how to get Joker's trademark sound in Reason?

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Jizz
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how to get Joker's trademark sound in Reason?

Post by Jizz » Mon Feb 21, 2011 6:54 pm

i've been trying for a long time to get that chorusy/filth sound Joker uses in almost every tune he produces, that grimy full (bitcrushed?) sound you hear in tunes like purple city and city hopper. it'd be so sick if someone could tell me how to make it in Reason.

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therapist
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Re: how to get Joker's trademark sound in Reason?

Post by therapist » Mon Feb 21, 2011 6:58 pm

Just go mental with the filters/routing/fx in Thor.

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paravrais
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Re: how to get Joker's trademark sound in Reason?

Post by paravrais » Mon Feb 21, 2011 7:15 pm

It's just slightly detuned saws with LOTS of automation, maybe a bit of chorus etc. Nothing too fancy, he just plays *really* well. Probably be better off learning how to play the keyboard better than fiddling with thor for hours.

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therapist
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Re: how to get Joker's trademark sound in Reason?

Post by therapist » Mon Feb 21, 2011 7:22 pm

paravrais wrote:It's just slightly detuned saws with LOTS of automation, maybe a bit of chorus etc. Nothing too fancy, he just plays *really* well. Probably be better off learning how to play the keyboard better than fiddling with thor for hours.
Really? I don't think there's anything special in what is being played. You can make that sound pretty quickly in Thor by layering saws like you say, and get that same sort of movement with detuning/chorus/filters etc.

Not exactly a joker fan though so my idea of what he sounds like might be way off.

hasezwei
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Re: how to get Joker's trademark sound in Reason?

Post by hasezwei » Mon Feb 21, 2011 7:32 pm

*coughcough* quadraSID *cough*
that, and creatively using legato with low glide times (see "tron")

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paravrais
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Re: how to get Joker's trademark sound in Reason?

Post by paravrais » Mon Feb 21, 2011 7:51 pm

therapist wrote:
paravrais wrote:It's just slightly detuned saws with LOTS of automation, maybe a bit of chorus etc. Nothing too fancy, he just plays *really* well. Probably be better off learning how to play the keyboard better than fiddling with thor for hours.
Really? I don't think there's anything special in what is being played. You can make that sound pretty quickly in Thor by layering saws like you say, and get that same sort of movement with detuning/chorus/filters etc.

Not exactly a joker fan though so my idea of what he sounds like might be way off.
Are you kidding? His song construction is amazingly intricate. The way all the different elements play off each other musically and gives his tunes a feeling of being 'composed' rather than just some dude making dubstep in the piano roll like a lot of his peers. Joker is one of the best melody writers in dubstep IMO.

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paravrais
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Re: how to get Joker's trademark sound in Reason?

Post by paravrais » Mon Feb 21, 2011 7:52 pm

Oh, also, to the OP, lot's of little bits of vibrato here and there.

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jakerobert
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Re: how to get Joker's trademark sound in Reason?

Post by jakerobert » Mon Feb 21, 2011 7:57 pm

yes, vibrato with a medium rate and low depth so it doesnt sound like a siren. Detuning and layering saws and square waves. Chorus and Flangers can help. Square wave bass for the midrange. Pure sine subs. Simple but delicious drums. listen to Dr Dre's The Chronic and then strip the vocals and samples and do your own version of it like you just came back from time traveling 300 years in the future.

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Re: how to get Joker's trademark sound in Reason?

Post by Nacklewicket » Mon Feb 21, 2011 8:03 pm

JizzMan wrote:i've been trying for a long time to get that chorusy/filth sound Joker uses in almost every tune he produces, that grimy full (bitcrushed?) sound you hear in tunes like purple city and city hopper. it'd be so sick if someone could tell me how to make it in Reason.
then try for some more time :6:

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Jizz
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Re: how to get Joker's trademark sound in Reason?

Post by Jizz » Mon Feb 21, 2011 9:31 pm

jakerobert wrote:yes, vibrato with a medium rate and low depth so it doesnt sound like a siren. Detuning and layering saws and square waves. Chorus and Flangers can help. Square wave bass for the midrange. Pure sine subs. Simple but delicious drums. listen to Dr Dre's The Chronic and then strip the vocals and samples and do your own version of it like you just came back from time traveling 300 years in the future.

dr dre idea sounds good will try that lol :D

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Re: how to get Joker's trademark sound in Reason?

Post by deadly_habit » Mon Feb 21, 2011 9:54 pm

yea all about saws and brass patches are a good start
more about playing than the sounds when it comes down to it
he loves some of those old analog presets from classic synths


my lil take on the sound

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Jizz
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Re: how to get Joker's trademark sound in Reason?

Post by Jizz » Mon Feb 21, 2011 10:13 pm

deadly habit wrote:yea all about saws and brass patches are a good start
more about playing than the sounds when it comes down to it
he loves some of those old analog presets from classic synths


my lil take on the sound
that's sick! im gonna try making something like that

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Re: how to get Joker's trademark sound in Reason?

Post by deadly_habit » Mon Feb 21, 2011 10:16 pm

honestly all the lines in it besides the drums and bass i played live and left unquantized while playing on a metronome, but did some in multiple takes and copy pasted best bits from the best of different takes
pitchbends and all
it's half of what gives it the feel and i'm guessing joker/starkey etc a lot of that type of stuff does the same

not so much the exact sounds but the feel of the tunes is what makes em imo like say kuedo - starfox which is one of my faves
basic waveforms and subtractive synthesis sounds with very lil processing but so much swing/swagger and vibes to it

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