unsigned forum members' tracks & place for feedback
Forum rules
By using this "Dubs" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click
HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Production Forum
-
SinisterSound
- Posts: 39
- Joined: Sat Aug 21, 2010 10:38 pm
- Location: LDN/Moorgate
-
Contact:
Post
by SinisterSound » Mon Jun 06, 2011 11:53 am

Newest offering from myself
Had the most massive creative block for about 7 months, so still tryna find my feet.
As always feedback/criticism most appreciated. Free D/L available from soundcloud if wanted.
Soundcloud
Cheers.
-
darigan
- Posts: 583
- Joined: Tue Feb 10, 2009 11:44 am
- Location: Ireland
-
Contact:
Post
by darigan » Tue Jun 07, 2011 10:32 am
Not to bad, but what I see with this and probably the majority of Dubs in this forum is very little variation.
I don't notice any change in the beat at all. The same Pad runs through nearly the whole track. This no real dynamics in the track.
Nice bit of music but it just becomes stale after a while. I did this myself a lot as well when I was making my first tunes a good tip is to when your starting the 2nd main section of your track, just write a new beat it won't sound disconnected from the track if your coming in from a break down and your using the same drum samples and since you've got all your drum samples already to go it won't take long at all and will have a huge impact on your track. Try changing a few other things. If you have a listen to my stuff you can see it changes quite a bit, but even the new tracks I'm working on at the moment (not uploaded yet), change even more dramatically and I find it just really helps keeping the track going.
One of things I found exciting about dubstep (although you won't find it in every track) is creating a sense of space, not having everything up in the front. Every once in a while throw in a drum hit (I'm really like clangy metallic sounding things) with a lot of reverb and just space it in the background. It can add that 3rd dimension to your track. Spring Reverb is also really good for getting that clangy atmospheric sound as well.
-
SinisterSound
- Posts: 39
- Joined: Sat Aug 21, 2010 10:38 pm
- Location: LDN/Moorgate
-
Contact:
Post
by SinisterSound » Tue Jun 07, 2011 11:02 am
Thanks for the detailed feedback bro! Just this morning I clocked how there is very little variation. Think i was getting desperate just to make anything. Really appreciate the tips given man and I'm looking forward to putting that into practise. Need to be more patient with the whole process. Had a listen to sonic warfare and I get where your coming from, and the track is large! Once again cheers dude.

-
darigan
- Posts: 583
- Joined: Tue Feb 10, 2009 11:44 am
- Location: Ireland
-
Contact:
Post
by darigan » Tue Jun 07, 2011 11:52 am
SinisterSound wrote: Need to be more patient with the whole process. Had a listen to sonic warfare and I get where your coming from, and the track is large! Once again cheers dude.

Patience is the perfect word for it. I always feel like that too, I get a two bar drum loop down and I want to race on to the bass, you just end up getting no where fast. If you have a whole day free for working on tunes you should that day just to drums, then go at the bass or whatever the next day.
(WARNING SHAMELESS PLUG AHEAD: If you like the tracks you should start following me on soundcloud, new tracks coming soon
http://soundcloud.com/darigan )
Users browsing this forum: No registered users and 0 guests