It's quite something... [Deus Ex 2: Human Revolution]

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deadly_habit
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by deadly_habit » Mon Jan 17, 2011 1:48 pm

morrowind or daggerfall ftw

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Capture pt
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by Capture pt » Mon Jan 17, 2011 2:09 pm

deadly habit wrote:
Capture pt wrote:Im so fucking hyped on this and Skyrim


So hyped.
i was hyped for skyrim till i saw they made it even more casual than oblivion


in what way?

admittedly i havnt actually read much into it other that "its coming" and thats been enough.

I thought they were just streamlining things rather than making it more casual?

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the wiggle baron
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by the wiggle baron » Mon Jan 17, 2011 2:11 pm

Ahhh i dunno isnt it just going to be lame? Its going to be another variation on a futuristic fps, with a few clever guns and a "wow look how different my version of 'special powers' is" but at the same time factor in some bs story line I know I havent got time for and youre off.

Zombies on black ops is the only game worth playing. Maybe 4 player anaconda in timesplitters 2...
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by deadly_habit » Mon Jan 17, 2011 2:18 pm

Capture pt wrote:
deadly habit wrote:
Capture pt wrote:Im so fucking hyped on this and Skyrim


So hyped.
i was hyped for skyrim till i saw they made it even more casual than oblivion


in what way?

admittedly i havnt actually read much into it other that "its coming" and thats been enough.

I thought they were just streamlining things rather than making it more casual?
they dropped classes for a fallout 3 style stats and perk systems for one
only 18 skills available now too
also what was gay about oblivion is you could do all the faction sidequests without having impact or bearing on one another
unlike say morrowind where your decisions may lead to having a faction against you or not being able to do or master its quests

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by 64hz » Mon Jan 17, 2011 5:50 pm

so so so hyped for this.

been playing the first one again, mmm i love me my transhumanism.

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by firky » Mon Jan 17, 2011 5:58 pm

the wiggle baron wrote:Ahhh i dunno isnt it just going to be lame? Its going to be another variation on a futuristic fps, with a few clever guns and a "wow look how different my version of 'special powers' is" but at the same time factor in some bs story line I know I havent got time for and youre off.

Zombies on black ops is the only game worth playing. Maybe 4 player anaconda in timesplitters 2...

Zombies bore me, I am a hard boiled sci-fi fan :)
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by aspect-dubz » Mon Jan 17, 2011 6:09 pm

looks awesome, i just hope it doesn't get delayed

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by deadly_habit » Tue Jan 18, 2011 12:13 pm

some more skyrim info:
Skyrim General!

Confirmed info:

* New classless leveling system in which every individual skill leveled contributes to overall level
* Each level gives perks
* Levels go from 1-50, though 50 is “soft-capped,” which means leveling after 50 is possible, just slower

* Mysticism skill removed
* There are 18 skills this time around, which is down from 21 in Oblivion and down from 27 in Morrowind

* Story takes place 200 years after Oblivion and is set in the titular region of Skyrim, which is north of the Imperial City
* The king is dead, so there is an ongoing civil war
* Focuses on dragons returning to the world, and the player, a “dragonborn”, trying to stop a dragon god
* Five huge cities, and better variation in dungeons
* Dragons can attack the cities
* Combat is supposed to be more tactical than previous franchise installments
* Each hand has to be assigned a specific function, such as magic or weapons
* Emphasis on improving combat

* Improved third-person view (thank god)
* There is an option to turn off the HUD in first-person view
* Conversations won’t be a static shot anymore, as the people the player is talking to will move around and continue with chores or tasks, as they would in real life

* Quests are going to be more dynamic and based on how a player builds their character and their individual actions
* Quests will try to lead the player to places in the world they haven’t yet been
* Example: If a player drops a weapon in the street, a civilian may find said weapon and try to bring it back to the player, which may open up other events

* There will be weapon forging
* Players can dual-wield weapons however they like
* Players can duel NPCs on the street
* Finishing moves will be added to combat
* There aren’t many details yet, but players can perform jobs, such as tailoring, cooking, farming, mining, woodcutting, blacksmithing

* Fast-travel is back
* Players can now sprint using stamina

* Obligatory graphical and animation upgrade
* Character creation will feature customizable body parts

http://bethblog.com/index.php/2011/01/1 ... on-engine/
too for some eye candy

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by DRTY » Tue Jan 18, 2011 12:24 pm

Yeah the trailer is mind blowing! Anyone seen this? (again must watch in HD)


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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by firky » Tue Jan 18, 2011 2:42 pm

DRTY wrote:Yeah the trailer is mind blowing! Anyone seen this? (again must watch in HD)

:glasses:
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Capture pt
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by Capture pt » Tue Jan 18, 2011 4:07 pm

deadly habit wrote: * Character creation will feature customizable body parts


This essentially means you can give your female characters oversized tits, basically.

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by deadly_habit » Tue Jan 18, 2011 4:09 pm

Capture pt wrote:
deadly habit wrote: * Character creation will feature customizable body parts


This essentially means you can give your female characters oversized tits, basically.
save the mod community some work

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by firky » Tue Jan 18, 2011 4:54 pm

Check this out

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by deadly_habit » Tue Jan 18, 2011 5:06 pm

dc universe online looks aight, no WoW killer though
i've almost debated going back into playing anarchy online or eve again only to remember how much like crack mmorpgs are

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by firky » Tue Jan 18, 2011 5:11 pm

I have banned myself from Eve. It's too easy to spend 48 continuous hours playing the game, stopping only to piss, roll fat ones and eat microwavable food.

What's the next big fps then? Bad Company 2 is a laugh, not fussed on CoD games... I am waiting for something a bit different but nothing seems to be on the horizon?

Oh and where did you get your Steam badge from?
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by deadly_habit » Tue Jan 18, 2011 5:22 pm

firky wrote:I have banned myself from Eve. It's too easy to spend 48 continuous hours playing the game, stopping only to piss, roll fat ones and eat microwavable food.

What's the next big fps then? Bad Company 2 is a laugh, not fussed on CoD games... I am waiting for something a bit different but nothing seems to be on the horizon?

Oh and where did you get your Steam badge from?
rage, crysis 2, or next id game if you ask me for non casual as hell ones worth a damn. i used to love fps till the modern iterations that involve no skill
ummm steam badge i forget i think i just googled steam forum banner

eve is crack period, a true mmo that you can self sustain an account in, and make money irl off of, that was my problem, had to quit
i'm hoping next gen of fps pc wise at least brings back skill based arena shooters not these iron sight reload camping etc fests

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Capture pt
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by Capture pt » Wed Jan 19, 2011 1:03 pm

FPS?


One game: Team Fortress 2

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by firky » Wed Jan 19, 2011 1:39 pm

Nah, TF2 is too stupid. TFC was brilliant.
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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by Capture pt » Wed Jan 19, 2011 7:05 pm

Beats playing a call of duty OMG REALISM clone :W:

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Re: It's quite something... [Deus Ex 2: Human Revolution]

Post by firky » Wed Jan 19, 2011 7:11 pm

I have never liked CoD games, spray n pray :(
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