My work flow goes like this of late...
When I start a new project, such as a full album or ep. I will make a new, or few drum kits. It's nice to do it this way because I then process my drum sounds and samples then they all fit together and are good to go.
I also have an ongoing library of midi patterns that I use. That makes it supper fast to drag and drop a groove, change it around, and jazz.
Then I just play with it and good to go.
I like spending time pre production getting my tools together so in the creative process I can just jam out and let it flow.
I did just upload a pack of Free midi grooves for download. Hope this all helps.
Preferred method of drum programming?
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- subaqueous
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Re: Preferred method of drum programming?
my main drums (kicks, snares, weird bits of percussion) are just audio dropped straight into logic, but for hats/rides etc I'll drop them into an audio track then hit ctrl+E which automatically puts them into an EXS24. Gotta be my most used shortcut in logic after spacebar for play 

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- lyons238
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Re: Preferred method of drum programming?
im in reason + record but what i do is i save a template file that opens up whenever i start a new project. as far as drums the template consists of 2 redrums routed to 2 14 channel mixers, then each channel is routed to an actual mixer channel in record so each drum hit shows up on its own mixer channel on the ssl mixer. this also allows it so each drum hit has its own fx chains and also there is a master drum channel (the purpose of using the 14 channel mixers).
i dont load or save kits. i start with a clean slate and pick my samples when i start the project. that way you can really get the sound your trying to achieve.
but in short try and come up with a template project file with all your drum channels routed separately in there own mixer channel. then you can spend your time picking fresh samples that work for the particular song, instead of spending forever routing everything.
i dont load or save kits. i start with a clean slate and pick my samples when i start the project. that way you can really get the sound your trying to achieve.
but in short try and come up with a template project file with all your drum channels routed separately in there own mixer channel. then you can spend your time picking fresh samples that work for the particular song, instead of spending forever routing everything.
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