@mthrfnk – On the first track, maybe put more variation in the bass riff at the drop. That drum fill right before the drop sounds weird, like it has some strange eq on it or something and the melody right before the drum fill has a weird volume envelope or something. The melody at 0:09 is really cool, and I like the vibe it creates together with that odd vocal sample. The drums are pretty cool, but I might do that reverse snare only every other hit, just personal preference. I like the overall sound of the drop but there's one sort of irritating sound/pattern, it's like a squeak that starts when the 4th kick drum of the drop comes in. I really like the second track, especially the intro. I might lose the chorus or whatever that effect on the vocal is, it's kind of distracting. The part at 1:30 seems a little long, maybe do some filter modulations or something to keep it interesting.
@Brisance – I like that melody you've got, it's simple, but cool. I don't really like the sound of the snare at 1:22. I might have a new part come in there too, not really sure what, maybe like a synth playing a quick accent or something. I'd add something halfway through the next section too. Maybe it's cause it's minimal, I haven't listened to that much so I don't really know how it's supposed to be, but being kind of empty would make sense given the name.
@Coogcoo - That ride at the beginning as a bit annoying, maybe pick a different sample and lower the volume. Not really a fan of the drop, it's a little chaotic for me, doesn't really give the tight, controlled feel that I think you need for really aggressive basslines, and the sounds aren't really doing it for me.
@SupaRaiden64 – Spend some time learning to make better melodies, whether by learning music theory or by improvising on a keyboard for a long, long time. No amount of mixing advice can do anything for a song with an annoying melody. Once you do that, work on your sound design and get better drum samples. Maybe use presets until you get the melody thing down.
@Maza1 – The bass comes in too early, in my opinion. The intro needs more development. The actual bass sound seems like it could work, but something's not working in the drop that I can't put my finger on. The bass is too quiet, and it needs more sub.
@Ruckr23 – I'm a sucker for DnB

The pads at the beginning are pretty sweet, I'd make them louder throughout the song. The hihats don't sound organic enough. Maybe alternate a few different hihat samples, and add some shakers or something, and vary the volumes/timimg of the hits. It could really benefit from the live feel of sampled breaks. A different, louder kick sample might be good. The part that comes in at 0:33 is too loud, something with those kinds of frequencies cut through the mix really well, so they need to be quieter than you'd think. It needs some kind of background wash, like some noise or more longer decaying/looser hihats like I said before, and maybe more sub.
My WIP - This track is sort of nearing completion, I'm just working on the final mix, but if there are any parts that you think don't work, that I may have got tunnel vision on, I'd appreciate if you'd let me know. The sub level is driving me mad, I feel like I'm just completely guessing, so it's help a ton to know how that comes out on your system. It's at 110, but I don't really think it's moombahton. Not really sure what it is. No title yet. Also, my current alias is Thrive, not The Glacial Network, I just haven't made a new dsf account yet.
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