Making your drum track as grooved/swung/fluid as possible?

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imetik
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Making your drum track as grooved/swung/fluid as possible?

Post by imetik » Thu Jan 27, 2011 7:48 pm

I'm sitting here listening to the percussive mastery of ramadanman, kerri chandler etc and i'm wondering how they connect the musical dots in the rhythm so well (if that makes any sense whatsoever)!

I know about swung notes etc but im more interested in the way to collate the various techniques to create the WHOLE drum track.

Example:

http://soundcloud.com/stholdings/2562-a ... 000-a-side

How can it be done?


Anyway, tips for creating drums with real groove would be much appreciated, thanks in advance, peace :t:
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Sharmaji
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Re: Making your drum track as grooved/swung/fluid as possibl

Post by Sharmaji » Thu Jan 27, 2011 8:03 pm

to emulate that one:

sounds like the kicks are hard-quantized to 16ths, the live-sounding hihat shuffles hard-- at like 24th notes-- and the shaker's dead-on 16th notes.

all about quantizing different elements to different values. A drummers 4 limbs don't always hit at exactly the same time, or swing in exactly the same way (unless you're jim keltner).
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imetik
Posts: 129
Joined: Thu Jul 02, 2009 7:39 pm
Location: London

Re: Making your drum track as grooved/swung/fluid as possibl

Post by imetik » Thu Jan 27, 2011 8:15 pm

Ah mate, thanks a lot for replying, i know exactly what your saying and i'm gonna try that a.s.a.p

I heard similar before but in a too theoretical way for me to understand but I'm following you which is a good start

I can tell that even without doing what youve advised, its definately going fill my empty grooves, big ups!
:hugegrin:
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imetik
Posts: 129
Joined: Thu Jul 02, 2009 7:39 pm
Location: London

Re: Making your drum track as grooved/swung/fluid as possibl

Post by imetik » Thu Jan 27, 2011 8:19 pm

hard-quantized?

shuffles hard?

dead-on 16th notes?



Could you explain these?

Also: Anything else to add about making things real groovey, might aswell ask, you are a moderator!!?

Thanks once again
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ekidd91
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Re: Making your drum track as grooved/swung/fluid as possibl

Post by ekidd91 » Fri Jan 28, 2011 12:38 am

Occasionally find just turning off grid and drawing drums in gives a less rigid, "computery" feel. Or playing beats in through a midi controller.

But Sharmaji sounds like he's got this one down haha.

faultier
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Re: Making your drum track as grooved/swung/fluid as possibl

Post by faultier » Sat Jan 29, 2011 9:06 am

@ imetik

quantization is the process of aligning midi notes (or drum hits in that case) on the grid, most DAW have a feature to do this automlatically. So hard quantized kicks means in this case that the kicks are straight on the grid on every 16th (actually this also answers what "dead-on 16ths" means too)

Hope it helps and aint too confusing...i'm just waking up

ah fuck it, let wikipedia explain

http://en.wikipedia.org/wiki/Quantization_(music)

http://en.wikipedia.org/wiki/Shuffle_note

and here are a few possibly interesting reads about shuffling drums, making them swung and groovy

http://blackdownsoundboy.blogspot.com/2 ... -jazz.html

http://futuregarageforum.com/viewtopic.php?f=2&t=98


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