Knife Party consists of Rob Swire and one of his bandmates from Pendulum.
Thank You in advance




what daw are you using?Cadaver wrote:How would go about making the talking bass, thank you in advance.
blinkesko wrote:Knife Party are on ableton. Just saying
Cadaver wrote:blinkesko wrote:Knife Party are on ableton. Just saying
Lol yeah, but I am intrested in the sound design, how would you go about recreating the talking bass sound?
In reason, use maelstorm. Set oscillators A and B to "throat". Turn the motion all the way down on both of them. Then turn the shift down on both as well (this will take it from a high wimpy voice to closer to a growl). Then make a 2 min patch trying out different automations of the "index"-> the index is what moves through the sample and what gives it the moving vocal sound as opposed to 1 static sound. I then sent it to the vocoder, and then to scream and added some light reverb. Then I bounced it out, imported it into FL and added more eq and effects to taste. And Finally I layered it with a dedicated sub.Cadaver wrote:Reason.....or Ableton/Cubase
dj Cappa wrote:Cadaver wrote:blinkesko wrote:Knife Party are on ableton. Just saying
Lol yeah, but I am intrested in the sound design, how would you go about recreating the talking bass sound?
Make a reese bass, take 2 notch filters and automate them at different speeds, ex. 1/2 and 1, add a TON of saturation and distortion, then bounce about a 4 second clip and slice it up to very short bursts, then find two that sound like vowelsSorry its a bit broad of an explication, but this is the technique that could be used to make it
It's a growl, but not the one I am looking for, this one is idk....it's probably made using a technique, because a lot of producers use it.cmgoodman1226 wrote:In reason, use maelstorm. Set oscillators A and B to "throat". Turn the motion all the way down on both of them. Then turn the shift down on both as well (this will take it from a high wimpy voice to closer to a growl). Then make a 2 min patch trying out different automations of the "index"-> the index is what moves through the sample and what gives it the moving vocal sound as opposed to 1 static sound. I then sent it to the vocoder, and then to scream and added some light reverb. Then I bounced it out, imported it into FL and added more eq and effects to taste. And Finally I layered it with a dedicated sub.Cadaver wrote:Reason.....or Ableton/Cubase
An example is in this tune at 0:41
Soundcloud
I know it sounds shit compared to the song in question, but it's still a decent growl imo. If you have any other questions or are interested in the combinator patch, private message me.
Trust me, this worksCadaver wrote:dj Cappa wrote:Cadaver wrote:blinkesko wrote:Knife Party are on ableton. Just saying
Lol yeah, but I am intrested in the sound design, how would you go about recreating the talking bass sound?
Make a reese bass, take 2 notch filters and automate them at different speeds, ex. 1/2 and 1, add a TON of saturation and distortion, then bounce about a 4 second clip and slice it up to very short bursts, then find two that sound like vowelsSorry its a bit broad of an explication, but this is the technique that could be used to make it
Any other suggestions guys?
How do you add saturation to a sound? Is that like resonance on a filter?dj Cappa wrote:Cadaver wrote:blinkesko wrote:Knife Party are on ableton. Just saying
Lol yeah, but I am intrested in the sound design, how would you go about recreating the talking bass sound?
Make a reese bass, take 2 notch filters and automate them at different speeds, ex. 1/2 and 1, add a TON of saturation and distortion, then bounce about a 4 second clip and slice it up to very short bursts, then find two that sound like vowelsSorry its a bit broad of an explication, but this is the technique that could be used to make it
Saturation distortion I think they mean.Filthzilla wrote:How do you add saturation to a sound? Is that like resonance on a filter?dj Cappa wrote:Cadaver wrote:blinkesko wrote:Knife Party are on ableton. Just saying
Lol yeah, but I am intrested in the sound design, how would you go about recreating the talking bass sound?
Make a reese bass, take 2 notch filters and automate them at different speeds, ex. 1/2 and 1, add a TON of saturation and distortion, then bounce about a 4 second clip and slice it up to very short bursts, then find two that sound like vowelsSorry its a bit broad of an explication, but this is the technique that could be used to make it
Filthzilla wrote:
Anyone know where I can find a vintage/industrial trumpet kinda sound like this one at the very start?
Safe.
Should have clarified, yea it is saturation distortion, eg: a sine shaper, I'm just used to using ableton's unit which is called a saturator but it's the same as saturation distortion.serox wrote:Saturation distortion I think they mean.Filthzilla wrote:How do you add saturation to a sound? Is that like resonance on a filter?dj Cappa wrote:Cadaver wrote:blinkesko wrote:Knife Party are on ableton. Just saying
Lol yeah, but I am intrested in the sound design, how would you go about recreating the talking bass sound?
Make a reese bass, take 2 notch filters and automate them at different speeds, ex. 1/2 and 1, add a TON of saturation and distortion, then bounce about a 4 second clip and slice it up to very short bursts, then find two that sound like vowelsSorry its a bit broad of an explication, but this is the technique that could be used to make it
Open ur distortion unit of choice and set it to saturate.
This sounds like a sample rather than an instrument. But you should be able to come up with a same or similar sound using an FM synth of your choice. I'd do it in Sytrus being an FL user. Then EQ it to cut out the bass and treble. (Panoramic EQ 2 in FLS has an "old telephone" preset or some such, would make an ordinary trumpet sound quite a bit like that sample.)Filthzilla wrote:
Anyone know where I can find a vintage/industrial trumpet kinda sound like this one at the very start?
Safe.
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