Ableton panning options

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Ithiriul
Posts: 17
Joined: Tue Dec 08, 2009 10:34 pm

Ableton panning options

Post by Ithiriul » Fri Aug 13, 2010 6:20 pm

Hey everyone

I use Ableton and when I want to pan stuff out to give it wider image i've been using one of these two methods:

A) Send track to two busses and pan the busses to where I want them. This works well but I find myself having to make 10+ busses for varying degreees of wideness (Bus A and B are panned to 10L/10R, Bus C and D are panned to 20L/20R etc.). This is fine but it eventually starts to clog my screen real estate up.

B) Duplicate a track and pan each one L and R (CPU intensive). Either this or bounce a copy of the track and pan those two (less intensive).

I'm wondering if there's a way to do this more efficiently? It'd be awesome if there was a stereo aux like in pro tools that I could use instead of two mono auxes panned out.

Thank ye :mrgreen:

Headknot
Posts: 26
Joined: Sat Mar 13, 2010 2:26 pm

Re: Ableton panning options

Post by Headknot » Fri Aug 13, 2010 6:36 pm

If your on Live 8 just use the Utility tool, you can adjust from 0% (mono) to 200% (hard panned). It's also better to use that for volume automations instead of using the faders on the mixer.

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contakt321
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Re: Ableton panning options

Post by contakt321 » Fri Aug 13, 2010 6:44 pm

Headknot wrote:If your on Live 8 just use the Utility tool, you can adjust from 0% (mono) to 200% (hard panned). It's also better to use that for volume automations instead of using the faders on the mixer.
I could be wrong here (someone should double check)

I believe w/ utility 100% is hardpanned, and anything over actually begins inverting L and R, meaning at 200% the L channel is playing far right and the R channel is playing in the far left

Headknot
Posts: 26
Joined: Sat Mar 13, 2010 2:26 pm

Re: Ableton panning options

Post by Headknot » Fri Aug 13, 2010 7:48 pm

contakt321 wrote:
I could be wrong here (someone should double check)

I believe w/ utility 100% is hardpanned, and anything over actually begins inverting L and R, meaning at 200% the L channel is playing far right and the R channel is playing in the far left
100% is just stereo.

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