TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
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Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
if it needs silence, leave it silent.

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paradigm_x
- Posts: 2164
- Joined: Tue Apr 04, 2006 7:43 am
Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
[nicetrick]
get a really crackly old drumbreak, do noise reduction on it, very heavy settings, but monitor/bounce whats removed rather than the NR'd break. Get lots of nice crackles etc but its also nicely rhythmic, without any obvious beats.
[/nicetrick]
get a really crackly old drumbreak, do noise reduction on it, very heavy settings, but monitor/bounce whats removed rather than the NR'd break. Get lots of nice crackles etc but its also nicely rhythmic, without any obvious beats.
[/nicetrick]
- wayoftheworld
- Posts: 966
- Joined: Sun Aug 02, 2009 10:25 pm
- Location: Solitude, United States
Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
nice oneparadigm x wrote:[nicetrick]
get a really crackly old drumbreak, do noise reduction on it, very heavy settings, but monitor/bounce whats removed rather than the NR'd break. Get lots of nice crackles etc but its also nicely rhythmic, without any obvious beats.
[/nicetrick]
also sidechaining and modulating the crackle for rhythmic interplay with other instruments
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Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
Holy Shit........paradigm x wrote:[nicetrick]
get a really crackly old drumbreak, do noise reduction on it, very heavy settings, but monitor/bounce whats removed rather than the NR'd break. Get lots of nice crackles etc but its also nicely rhythmic, without any obvious beats.
[/nicetrick]
Just tried this. Fucking brilliant.
Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
really really really short transient sound
bitcrush
bandpass
reverb
bounce
delay
bounce
different reverb
bounce
different delay
bounce...
repeat until you have a huge wash of sound
bitcrush
bandpass
reverb
bounce
delay
bounce
different reverb
bounce
different delay
bounce...
repeat until you have a huge wash of sound
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Plasticsun
- Posts: 48
- Joined: Wed Mar 03, 2010 1:15 pm
Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
Bounce down your pads and incidentals and melody-lines. Have a go with extreme stretching/reversing, and the obvious reverb and delay. I like to keep my atmosphere as processed parts of my tune, like a reversed and stretched out bell hit, for example. It just adds a nice touch to the tune. But yeah, i usually have like, 10 audio tracks, which are just reversed/stretched and processed parts of the sounds and samples i use for my tune.
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BLAHBLAHJAH
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Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
Doss about with automatic double tracking
http://en.wikipedia.org/wiki/Automatic_double_tracking
Very crude start is to duplicate a layer, then position it less than a 32nd/64th note, in order to have two seperate tracks that may only be interpretated as one track due to faults with the way a mind processes duplicatives... Gives that 'fullness' that you can't put a finger on
http://en.wikipedia.org/wiki/Automatic_double_tracking
Very crude start is to duplicate a layer, then position it less than a 32nd/64th note, in order to have two seperate tracks that may only be interpretated as one track due to faults with the way a mind processes duplicatives... Gives that 'fullness' that you can't put a finger on
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Plasticsun
- Posts: 48
- Joined: Wed Mar 03, 2010 1:15 pm
Re: TECHNIQUES TO FILL OUT SILENT PARTS OF A TRACK
Yeah, this is a great trick. If you're using logic you could mess around with the sample delay plugin, does kind of the same thing.BLAHBLAHJAH wrote:Doss about with automatic double tracking
http://en.wikipedia.org/wiki/Automatic_double_tracking
Very crude start is to duplicate a layer, then position it less than a 32nd/64th note, in order to have two seperate tracks that may only be interpretated as one track due to faults with the way a mind processes duplicatives... Gives that 'fullness' that you can't put a finger on
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