Bassline Movement

hardware, software, tips and tricks
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Feedback Forum
User avatar
Killamike49
Posts: 863
Joined: Mon May 02, 2011 2:26 pm
Location: Houston, Texas

Re: Bassline Movement

Post by Killamike49 » Fri Jan 13, 2012 2:20 pm

Undrig wrote:
serox wrote:
Undrig wrote:I'm still not sure how to incorporate tempo based fx into the sound without it falling apart when veering away from the root note. Any ideas?

What do u mean falling apart? Things just don't sound right?

Let's say I take a 60 second sine wave and assign a lfo filter set to 16th note at 140bpm. I bounce that and drag the bounced wav into note c1 in Kontakt and drag it across the span of an octave from c1-c2. Once I stray from c1 the pitch obviously changes and that 16th note lfo filter no longer syncs to 140bpm.
Well, then do it afterwards. He said to automate it from fully closed to fully open, then starting the sample at different times with your pitch knob/modulator of choice. If you must have 16th note lp lfo sequences, do it after you sample a nice bassline. Getmi?
Edit: just reread it, and i don't think he's talking about synched wubs. Like, hand drawing in the automation in a automation clip (in fl) and then starting at differing start times. But, you don't have to draw in the automation before you bounce it, if you don't want. If you want a fat resampled tone wobbling at a 16th note rate, just route your resampled bass tone to your filter of choice, to your automation, into your choon.
Datsik ft snak the ripper- Fully Blown (Team Americuh remix)
Soundcloud
Dance Edit
Soundcloud
Call me Mike
pikeymobile wrote: mate im not even joking i once pulled out of a girl and liquid shit shot out about 3 feet down my bed

TGP
Posts: 5
Joined: Wed Dec 29, 2010 3:06 pm

Re: Bassline Movement

Post by TGP » Fri Jan 13, 2012 5:00 pm

lloydy wrote:
This is what i have done using techniques in this thread today plus using phaser plug to fatten it up.
Soundcloud
Sounding huge even at this stage :4:

TGP
Posts: 5
Joined: Wed Dec 29, 2010 3:06 pm

Re: Bassline Movement

Post by TGP » Fri Jan 13, 2012 5:05 pm

Here's tonights attempts Soundcloud

Only using cans tonight so it might sound off on speakers
Last edited by TGP on Sun Jan 15, 2012 1:00 pm, edited 1 time in total.

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Sat Jan 14, 2012 9:09 pm

TGP wrote:
lloydy wrote:
This is what i have done using techniques in this thread today plus using phaser plug to fatten it up.
Soundcloud
Sounding huge even at this stage :4:
Cheers mate its coming on really well.These techniques spoke about in this thread are really really gold.My pal been out of producing for a while,we had a sesh last night using these techniques and his eyes lit up like the old fire was coming back.Honestly worth trying these out hours of fun.
New Dnb track
Soundcloud

Free Download
Soundcloud

User avatar
Randomic
Posts: 35
Joined: Tue Dec 14, 2010 4:18 am

Re: Bassline Movement

Post by Randomic » Sat Jan 14, 2012 10:32 pm

Someone should make a video tut of this on FL.
Latest: Randomic - Grind 'n' Bind

Soundcloud

User avatar
Randomic
Posts: 35
Joined: Tue Dec 14, 2010 4:18 am

Re: Bassline Movement

Post by Randomic » Sun Jan 15, 2012 6:41 pm

wub wrote:
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.

3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
Latest: Randomic - Grind 'n' Bind

Soundcloud

User avatar
Randomic
Posts: 35
Joined: Tue Dec 14, 2010 4:18 am

Re: Bassline Movement

Post by Randomic » Sun Jan 15, 2012 6:42 pm

sorry, double!
Latest: Randomic - Grind 'n' Bind

Soundcloud

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Sun Jan 15, 2012 7:49 pm

Randomic wrote:
wub wrote:
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.

3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
I think you need to do some research,groups are one of the basic principles of mixing.When wub spoke about frequency splitting you will use 2-4 channels to split your bassline into different frequency bands then you would send all these channels to a group(1 channel)then compress that channel so it gels the split frequency(controls peaks)back together.This is a very very simple process and something i learnt from reading all tutorials on the net.
portamento is the pitch glide from one note to another,if you was to play c3 then c4 without lifting your finger off a note it would glide from one to the other again a very simple thing to understand if you researched and practiced it.Portamento is a very solid technique to use in dnb when using reece basslines and can be heard throughout the genre when you know what it is.In a way you are correct it is pitching up a octave(or whatever you set it to) but pitching up to that note by gliding to it.There is absolutely tons of info on here or dogs on acid to learn this.All synths and samplers have portamento settings so i would of thought that fl sampler has this too.Just create a bassline that you like render or bounce this out,load it into you sampler then read about portamento and practice.It really isn't that hard just need to read and practice.
New Dnb track
Soundcloud

Free Download
Soundcloud

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Sun Jan 15, 2012 7:56 pm



Very easy to understand tutorial on protamento.
New Dnb track
Soundcloud

Free Download
Soundcloud

User avatar
Randomic
Posts: 35
Joined: Tue Dec 14, 2010 4:18 am

Re: Bassline Movement

Post by Randomic » Sun Jan 15, 2012 8:19 pm

lloydy wrote:
Randomic wrote:
wub wrote:
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.

3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
I think you need to do some research,groups are one of the basic principles of mixing.When wub spoke about frequency splitting you will use 2-4 channels to split your bassline into different frequency bands then you would send all these channels to a group(1 channel)then compress that channel so it gels the split frequency(controls peaks)back together.This is a very very simple process and something i learnt from reading all tutorials on the net.
portamento is the pitch glide from one note to another,if you was to play c3 then c4 without lifting your finger off a note it would glide from one to the other again a very simple thing to understand if you researched and practiced it.Portamento is a very solid technique to use in dnb when using reece basslines and can be heard throughout the genre when you know what it is.In a way you are correct it is pitching up a octave(or whatever you set it to) but pitching up to that note by gliding to it.There is absolutely tons of info on here or dogs on acid to learn this.All synths and samplers have portamento settings so i would of thought that fl sampler has this too.Just create a bassline that you like render or bounce this out,load it into you sampler then read about portamento and practice.It really isn't that hard just need to read and practice.
I know what portamento is, I was just wondering how this would be done in a sampler (i.e. Edison), and I didn't think that by "group" he meant another channel xD
Latest: Randomic - Grind 'n' Bind

Soundcloud

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Sun Jan 15, 2012 8:38 pm

Allright my bad,i believe portamento is exactly the same between sampler and synth.In massive or fm8 you turn it to mono,turn porto on ,set glide amount and then it works.In kontakt you use the portamento script in the script editor and glide works this way so i would of thought most soft samplers have this function too.
New Dnb track
Soundcloud

Free Download
Soundcloud

jaydot
Posts: 5860
Joined: Sat Dec 05, 2009 10:34 am
Location: Your place or hers?

Re: Bassline Movement

Post by jaydot » Mon Jan 16, 2012 7:16 pm

Potentially looks a good read.
Soundcloud

Soundcloud

tweet @jaydotdubstep

User avatar
naroja
Posts: 159
Joined: Thu Dec 18, 2008 10:19 am
Location: San Francisco

Re: Bassline Movement

Post by naroja » Mon Jan 16, 2012 8:36 pm

Randomic wrote:
lloydy wrote:
Randomic wrote:
wub wrote:
2) bounce it out and make it fatter (frequency splits, reverb on tops, overdrive etc) and route it to a group - chuck a bit of compression on it to get it gelled back together) and bounce this again.

3) load it into a sampler. now you have this big fat, long tone, you want to get some variation in it - i tend to automate some lpf cutoff (try and get loads of shapes into it) and portamento it up an octave (makes it lurchy but always in key) and get all the best bits, i don't do much more than this, but i'm sure you'll have some better ideas than me - you should now have a big long fat noise with shitloads of movement in it, render this out.
What do you mean by "route to a group" and how can I portamento up an octave with a sample in FL? Just pitch it up 12 semitones? :S
I think you need to do some research,groups are one of the basic principles of mixing.When wub spoke about frequency splitting you will use 2-4 channels to split your bassline into different frequency bands then you would send all these channels to a group(1 channel)then compress that channel so it gels the split frequency(controls peaks)back together.This is a very very simple process and something i learnt from reading all tutorials on the net.
portamento is the pitch glide from one note to another,if you was to play c3 then c4 without lifting your finger off a note it would glide from one to the other again a very simple thing to understand if you researched and practiced it.Portamento is a very solid technique to use in dnb when using reece basslines and can be heard throughout the genre when you know what it is.In a way you are correct it is pitching up a octave(or whatever you set it to) but pitching up to that note by gliding to it.There is absolutely tons of info on here or dogs on acid to learn this.All synths and samplers have portamento settings so i would of thought that fl sampler has this too.Just create a bassline that you like render or bounce this out,load it into you sampler then read about portamento and practice.It really isn't that hard just need to read and practice.
I know what portamento is, I was just wondering how this would be done in a sampler (i.e. Edison), and I didn't think that by "group" he meant another channel xD
This brings up a very good point, and one thing I've been wondering about for a while.

I'm sure someone reading this right now knows the answer to this & what software can facilitate it, but I thought I'd throw it out there...

Is it possible to morph a sample into another just like waveforms in a synth? Maybe by fading in and out the frequencies of one to the other? (instead of using just amplitude) Does Alchemy or any other sampler do something like this?
I'd be very interested in finding a nice 'mixing' algorithm to change the sample's tone and flavor while blending into another sample. :corndance:
-NarOja

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Mon Jan 16, 2012 8:57 pm

Apparently the aet filter in kontakt can morph between samples,i have never tried this but you have intrigued me.I will post results.
New Dnb track
Soundcloud

Free Download
Soundcloud

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Mon Jan 16, 2012 9:08 pm

http://www.youtube.com/watch?v=HwWkVpgi ... ure=relmfu

Little example of what it can do,i think if you get the right textured bass sound maybe it could be pretty effective.
New Dnb track
Soundcloud

Free Download
Soundcloud

User avatar
Undrig
Posts: 229
Joined: Fri Apr 09, 2010 3:37 pm
Location: New England USA

Re: Bassline Movement

Post by Undrig » Mon Jan 16, 2012 9:17 pm

you can also use the crossfade function in sequencers like cubase to switch between sounds instead of going into a sampler gui. Never underestimate the power of just dropping sounds into the arrangement window of a sequencer vs delving into a sampler's gui to make what might be a complicated task more simple and easy with a visual reference on the grid.

User avatar
naroja
Posts: 159
Joined: Thu Dec 18, 2008 10:19 am
Location: San Francisco

Re: Bassline Movement

Post by naroja » Mon Jan 16, 2012 9:29 pm

lloydy wrote:Apparently the aet filter in kontakt can morph between samples,i have never tried this but you have intrigued me.I will post results.
lloydy wrote:http://www.youtube.com/watch?v=HwWkVpgi ... ure=relmfu

Little example of what it can do,i think if you get the right textured bass sound maybe it could be pretty effective.
Very Cool Stuff!!! This definitely looks promising, espeically when the chorus vocals came up, for anyone interested in formant basslines, this could be a good solution. I also have a feeling this would create some extra movement to the bassline as well, with more creative room to move forward :D
-NarOja

User avatar
lloydy
Posts: 2439
Joined: Fri Jan 09, 2009 11:50 pm

Re: Bassline Movement

Post by lloydy » Mon Jan 16, 2012 10:44 pm

naroja wrote:
lloydy wrote:Apparently the aet filter in kontakt can morph between samples,i have never tried this but you have intrigued me.I will post results.
lloydy wrote:http://www.youtube.com/watch?v=HwWkVpgi ... ure=relmfu

Little example of what it can do,i think if you get the right textured bass sound maybe it could be pretty effective.
Very Cool Stuff!!! This definitely looks promising, espeically when the chorus vocals came up, for anyone interested in formant basslines, this could be a good solution. I also have a feeling this would create some extra movement to the bassline as well, with more creative room to move forward :D
Soundcloud

This is basically my first attempt with two bass/mid tones i made in fm8.I used the aet filter in kontakt 4 and got it to morph by putting a sine lfo on the morph knob.Again this is only two tones and it is fairly easy to set up so pretty effective.The morph sounds to me pretty good transitioning between the two tones.What do you think?
You need kontakt 4 or above to use the aet filter and the manual has a very good explanation of it so easy to learn without to much searching the net.
New Dnb track
Soundcloud

Free Download
Soundcloud

serox
Posts: 4899
Joined: Fri Jan 18, 2008 9:17 am
Location: South London

More bass movement

Post by serox » Thu Jan 19, 2012 1:52 pm

I was going to post this in the "how to make this sound" thread this but I am not after a sound I am after a technique...

At roughly 1:56 the bass starts to move around a bit. I don’t know how to describe it but the bass kind of slides from one hit to the next. I know how you make ur synth slide from one note to the next using portamento but this sounds like it is moving forward to the next hit, if that make sense? or is it portamento?

Earlier in the tune the bass sounds more static and then it does this movement so maybe he started automating something for the switch up?

Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.

Augment
Posts: 1932
Joined: Sun Apr 17, 2011 4:59 pm
Location: Norway
Contact:

Re: More bass movement

Post by Augment » Thu Jan 19, 2012 2:09 pm

I'm not exactly sure what you're after, but I think there's some volume automation there..
Last edited by Augment on Thu Jan 19, 2012 2:13 pm, edited 1 time in total.
aka blinkesko
Soundcloud
Jesus Loves Electro - Burning Love (Augment remix)

Spotify: http://spoti.fi/1m5GUjL
iTunes: http://bit.ly/1iHWose

Locked

Who is online

Users browsing this forum: No registered users and 0 guests