
mau5Hax
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Re: mau5Hax
u remember those old shitty cop movies when they get small details totally clear from a low res picture with some kind of program? I wish those existed in real life 

"Maybe we should do a drumnbass track." - Noisia
Re: mau5Hax
Genuinely no idea, he didn't really talk through it, just slammed it all into massive.e-motion wrote:any idea what waveforms/fx/noise type and filter types are there? lol
The only bits I remember him making a point of the feedback control and the way he used the performer control to give the growls.
Re: mau5Hax
funny thing its coming from 1 osc with no phase so it shouldnt be that hard to find it out. -14 on pitch and -2.22 on the pitch envelope
Another golden tip i catched the glimpse of from the other session is Joel putting a limiter on something then 3 compressors
Another golden tip i catched the glimpse of from the other session is Joel putting a limiter on something then 3 compressors
Last edited by render on Fri Mar 23, 2012 11:31 pm, edited 1 time in total.
"Maybe we should do a drumnbass track." - Noisia
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Re: mau5Hax
Now that's something I'd love to seeBudSpencertron wrote:
so true,
but breakage for example can make both even in one tune sometimes but i get your point totally

I am actually pretty stoked to hear the 'roving room' tune when it's finished!
I'm a little disappointed with the 'main room' to be completely honest!
Re: mau5Hax
Yeh the patch is really simple, and he used no external distortion or effects - everything is done in massive. All he added was 2 multiband compressors and pitch bent a few notes afaik.render wrote:funny thing its coming from 1 osc with no phase so it shouldnt be that hard to find it out. -14 on pitch and -2.22 on the pitch envelope
Another golden tip i catched the glimpse of from the other session is Joel putting a limiter on something then 3 compressors
Also yeah Joel said he normally puts all his basses into a channel, limits them together then compresses the shit out of them.
Re: mau5Hax
Yeah I bus and compress my basses too but why 3 compressors? to get different attacks and releases?
Re: mau5Hax
I don't know but will experiment. The dudes from the other session were so spooky and even whispering about it sounds like golde-motion wrote:Yeah I bus and compress my basses too but why 3 compressors? to get different attacks and releases?

"Maybe we should do a drumnbass track." - Noisia
Re: mau5Hax
Yeh kinda weird. He must have done something specific to make it worthwhile.render wrote:I don't know but will experiment. The dudes from the other session were so spooky and even whispering about it sounds like golde-motion wrote:Yeah I bus and compress my basses too but why 3 compressors? to get different attacks and releases?
Also I can't believe they've pulled the roving camera just as the foreign beggars turned up.
Re: mau5Hax
Both of the filters are bandpasses. He mentioned how it affected the sound. I have been using this method with ableton's auto filter with an increased resonance, to get it move and hit formants.mthrfnk wrote:Genuinely no idea, he didn't really talk through it, just slammed it all into massive.e-motion wrote:any idea what waveforms/fx/noise type and filter types are there? lol
The only bits I remember him making a point of the feedback control and the way he used the performer control to give the growls.
He made a morphed envelope on the default "4" envelope but I can't recall what it looked like. I'm pretty sure he used all 4 of the envelopes which makes it hard to figure out which ones were put where.
Also, on osc1 it is a bend -/+.
Re: mau5Hax
The 4th envelope had loop set to 1.Dee Reck wrote:Both of the filters are bandpasses. He mentioned how it affected the sound. I have been using this method with ableton's auto filter with an increased resonance, to get it move and hit formants.mthrfnk wrote:Genuinely no idea, he didn't really talk through it, just slammed it all into massive.e-motion wrote:any idea what waveforms/fx/noise type and filter types are there? lol
The only bits I remember him making a point of the feedback control and the way he used the performer control to give the growls.
He made a morphed envelope on the default "4" envelope but I can't recall what it looked like. I'm pretty sure he used all 4 of the envelopes which makes it hard to figure out which ones were put where.
Also, on osc1 it is a bend -/+.
Re: mau5Hax
Will read your replies afterwards... KILL THE NOIZE IS THERE!
Re: mau5Hax
Kill the noise is explaining the talk to me bass explicitly and the dumb fucks are talking over him 
Sucks he's not using the PC thats streaming.

Sucks he's not using the PC thats streaming.
Re: mau5Hax
From what I got, he told it was an illusion and an highpass filter. It's so funny that Feed Me, KTN and a bunch of other guys are part of a track that's pure sh*t. Now imagine a KTN vs Feed Me collab lolmthrfnk wrote:Kill the noise is explaining the talk to me bass explicitly and the dumb fucks are talking over him
Sucks he's not using the PC thats streaming.
Re: mau5Hax
Yeh to add from what I heard, it was a modern talking based patch that he used to create something that sounded like "talk to me" and then used an external distortion unit with a footpedal to control it. Judging from what he's doing now he loves modern talking lol. I wish those two had worked on the second room track, it's so much better than this main room shit.e-motion wrote:From what I got, he told it was an illusion and an highpass filter. It's so funny that Feed Me, KTN and a bunch of other guys are part of a track that's pure sh*t. Now imagine a KTN vs Feed Me collab lolmthrfnk wrote:Kill the noise is explaining the talk to me bass explicitly and the dumb fucks are talking over him
Sucks he's not using the PC thats streaming.
Re: mau5Hax
Scrapyard, Deep Throat, Modern Talking 2 Bandpass filtersrender wrote:scrapyard bandpass bandpass

Re: mau5Hax
too bad ktn didnt put anything into it
Last edited by render on Sat Mar 24, 2012 1:29 am, edited 1 time in total.
"Maybe we should do a drumnbass track." - Noisia
Re: mau5Hax
Actually, although I didn't learn that much from this video, it inspired me and I had a pretty awesome sound design session today 

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