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Undrig wrote:I'm still not sure how to incorporate tempo based fx into the sound without it falling apart when veering away from the root note. Any ideas?
What do u mean falling apart? Things just don't sound right?
Let's say I take a 60 second sine wave and assign a lfo filter set to 16th note at 140bpm. I bounce that and drag the bounced wav into note c1 in Kontakt and drag it across the span of an octave from c1-c2. Once I stray from c1 the pitch obviously changes and that 16th note lfo filter no longer syncs to 140bpm.
Well, then do it afterwards. He said to automate it from fully closed to fully open, then starting the sample at different times with your pitch knob/modulator of choice. If you must have 16th note lp lfo sequences, do it after you sample a nice bassline. Getmi?
Edit: just reread it, and i don't think he's talking about synched wubs. Like, hand drawing in the automation in a automation clip (in fl) and then starting at differing start times. But, you don't have to draw in the automation before you bounce it, if you don't want. If you want a fat resampled tone wobbling at a 16th note rate, just route your resampled bass tone to your filter of choice, to your automation, into your choon.
Datsik ft snak the ripper- Fully Blown (Team Americuh remix) Soundcloud
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Call me Mike
pikeymobile wrote:
mate im not even joking i once pulled out of a girl and liquid shit shot out about 3 feet down my bed
lloydy wrote:
This is what i have done using techniques in this thread today plus using phaser plug to fatten it up. Soundcloud
Sounding huge even at this stage
Cheers mate its coming on really well.These techniques spoke about in this thread are really really gold.My pal been out of producing for a while,we had a sesh last night using these techniques and his eyes lit up like the old fire was coming back.Honestly worth trying these out hours of fun.
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.
3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.
3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
I think you need to do some research,groups are one of the basic principles of mixing.When wub spoke about frequency splitting you will use 2-4 channels to split your bassline into different frequency bands then you would send all these channels to a group(1 channel)then compress that channel so it gels the split frequency(controls peaks)back together.This is a very very simple process and something i learnt from reading all tutorials on the net.
portamento is the pitch glide from one note to another,if you was to play c3 then c4 without lifting your finger off a note it would glide from one to the other again a very simple thing to understand if you researched and practiced it.Portamento is a very solid technique to use in dnb when using reece basslines and can be heard throughout the genre when you know what it is.In a way you are correct it is pitching up a octave(or whatever you set it to) but pitching up to that note by gliding to it.There is absolutely tons of info on here or dogs on acid to learn this.All synths and samplers have portamento settings so i would of thought that fl sampler has this too.Just create a bassline that you like render or bounce this out,load it into you sampler then read about portamento and practice.It really isn't that hard just need to read and practice.
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.
3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
I think you need to do some research,groups are one of the basic principles of mixing.When wub spoke about frequency splitting you will use 2-4 channels to split your bassline into different frequency bands then you would send all these channels to a group(1 channel)then compress that channel so it gels the split frequency(controls peaks)back together.This is a very very simple process and something i learnt from reading all tutorials on the net.
portamento is the pitch glide from one note to another,if you was to play c3 then c4 without lifting your finger off a note it would glide from one to the other again a very simple thing to understand if you researched and practiced it.Portamento is a very solid technique to use in dnb when using reece basslines and can be heard throughout the genre when you know what it is.In a way you are correct it is pitching up a octave(or whatever you set it to) but pitching up to that note by gliding to it.There is absolutely tons of info on here or dogs on acid to learn this.All synths and samplers have portamento settings so i would of thought that fl sampler has this too.Just create a bassline that you like render or bounce this out,load it into you sampler then read about portamento and practice.It really isn't that hard just need to read and practice.
I know what portamento is, I was just wondering how this would be done in a sampler (i.e. Edison), and I didn't think that by "group" he meant another channel xD
Allright my bad,i believe portamento is exactly the same between sampler and synth.In massive or fm8 you turn it to mono,turn porto on ,set glide amount and then it works.In kontakt you use the portamento script in the script editor and glide works this way so i would of thought most soft samplers have this function too.
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.
3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
I think you need to do some research,groups are one of the basic principles of mixing.When wub spoke about frequency splitting you will use 2-4 channels to split your bassline into different frequency bands then you would send all these channels to a group(1 channel)then compress that channel so it gels the split frequency(controls peaks)back together.This is a very very simple process and something i learnt from reading all tutorials on the net.
portamento is the pitch glide from one note to another,if you was to play c3 then c4 without lifting your finger off a note it would glide from one to the other again a very simple thing to understand if you researched and practiced it.Portamento is a very solid technique to use in dnb when using reece basslines and can be heard throughout the genre when you know what it is.In a way you are correct it is pitching up a octave(or whatever you set it to) but pitching up to that note by gliding to it.There is absolutely tons of info on here or dogs on acid to learn this.All synths and samplers have portamento settings so i would of thought that fl sampler has this too.Just create a bassline that you like render or bounce this out,load it into you sampler then read about portamento and practice.It really isn't that hard just need to read and practice.
I know what portamento is, I was just wondering how this would be done in a sampler (i.e. Edison), and I didn't think that by "group" he meant another channel xD
This brings up a very good point, and one thing I've been wondering about for a while.
I'm sure someone reading this right now knows the answer to this & what software can facilitate it, but I thought I'd throw it out there...
Is it possible to morph a sample into another just like waveforms in a synth? Maybe by fading in and out the frequencies of one to the other? (instead of using just amplitude) Does Alchemy or any other sampler do something like this?
I'd be very interested in finding a nice 'mixing' algorithm to change the sample's tone and flavor while blending into another sample.
you can also use the crossfade function in sequencers like cubase to switch between sounds instead of going into a sampler gui. Never underestimate the power of just dropping sounds into the arrangement window of a sequencer vs delving into a sampler's gui to make what might be a complicated task more simple and easy with a visual reference on the grid.
Little example of what it can do,i think if you get the right textured bass sound maybe it could be pretty effective.
Very Cool Stuff!!! This definitely looks promising, espeically when the chorus vocals came up, for anyone interested in formant basslines, this could be a good solution. I also have a feeling this would create some extra movement to the bassline as well, with more creative room to move forward
Little example of what it can do,i think if you get the right textured bass sound maybe it could be pretty effective.
Very Cool Stuff!!! This definitely looks promising, espeically when the chorus vocals came up, for anyone interested in formant basslines, this could be a good solution. I also have a feeling this would create some extra movement to the bassline as well, with more creative room to move forward
This is basically my first attempt with two bass/mid tones i made in fm8.I used the aet filter in kontakt 4 and got it to morph by putting a sine lfo on the morph knob.Again this is only two tones and it is fairly easy to set up so pretty effective.The morph sounds to me pretty good transitioning between the two tones.What do you think?
You need kontakt 4 or above to use the aet filter and the manual has a very good explanation of it so easy to learn without to much searching the net.
I was going to post this in the "how to make this sound" thread this but I am not after a sound I am after a technique...
At roughly 1:56 the bass starts to move around a bit. I don’t know how to describe it but the bass kind of slides from one hit to the next. I know how you make ur synth slide from one note to the next using portamento but this sounds like it is moving forward to the next hit, if that make sense? or is it portamento?
Earlier in the tune the bass sounds more static and then it does this movement so maybe he started automating something for the switch up?
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.