@Stealth.Elf - i like the arrangement and synth work. The chord structure does seem to drone on after a while. I feel like this song could benefit from some rhythmic high tone (between c4-c6) bleeps, two or three at a time (almost like the bleeps on Pan Pipes by Benny Page/ZeroG). just playing the root note or current bass note. the wobble @ 2:45-3:37 could use a boost (either volume, EQ or compress, your choice) to sit just a little bit further over the sub levels-wise.
Definitely needs a lead riff or gimmicky sound of some sort somewhere for a hook to grab you.
@Erebus-7
Padded cell - hats could use a roll off of the ultra highs and a small volume cut. Feel like the pad during the first section is just barely too quiet, but pad during second section and into the arp or lead beep sound is at a good level. I don't know what you're using to move or wobble your sub around, but if there's any way you could just bring down the amp/gain/threshold knob a wee bit (whatever is moving it around) to make it move around just a bit less, and then you could put a bit more compression into it to bring it closer in the mix.
I really like the hat samples a lot, i'd like them better slightly quieter.. oh but shit i already said that. oh well.
Rotten windows - Again the hats are too loud, bring them down a little bit more than the last one because of the chill vibe you have going with the bass and piano. Hats sound more fitting for a dirt filth fuckyourspeakers track. This needs to go on a bit longer, and try putting some effects on your glass break sound (grain delays and flangers jump to mind) as well as bringing down the volume a good amount.
@Jstick, beautiful vocal sample, it's great to work with a nice voice (or at least sample) isn't it? The clap sound needs to come up in the intro, either that or make a bouncy shuffle 2step pattern around it with other claps and snares and leaving the one you have as is. The redux or bitcrush effect you're using could use a lot of sculpting, but it's really not bad for a work in progress. Layer up your drums and get them fat to make them pop. (Listen to them layered and not layered, sometimes when you layer kicks for example, you'll lose that original Boom from the first sample and it gets muddy, keep this in mind.)
@Skriptah
The crackle or bitcrush effect swelling in from the solo is dope. Good atmosphere. Vocal sample surprisingly needs sculpting to bring out the words a little better. Drums sound just about perfect, and the squeak sound effect in the background nods you along well. Bongos fit well in the mix. Wheres the sub bass, or mid bass for that matter? I want to hear this one when its done for sure.
OK, so a buddy of mine showed me ANOTHER way to go about getting that fucking stupid YOY noise like borgore/doctor P/flux schmaschmillion and i ended up making this turd of a track in less than an hour. Tell me your thoughts on mixdown, sample choice, and what to do to these retarded basslines!
EDIT: Surprised no posts yet. Managed to do a better mixdown and fix my stupid basslines (and made one even stupider) after another 2 hrs work, and i'm a lot happier with it. Still going to eq my drums a good bit, but i'm very surprised at how quickly it came together.
im gonna go smoke a bowl now because i gotta get up in about 3 hrs for work
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