FEEDBACK - Cascada - Dangerous (Eliminate Remix)

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Eliminate
Posts: 25
Joined: Fri Jan 21, 2011 5:40 pm

FEEDBACK - Cascada - Dangerous (Eliminate Remix)

Post by Eliminate » Wed Mar 02, 2011 6:51 am

New tune i've been working on for a while now.
Take a listen and hit me up with your thoughts

Soundcloud

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DoctorPlease
Posts: 115
Joined: Thu Feb 24, 2011 7:21 pm
Location: Hot Springs, Arkansas
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Re: FEEDBACK - Cascada - Dangerous (Eliminate Remix)

Post by DoctorPlease » Wed Mar 02, 2011 7:16 am

music sounds good... but your mix kinda sucks dood.
it looks like you compressed the shit out of everything. resulting in the lack of real power form anything.
hear how some samples come out over everything else?
I wish i could put my finger on the problem to help you fix it.

help me up out someone?

bassline sounds good. really gritty.
i dont like the crash cymbals but im REALLY hard to please when it comes to crash's

overall pretty good. just work on panning out the sound, and making room for each element to shine... not overbear eachother.

overall i give it 8/10 for composition
3/10 for production value.
You: WTF? Wheres the drop?
Me: *Drop Kicks Your Face*
You: DANG. THATS FILTHIER THEN...
Me: *Hits you with a shovel*
You: ............. (dead)

Eliminate
Posts: 25
Joined: Fri Jan 21, 2011 5:40 pm

Re: FEEDBACK - Cascada - Dangerous (Eliminate Remix)

Post by Eliminate » Wed Mar 02, 2011 7:39 am

yeah, i agree it sounds a little rough. I'm still trying to figure out how to master everything good enough to where shit doesnt over power anything.
any tips on that?

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DoctorPlease
Posts: 115
Joined: Thu Feb 24, 2011 7:21 pm
Location: Hot Springs, Arkansas
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Re: FEEDBACK - Cascada - Dangerous (Eliminate Remix)

Post by DoctorPlease » Wed Mar 02, 2011 7:47 am

no no no no no
you dont want to master it to do that.
you want to MIX it to do that.
the mixing takes place in your DAW. mastering takes place AFTER YOU RENDER IT.
its a good idea to mix everything in your daw with about 3db's of headroom for the mastering process. that means you mix everything so that your master track is peaking at about -3dbs. a GREAT tip for mixing witch i was lucky enough to recieve from one of my favortie producers, nit grit. is this
Actual message from nit grit:
It took me awhile to learn that, just because its not almost clipping doesn't mean its not loud. It all depends on the mix. Mixing and mastering are completely two different things and I would try and force them both at the same time. If you mix everything at -3db it gives you enough headroom (usually) to give a good mastering. Thats why I cant play my older tracks like invisible monsters live I put a bunch of limiters to boost their sound, but what It really did was destroy it. My trick is turn your monitors up...like WAY UP! and those sounds you thought were quiet, become very loud. It can give you a better spectrum of what sounds fit where, without clipping. Then when youre ready for mastering it gives you enough head room to bring the track up to 0db and give it that polished touch.

he tip i was getting at is where he says "turn your mointors WAY UP." this REALLY helps with leveling your track perfectly in the mix down (the pre master render)

IF your planning on going back in to the project file and tweaking i would start by backing everything down and work there. i like to put a limiter on the master track and set it so that i cant go over -3db, but i occasionally toggle it off and test certain sounds to see if they are to far over, and just back them down to -3db. the limiter is mostly to be used for a just incase theirs a random peak you maybe wouldnt find.

hope this helps

Edit: let me be clear you dont want each sound at -3db! you want the overall sound of all of the elements to come togeth to -3db. just so that that isnt confusing. the actual levels of each element dont have a specific formula. you just have to mix them so that they sound right to you.
Last edited by DoctorPlease on Wed Mar 02, 2011 7:50 am, edited 2 times in total.
You: WTF? Wheres the drop?
Me: *Drop Kicks Your Face*
You: DANG. THATS FILTHIER THEN...
Me: *Hits you with a shovel*
You: ............. (dead)

Eliminate
Posts: 25
Joined: Fri Jan 21, 2011 5:40 pm

Re: FEEDBACK - Cascada - Dangerous (Eliminate Remix)

Post by Eliminate » Wed Mar 02, 2011 7:49 am

damn, i definitely have a lot to learn. but yes this was a huge help.

thanks bro!

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DoctorPlease
Posts: 115
Joined: Thu Feb 24, 2011 7:21 pm
Location: Hot Springs, Arkansas
Contact:

Re: FEEDBACK - Cascada - Dangerous (Eliminate Remix)

Post by DoctorPlease » Wed Mar 02, 2011 7:51 am

Dont worry man. it can be overwhelming at first but you eventually get the hang of it. just practice. :D
You: WTF? Wheres the drop?
Me: *Drop Kicks Your Face*
You: DANG. THATS FILTHIER THEN...
Me: *Hits you with a shovel*
You: ............. (dead)

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