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Frabnus Fibblenocker
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Frabnus Fibblenocker
Last edited by OnlyBoots on Fri Feb 24, 2012 10:40 pm, edited 1 time in total.
Re: Frabnus Fibblenocker
Looking for any feedback I can get!
Re: Frabnus Fibblenocker
Hey OnlyBoots,
Not bad at all man. Just a couple thoughts: The whole track sounds really *quiet*. I mean all the sounds are fine, but I think I could get into it a lot more if some of the elements were a little bit louder. It kinda sounds like everything was mixed to be cutoff at a certain level so everything is the same volume....makes it all kind of static..if you know what I mean. The vocal samples really stick out because they are more loud than anything and very clear (which is good), but it makes the track seem that much more quiet when the vocal sample is over and it drops back into the song.
I do like the synths that are going on kind of throughout...reminds me of the Eurythmics in a way.
Keep it up man. Be sure to check out some of my tunes as well
Not bad at all man. Just a couple thoughts: The whole track sounds really *quiet*. I mean all the sounds are fine, but I think I could get into it a lot more if some of the elements were a little bit louder. It kinda sounds like everything was mixed to be cutoff at a certain level so everything is the same volume....makes it all kind of static..if you know what I mean. The vocal samples really stick out because they are more loud than anything and very clear (which is good), but it makes the track seem that much more quiet when the vocal sample is over and it drops back into the song.
I do like the synths that are going on kind of throughout...reminds me of the Eurythmics in a way.
Keep it up man. Be sure to check out some of my tunes as well
Re: Frabnus Fibblenocker
I'm not actually sure why it bounces so quietly. The mix sounds right in Logic itself, but bouncing always makes it softer for some reason - anyone who knows how to fix this, I'd greatly appreciate it. Thanks for the feedback mate!
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