Wobbling on a sampler
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- neanderfool
- Posts: 24
- Joined: Tue Feb 27, 2007 2:41 pm
Wobbling on a sampler
Is this possible to do? what I mean is say I make a wumphy wobble on a synth then resample the sound, can I then change the speed of the wobbles on the sampler or is it best to automate all my wobble speeds first for the whole tune and then resample the sound?

- twatty vagitis
- Posts: 283
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- Location: Croydon
Personally if i make a sound on a synth and the dynamics of that sound change as i go up and down the keyboard, i will sample it and bring into a sampler.
the foundation of the wobble effect is exactly the same on a synth and a sampler, its the fluctuation between the main filter and the envelope. Set the filter res & freq where you want it, then bring in the envelope, set the ammount first and mess with the A D S R sliders/knobs and you will instantly hear the sound morph, then you need to make that sound morph in time or randomly depending on the effect your after, thats where LFO comes into play, give it an ammount, then set the rate and you will hear your wobble, then its just a case of messing around with all those parameters until you get what you want. TWEAKY TWEAKY!!!!!
To change the rate of wobble throughout your tune is a mixture of automating the LFO, Filter & Envelope and also making your notes in the piano roll closer together or futher apart etc...
the foundation of the wobble effect is exactly the same on a synth and a sampler, its the fluctuation between the main filter and the envelope. Set the filter res & freq where you want it, then bring in the envelope, set the ammount first and mess with the A D S R sliders/knobs and you will instantly hear the sound morph, then you need to make that sound morph in time or randomly depending on the effect your after, thats where LFO comes into play, give it an ammount, then set the rate and you will hear your wobble, then its just a case of messing around with all those parameters until you get what you want. TWEAKY TWEAKY!!!!!
To change the rate of wobble throughout your tune is a mixture of automating the LFO, Filter & Envelope and also making your notes in the piano roll closer together or futher apart etc...
- scaramanga
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- twatty vagitis
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deadly_habit
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Or alternatively if you've got the lfo of the synth you want to sample (or the sampler patch), record the lfo'd synth at semitone intervals for say an octave in the best sounding range, record a couple of seconds or more on each note and then create a new sampler patch which you can then use different lfo speeds and filters to give more complex effects (this works particular well if you use a band reject sweep over the more standard mid range bass)
Hmm....


Kontakt has great filtering. Just make a bass sound that is close to what you're looking for and record a nice long tone, then sample it and throw it into kontakt. MANY producers use kontakt for making basses. I mean MANY!Neanderfool wrote:Some nice tips here, thanks alot people
I don't generally use LFOs within the software - I'll use Cubase's sine drawing tool so as to be able to automate the sound of the bass more easily. Or i'll just straight up pencil in wobbles.
I hear great things about TC's Filtrator as well. Just installed it.
Yeah try hooking an LFO up to, or automating:
Amplitude,
Band Pass filter frequency
Low Pass filter frequency
High Pass filter frequency
for different effects. Try them all together, in combination, or even in parallel for great and various effects. Experimenting with bass is the shit! Can't wait to dig into dubstep more! currently dnb only.
Here is an example of a bass made totally from scratch. Make a basic square X 2 bass in albino or blue and recorded a solid tone, and then bounced it down. Threw it into kontakt and fucked with filtering. The filtering here is band pass. Experimentation will yield different results, but the process is basically the same. Reeses etc as made in similar ways except with saw x 2 detuned.
http://www.epicacademy.com/downloads/de ... remix2.mp3
- neanderfool
- Posts: 24
- Joined: Tue Feb 27, 2007 2:41 pm
Good postdecklyn wrote:Kontakt has great filtering. Just make a bass sound that is close to what you're looking for and record a nice long tone, then sample it and throw it into kontakt. MANY producers use kontakt for making basses. I mean MANY!Neanderfool wrote:Some nice tips here, thanks alot people
I don't generally use LFOs within the software - I'll use Cubase's sine drawing tool so as to be able to automate the sound of the bass more easily. Or i'll just straight up pencil in wobbles.
I hear great things about TC's Filtrator as well. Just installed it.
Yeah try hooking an LFO up to, or automating:
Amplitude,
Band Pass filter frequency
Low Pass filter frequency
High Pass filter frequency
for different effects. Try them all together, in combination, or even in parallel for great and various effects. Experimenting with bass is the shit! Can't wait to dig into dubstep more! currently dnb only.
Here is an example of a bass made totally from scratch. Make a basic square X 2 bass in albino or blue and recorded a solid tone, and then bounced it down. Threw it into kontakt and fucked with filtering. The filtering here is band pass. Experimentation will yield different results, but the process is basically the same. Reeses etc as made in similar ways except with saw x 2 detuned.
http://www.epicacademy.com/downloads/de ... remix2.mp3

LFO's internal to the sampler/synth you're using are generally a lot higher resolution that drawing automation in your sequencer. It's a lot simpler to automate the speed and gain of an internal LFO than it is to draw your own automation. Each to their own I guess.decklyn wrote: I don't generally use LFOs within the software - I'll use Cubase's sine drawing tool so as to be able to automate the sound of the bass more easily. Or i'll just straight up pencil in wobbles...
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