Deepish Experimental Steppin'---Please Rate
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Deepish Experimental Steppin'---Please Rate
Hello all.
Thank you for taking the time to read this post. If you would be so kind as to check out my tunes I would be indebted to you.
http://soundcloud.com/promotheos
Any and all feedback is warmly accepted and appreciated.
Regardless of harshness, I must hear your thoughts.
I have been listening hard to tunes from 94 jungle to now, but am just starting to make tunes relatively recently.
If you are feelin' them, please try to provide data on why.
If you think it is a complete waste, simply let me know why in somewhat specific terms and I will be grateful.
Thanks.
			
			
									
									
						Thank you for taking the time to read this post. If you would be so kind as to check out my tunes I would be indebted to you.
http://soundcloud.com/promotheos
Any and all feedback is warmly accepted and appreciated.
Regardless of harshness, I must hear your thoughts.
I have been listening hard to tunes from 94 jungle to now, but am just starting to make tunes relatively recently.
If you are feelin' them, please try to provide data on why.
If you think it is a complete waste, simply let me know why in somewhat specific terms and I will be grateful.
Thanks.
Re: Deepish Experimental Steppin'---Please Rate
I know they don't sound like Starscream violating Bumblebee, but surely there are still some experimental heads here...
			
			
									
									
						Re: Deepish Experimental Steppin'---Please Rate
not bad man and sounds good production wise but its just too repetitive
			
			
									
									r. mutt
						Re: Deepish Experimental Steppin'---Please Rate
Idunno seemed too fast and empty, the hats and snares are very high and fast and there isn't anything resounding about the bass drum so the tracks feels empty and underwhelming... The pads are also to quiet in relation and didn't seem to have any real momentum, which is why the piece felt so repetitive.
Whistle: The beat felt slgihtly stagnant, the jerkyness is interesting, but it doesn't help the flow; it stops it, making the rythm of the beat difficult to find. Nice vocal samples, but these don't feel embedded, they just feel like they've been triggered randomly. Get your pads louder again, get some bass going, if you're gonna make empty drum patterns make it easy to tell when a four bar section ends, so that the listener has something to follow. (Just discovered you do infact have a reverb snare in there, but its barely audible, crank it up, if you look at your waveform you'll see that most of your volume sits really low except for the abrupt peaks, they're your hats, which are the loudest element by a long way, so perhaps watch the hi ends on your speakers.).
HospitalWanna: Now this acts like a proper song, a real melody to follow, and some rythm to the drums including a nice and rough hi-hat noice rythm. Make sure you have stuff coming it at the right time, there are a couple of elements like the semi drop half way through that feel like they come half way through a bar. The two different synths, hi and low, are good. However there is during the first minute it feels alot like the two synths are having a conversation ready to play together afterwards, but the together doesn't come for a long time. I would say to keep the tune interesting, make those two play together earlier, and then look for a changing in melody at some point, have a breakdown maybe? or something with a faster hat pattern? something to let you know where you are in the song and to keep it moving along.
Hopefully the feedback helps
 none of this is meant to be negative, the fact that you uped 3 tunes on the same days shows you must be keen and that you're enjoying this, so I'm just trying to help you channel that... Keep it up man, its refreshing to see hear something so free of brostep 
.
			
			
									
									
						Whistle: The beat felt slgihtly stagnant, the jerkyness is interesting, but it doesn't help the flow; it stops it, making the rythm of the beat difficult to find. Nice vocal samples, but these don't feel embedded, they just feel like they've been triggered randomly. Get your pads louder again, get some bass going, if you're gonna make empty drum patterns make it easy to tell when a four bar section ends, so that the listener has something to follow. (Just discovered you do infact have a reverb snare in there, but its barely audible, crank it up, if you look at your waveform you'll see that most of your volume sits really low except for the abrupt peaks, they're your hats, which are the loudest element by a long way, so perhaps watch the hi ends on your speakers.).
HospitalWanna: Now this acts like a proper song, a real melody to follow, and some rythm to the drums including a nice and rough hi-hat noice rythm. Make sure you have stuff coming it at the right time, there are a couple of elements like the semi drop half way through that feel like they come half way through a bar. The two different synths, hi and low, are good. However there is during the first minute it feels alot like the two synths are having a conversation ready to play together afterwards, but the together doesn't come for a long time. I would say to keep the tune interesting, make those two play together earlier, and then look for a changing in melody at some point, have a breakdown maybe? or something with a faster hat pattern? something to let you know where you are in the song and to keep it moving along.
Hopefully the feedback helps
Re: Deepish Experimental Steppin'---Please Rate
it's a start. i feel like something is about to happen, but it never does. get a little more creative and remember to have fun!
			
			
									
									
						Re: Deepish Experimental Steppin'---Please Rate
Thanks so much for the post. I notice the repetition too, I'm working on ways to make the patterns more interesting. I really liked the tune in your sig by the way, nice deep and chilled. Percussion was really rollin' in a groove.fassyman wrote:not bad man and sounds good production wise but its just too repetitive
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