btw if there's another topic for tips n tricks like this please tell me

um, what is this?

It's what values the rates are if you use the LFO knob unsynced. (from 0-127)
Also comes in handy even in sync mode when drawing automation, as only the numbers are displayed

This, but also things like, assigning it to a combinator knob, which also don't show the rates.
paravrais wrote:It genuinely was a couple of years before I realised it was pronounced re-noise not ren-wah

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