How To Make Vocal Bass
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- Basic A
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Re: How To Make Vocal Bass
Yeah, its got synced and unsynced lfo modes, and all the basic LFO shapes (Sine, Saw, Ramp, Ect.)... Thats actually why I have it, I knew the sickness of the ramp mod before I knew wtf a formant filter was and I saw LFOable filter n jumped on it, learning formants came second... As far as programming vs. resampling goes, I generate all my basses free of LFOing and with just waveshaping effects, then render them around the middle C note n get a bar or so worth of sound, and then I can load them back up and volume/cutoff mod, formant wobble em, ect after granular repetition or w/e the fuck you call micro repeating, lol...
Usually, synth sessions are a different thing from production for me entirely, the couple of guys around here who have gotten my stem packs know I have an odd way of working, but, I make all my synths just fuckin around in either 3xOsc or hardware when I have access too it, whole time Im playing with it I just use edison too grab bits when I find effect chains or waveforms or w/e I like, save all the samples, then granulize and modulate...
Like I said, its a very wierd way of working, and if it fits your thoughtflow, alot of people do better with piano roll/automation live based melody design/modulation control... I just ifnd it easier too chop wobbles up as audio, and its less resource hungry too have 11 different wobble sounds as samples too chop and lay by hand then it is too have 11 synths/effects chains.
Its not for everyone, n yeah, I probably lose some control with it, but everyones workflows different, n thats just how I learned, so now Im stuck in my ways alot...
Lotta whats basically soundfonting though.
Usually, synth sessions are a different thing from production for me entirely, the couple of guys around here who have gotten my stem packs know I have an odd way of working, but, I make all my synths just fuckin around in either 3xOsc or hardware when I have access too it, whole time Im playing with it I just use edison too grab bits when I find effect chains or waveforms or w/e I like, save all the samples, then granulize and modulate...
Like I said, its a very wierd way of working, and if it fits your thoughtflow, alot of people do better with piano roll/automation live based melody design/modulation control... I just ifnd it easier too chop wobbles up as audio, and its less resource hungry too have 11 different wobble sounds as samples too chop and lay by hand then it is too have 11 synths/effects chains.
Its not for everyone, n yeah, I probably lose some control with it, but everyones workflows different, n thats just how I learned, so now Im stuck in my ways alot...
Lotta whats basically soundfonting though.
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Re: How To Make Vocal Bass
Ill have to continue to experiment with both methods...when you sample, are you taking one bass note and putting that into sampler or do you cut and past parts in your sequencing from one bar bass line?
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- Basic A
- Posts: 6037
- Joined: Tue Jan 19, 2010 10:53 am
- Location: Pittsburgh - You might know me as Teknicyde
- Contact:
Re: How To Make Vocal Bass
It depends... often its a C note resampled without any modulation ect, then piano rolled (Granular extension/repetition whatever you call it)... and that way, I can put teh wobble too it later without having too deal with saving mixer states for all of them, and without EATING my ram with a bunch of plugins if all Im doing is simple cutoff or volume wobbling...
But, I got folders and folders n folders of bass loops too cut too...
Two different things entirely really, just both revolve around resampling... practice both if your lookin at resampling... you can get crazy changes you wouldnt get with effect automating with resample...
But, I gotta say, automation is alot more versatile then wobble-chopping, swhy if you do reample, you should learn about repeating grains too...
But, I got folders and folders n folders of bass loops too cut too...
Two different things entirely really, just both revolve around resampling... practice both if your lookin at resampling... you can get crazy changes you wouldnt get with effect automating with resample...
But, I gotta say, automation is alot more versatile then wobble-chopping, swhy if you do reample, you should learn about repeating grains too...
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Re: How To Make Vocal Bass
In massive, select two square/saw oscilators. pitch one down an octave. activate a daft filter. set cutoff to around 8 o'clock. assign lfo 5 to daft filter cutoff. Increase modulation (green ring) to around 3 0'clock. activate insert effect 1. choose sample & hold. set the dry/wet setting to 100% wet. set the pitch to around 90-95%. try playing a note around C3-C4 and you'l hear the yooaaay effect. Add effects to your liking. experiment with different waveforms. modulate the wave table positions. modulate the effects. play with the modulation oscillator. play around with the voicing tab (unison ect..) add effects in your daw(flanger, chorus, reverb ect..) and you should come up with some fat vocal basslines. hope this helps. 
Re: How To Make Vocal Bass
how do u do this with in reason though? ive been trying for ages!! and im finding it particularly difficult... ive tried different combinations of formant filtering and bitcrushing.. i find the formant filter in thor doesnt actually cut the whole sound out when filtering??! any help would be greatly appreciated
Re: How To Make Vocal Bass
Remember seeing a quick youtube tutorial on it, apparently funtcase taught the youtuber how to do it but it doesn't really sound like his style. Still i'll dig it out.somantix wrote:how do u do this with in reason though? ive been trying for ages!! and im finding it particularly difficult... ive tried different combinations of formant filtering and bitcrushing.. i find the formant filter in thor doesnt actually cut the whole sound out when filtering??! any help would be greatly appreciated
Re: How To Make Vocal Bass
nice one mate... il go and fiddle around with this tutorial in mind. peace
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