Making white noise sweeps NOT suck1? :(
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Making white noise sweeps NOT suck1? :(
Having a lot of problems creating really nice swooshes/sweeps.etc. to fit a tune. And tbh, I've never really gotten it right. Anyone have any good advice towards creating sweeps and making them fit nicely? I do all the usual stuff - white noise/band passed - reverbed, saturated.etc. but it never sounds so nice and ... I dunno "full".
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Re: Making white noise sweeps NOT suck1? :(
Try widening it with chorus or some other stereo widening tool?
Edit: Have you tried a short, bright reverb as well? If not, shorten the room size/delay time and up your early reflections (if your reverb will allow it).
Edit: Have you tried a short, bright reverb as well? If not, shorten the room size/delay time and up your early reflections (if your reverb will allow it).
Re: Making white noise sweeps NOT suck1? :(
go nuts with different effects...flangers, chorus, reverb etc. its just something youve got to keep trying with.
but keep the whole thing quite subtle, otherwise it sounds like arse.
but keep the whole thing quite subtle, otherwise it sounds like arse.
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Re: Making white noise sweeps NOT suck1? :(
I usually use my sweeps to underpin a transition, as opposed to being the transition themselves. Switch up the percussion, run a white noise sweep underneath it sidechained with a slightly longer decay than usual so it breathes itself in and out around the hi hats or whatever?
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sketchyderek
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Re: Making white noise sweeps NOT suck1? :(
Whitenoise always sounds cheesy when I use it, so I just use reverse reverb instead.
Re: Making white noise sweeps NOT suck1? :(
yeah that's my problem as well sketchy - good ideas though the rest of you, will give that a go. Flanger on white noise could actually sound rather interesting... hmmm 
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Digital Pilgrimz - Shogun (pHybian remix) - FORTHCOMING FUTURE FOLLOWERS
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Deep. Dark.
Digital Pilgrimz - Shogun (pHybian remix) - FORTHCOMING FUTURE FOLLOWERS
Soundcloud
Deep. Dark.
Re: Making white noise sweeps NOT suck1? :(
Modulating comb filters can work well. The beginning of this track uses it (from around 24 seconds). http://soundcloud.com/aneurythm/aneurythm-known
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Re: Making white noise sweeps NOT suck1? :(
I've been high passing mine with bi-filters anolog hi-pass filter. Sounds gritty/semi aggressive and not cheesy at all. Any anolog style filter will do. or u could use like a analog modled eq. I've used psp noble with results. and instead of reverb I've used like amp modelling. i just throw guitar rig on it and find i nice cab and it gives it a earthier tone. Oh and telephone filter shapes can sound cool.
- ComfiStile
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Re: Making white noise sweeps NOT suck1? :(
I make the white noise with my mouth and use the filter on the sample. Like once.
- Manic Harmonic
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Re: Making white noise sweeps NOT suck1? :(
I usually just use reverse cymbals/snares/reverbs, but in the song in my signature I used a standard white noise sweep, and I threw a rotary speaker effect on it and it made this really tense sounding harmonic sweep. I also layered a reverse cymbal on top of it. Also, I haven't done it in literally years (hm thanks for reminding me), but I used to just recorded my breathing and get louder right before a transition.
Re: Making white noise sweeps NOT suck1? :(
im all about white noise - band pass filter - delay/reverb maybe some flanger in there as well, seems to work well for me and as was said earlier I usually dont let it stand out too much its mostly a transitional aid in the background.
Re: Making white noise sweeps NOT suck1? :(
stereo delay and a heap of reverb, always does it for me.
- the dub lemon
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Re: Making white noise sweeps NOT suck1? :(
My 2 tips for risers/sweeps...
Synthesizing with Massive
Add a Massive track in your chosen DAW and draw in a note as long as you want your riser to run for.
Next add an automation lane for one of the Massive macros and make is sweep up from 0 to max during the length of you note.
Now open up Massive and assign that Macro to anything & everything. Some good suggestions would be oscillator pitches, filter cutoffs, lfo amounts & rates, oscillator & noise & phase amounts, distortion & effects amounts, etc.
Finally add some effects, chorus/flanger/phaser are good, along with reverb or delays.
Time stretching samples
Take a small sample, maybe a cymbal, or a piano note or anything you like.
Some where in you DAW you should be able to pitch bend a sample, apply this bending the pitch up or down as you require.
Now time stretch that sample to the length you want it to sweep over.
Add some effects for width & movement. You can also add layers with subtly different pitch bend curves panned to different places to add some nice width.
Bonus tip
Layer sweeps, take a few different sweeps made with different methods and layer them on top of each other.
Synthesizing with Massive
Add a Massive track in your chosen DAW and draw in a note as long as you want your riser to run for.
Next add an automation lane for one of the Massive macros and make is sweep up from 0 to max during the length of you note.
Now open up Massive and assign that Macro to anything & everything. Some good suggestions would be oscillator pitches, filter cutoffs, lfo amounts & rates, oscillator & noise & phase amounts, distortion & effects amounts, etc.
Finally add some effects, chorus/flanger/phaser are good, along with reverb or delays.
Time stretching samples
Take a small sample, maybe a cymbal, or a piano note or anything you like.
Some where in you DAW you should be able to pitch bend a sample, apply this bending the pitch up or down as you require.
Now time stretch that sample to the length you want it to sweep over.
Add some effects for width & movement. You can also add layers with subtly different pitch bend curves panned to different places to add some nice width.
Bonus tip
Layer sweeps, take a few different sweeps made with different methods and layer them on top of each other.
Re: Making white noise sweeps NOT suck1? :(
Thats a siiiik idea. I always do sound design for sweeps separate then like drop them into the track... this way u actually hear what ur making context. sweeeeeeetthe dub lemon wrote: Synthesizing with Massive
Add a Massive track in your chosen DAW and draw in a note as long as you want your riser to run for.
Next add an automation lane for one of the Massive macros and make is sweep up from 0 to max during the length of you note.
Now open up Massive and assign that Macro to anything & everything. Some good suggestions would be oscillator pitches, filter cutoffs, lfo amounts & rates, oscillator & noise & phase amounts, distortion & effects amounts, etc.
Finally add some effects, chorus/flanger/phaser are good, along with reverb or delays.
- FuzionDubstep
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Re: Making white noise sweeps NOT suck1? :(
Exactly what I do, usually to bring in something new every 8 bars I use a sidechained white noise patch to tie the sections together..wub wrote:I usually use my sweeps to underpin a transition, as opposed to being the transition themselves. Switch up the percussion, run a white noise sweep underneath it sidechained with a slightly longer decay than usual so it breathes itself in and out around the hi hats or whatever?
To get it sounding 'good' I just add some reverb and chorus try getting the dry/wet balance right or else it may end up sounding a little metallic.
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Re: Making white noise sweeps NOT suck1? :(
stereo delay, long + short reverb, band pass/reject sweeps.
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