Tips for introducing more energy into a track...

hardware, software, tips and tricks
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Feedback Forum
User avatar
Ldizzy
Posts: 1651
Joined: Wed Feb 03, 2010 9:47 am

Re: Tips for introducing more energy into a track...

Post by Ldizzy » Mon May 30, 2011 4:53 pm

pharmaceutical thread up in dis muhfugga!!??
Sharmaji wrote:2011: the year of the calloused-from-overuse facepalm

User avatar
-[2]DAY_-
Posts: 2797
Joined: Tue May 11, 2010 4:43 am

Re: Tips for introducing more energy into a track...

Post by -[2]DAY_- » Mon May 30, 2011 5:03 pm

it is a proper eyes down bit. I like it. My 2p is to not try to make it something its not. The next one shaping up to be a banger, u should try out all these tips. this is a good track as

btw acid will keep you the fuck awake for sure, and the trip often brings rushes of euphoric energy and awakeness, but it's by no means an upper, in the traditional sense. It also makes people drowsy sometimes, and sort of zoned into their trip in a dopey way. But still awake. and not a downer either. 'cid is the shit, man.

That being said, i'm fucking mad for uppers. caffiene standardly, occasionally amphetamines in the form of an adderol, if i'm lucky and a friend wants to break me off a capsule.
Soundcloud
SOME SONGS AND TUNES :|

User avatar
zerbaman
Posts: 2783
Joined: Tue Oct 20, 2009 9:05 am

Re: Tips for introducing more energy into a track...

Post by zerbaman » Mon May 30, 2011 5:08 pm

EDN wrote:
Ldizzy wrote:
FuzionDubstep wrote:make the volume in the build up a few db less than the drop this will make it seem more powerful when it drops
cosign.
Wait... what?
That sounds technical and specific, I wanna know...!
Fairly simple in fact.

Ensure that the drop is louder than the intro/breakdown. This is done by managing your tune's dynamics, something that should be done in every tune you make.
One way I do this, is automating a highpass filter to go 'up' a few (for me, no more than 4) bars before the drop, and slamming it 'down', so that the track is full again, and an increase in volume is felt/noticed.
You could quite simply just automate the gain level of the master to go down and then back up to normal. In fl, then "normal" level is at 80%. I normally do all other volume adjustments to the master track in the ParametricEQ2, so that automation can be done without too much fuss over "normal" level.
Do you say zerbaman? Or do you say zebraman?
Soundcloud

User avatar
-[2]DAY_-
Posts: 2797
Joined: Tue May 11, 2010 4:43 am

Re: Tips for introducing more energy into a track...

Post by -[2]DAY_- » Mon May 30, 2011 6:36 pm

filter sweep on drums bus? or master? always a good solution
Soundcloud
SOME SONGS AND TUNES :|

User avatar
EDN
Posts: 435
Joined: Tue Sep 14, 2010 10:09 am

Re: Tips for introducing more energy into a track...

Post by EDN » Mon May 30, 2011 6:38 pm

zerbaman wrote:
EDN wrote:
Ldizzy wrote:
FuzionDubstep wrote:make the volume in the build up a few db less than the drop this will make it seem more powerful when it drops
cosign.
Wait... what?
That sounds technical and specific, I wanna know...!
Fairly simple in fact.

Ensure that the drop is louder than the intro/breakdown. This is done by managing your tune's dynamics, something that should be done in every tune you make.
One way I do this, is automating a highpass filter to go 'up' a few (for me, no more than 4) bars before the drop, and slamming it 'down', so that the track is full again, and an increase in volume is felt/noticed.
You could quite simply just automate the gain level of the master to go down and then back up to normal. In fl, then "normal" level is at 80%. I normally do all other volume adjustments to the master track in the ParametricEQ2, so that automation can be done without too much fuss over "normal" level.
Yeah cool, I already do that, I didn't realise there was a specific word for it. But true dat on having something else to automate the level on, that way you can adjust your master track without worrying bout tings.
Soundcloud
paravrais wrote:Wait...DSF doesn't stand for dangerously sarcastic forum??? I've been in the wrong place for ages.

User avatar
zerbaman
Posts: 2783
Joined: Tue Oct 20, 2009 9:05 am

Re: Tips for introducing more energy into a track...

Post by zerbaman » Mon May 30, 2011 8:30 pm

EDN wrote:
zerbaman wrote:
EDN wrote:
Ldizzy wrote:
FuzionDubstep wrote:make the volume in the build up a few db less than the drop this will make it seem more powerful when it drops
cosign.
Wait... what?
That sounds technical and specific, I wanna know...!
Fairly simple in fact.

Ensure that the drop is louder than the intro/breakdown. This is done by managing your tune's dynamics, something that should be done in every tune you make.
One way I do this, is automating a highpass filter to go 'up' a few (for me, no more than 4) bars before the drop, and slamming it 'down', so that the track is full again, and an increase in volume is felt/noticed.
You could quite simply just automate the gain level of the master to go down and then back up to normal. In fl, then "normal" level is at 80%. I normally do all other volume adjustments to the master track in the ParametricEQ2, so that automation can be done without too much fuss over "normal" level.
I do it the other way around. Adjust it Parametric EQ. Because it doesn't show when you just use the master gain knob.
I do the automations after I've bounced down to WAV and begin "mastering"
Yeah cool, I already do that, I didn't realise there was a specific word for it. But true dat on having something else to automate the level on, that way you can adjust your master track without worrying bout tings.
Do you say zerbaman? Or do you say zebraman?
Soundcloud

User avatar
zerbaman
Posts: 2783
Joined: Tue Oct 20, 2009 9:05 am

Re: Tips for introducing more energy into a track...

Post by zerbaman » Mon May 30, 2011 8:31 pm

EDN wrote:
zerbaman wrote:
EDN wrote:
Ldizzy wrote:
FuzionDubstep wrote:make the volume in the build up a few db less than the drop this will make it seem more powerful when it drops
cosign.
Wait... what?
That sounds technical and specific, I wanna know...!
Fairly simple in fact.

Ensure that the drop is louder than the intro/breakdown. This is done by managing your tune's dynamics, something that should be done in every tune you make.
One way I do this, is automating a highpass filter to go 'up' a few (for me, no more than 4) bars before the drop, and slamming it 'down', so that the track is full again, and an increase in volume is felt/noticed.
You could quite simply just automate the gain level of the master to go down and then back up to normal. In fl, then "normal" level is at 80%. I normally do all other volume adjustments to the master track in the ParametricEQ2, so that automation can be done without too much fuss over "normal" level.
Yeah cool, I already do that, I didn't realise there was a specific word for it. But true dat on having something else to automate the level on, that way you can adjust your master track without worrying bout tings.

I do it the other way around. Adjust it Parametric EQ. Because it doesn't show when you just use the master gain knob.
I do the automations after I've bounced down to WAV and begin "mastering"
Do you say zerbaman? Or do you say zebraman?
Soundcloud

User avatar
Gewze
Posts: 2660
Joined: Wed Sep 22, 2010 10:07 pm

Re: Tips for introducing more energy into a track...

Post by Gewze » Mon May 30, 2011 9:41 pm

EDN wrote:I know it's dubstep but I noticed something that Skism did quite effectively in his remix of "boom" by excision/datsik.
http://www.youtube.com/watch?v=pr-5mgAAyKo
Listen after the initial wobs on the drop, there comes in a high pitched whine which is sidechained to one of the bass noises, it's pretty subtle but I reckon it adds a lot of energy to the track.
never noticed that, interesting.

Edit: the more and more i listen the more it sounds like it shouldnt be there.

User avatar
Turnipish_Thoughts
Posts: 684
Joined: Wed Apr 20, 2011 12:34 pm

Re: Tips for introducing more energy into a track...

Post by Turnipish_Thoughts » Mon May 30, 2011 10:16 pm

jrisreal wrote:Image
This is the most amazing thing i have ever seen in my life. EVER.

Its perfect. even down to the 'Dole' appearing in the subtitles. :lol:
Soundcloud
Altron wrote:The big part is just getting your arrangement down.
Serious shit^
Brothulhu wrote:...EQing with the subtlety of a drunk viking lumberjack
Image

User avatar
lyons238
Permanent Vacation
Posts: 1725
Joined: Tue May 04, 2010 12:04 am
Location: USA - Providence, RI

Re: Tips for introducing more energy into a track...

Post by lyons238 » Mon May 30, 2011 11:24 pm

Gewze wrote:
EDN wrote:I know it's dubstep but I noticed something that Skism did quite effectively in his remix of "boom" by excision/datsik.
http://www.youtube.com/watch?v=pr-5mgAAyKo
Listen after the initial wobs on the drop, there comes in a high pitched whine which is sidechained to one of the bass noises, it's pretty subtle but I reckon it adds a lot of energy to the track.
never noticed that, interesting.

Edit: the more and more i listen the more it sounds like it shouldnt be there.
i feel quite the opposite, i like the sound mentioned above. i think skism did an incredible job remixing this song. it sounds close to the original which i like, but it really does have a lot more energy. and the break downs are fucking dirty.
New WIP (not much I know)
Soundcloud
Delayed WIP
Soundcloud
Image
Dark Matter

Locked

Who is online

Users browsing this forum: No registered users and 0 guests