What do you want to see in Massive 2?

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wormcode
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Re: What do you want to see in Massive 2?

Post by wormcode » Sat Mar 24, 2012 7:40 pm

VirtualMark wrote:Definitely don't want to see it more cpu efficient - i can run over 100 instances if i wanted to. I'd like to see it use more cpu
100 instances of the init patch maybe. :6:
It can max it out fairly easily. A friend of mine thought the same when he got his new quad core, but I maxed out his CPU programming just 1 patch on 1 Massive and playing a m7 chord. He was sad to hear his expensive computer stutter so easily haha.

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Re: What do you want to see in Massive 2?

Post by VirtualMark » Sat Mar 24, 2012 7:50 pm

wormcode wrote:
VirtualMark wrote:Definitely don't want to see it more cpu efficient - i can run over 100 instances if i wanted to. I'd like to see it use more cpu
100 instances of the init patch maybe. :6:
It can max it out fairly easily. A friend of mine thought the same when he got his new quad core, but I maxed out his CPU programming just 1 patch on 1 Massive and playing a m7 chord. He was sad to hear his expensive computer stutter so easily haha.
yeah it was the init patch :lol: i can overload my i7 with just one patch too, if i set the voices to 64/64, quality to ultra and sample rate to 96khz. and have some release on the envelopes, the voices drop out and my computer dies.

its nothing compared to diva tho, that synth kills any pc if you set the quality to devine. I can only get a handful of voices out of it.

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Re: What do you want to see in Massive 2?

Post by wormcode » Sat Mar 24, 2012 8:00 pm

VirtualMark wrote:
wormcode wrote:
VirtualMark wrote:Definitely don't want to see it more cpu efficient - i can run over 100 instances if i wanted to. I'd like to see it use more cpu
100 instances of the init patch maybe. :6:
It can max it out fairly easily. A friend of mine thought the same when he got his new quad core, but I maxed out his CPU programming just 1 patch on 1 Massive and playing a m7 chord. He was sad to hear his expensive computer stutter so easily haha.
yeah it was the init patch :lol: i can overload my i7 with just one patch too, if i set the voices to 64/64, quality to ultra and sample rate to 96khz. and have some release on the envelopes, the voices drop out and my computer dies.

its nothing compared to diva tho, that synth kills any pc if you set the quality to devine. I can only get a handful of voices out of it.
I've only used the free Diva beta he released, the thing that freaked me out most was it has that HUGE interface option. I never thought a plugin could take up my huge monitor in 1080p until I saw that plugin haha.
It didn't work well for me though, I'll have to check out bug fixes in the newer version.

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Re: What do you want to see in Massive 2?

Post by Earjax » Sun Mar 25, 2012 12:11 am

AUDIO IN!!! Also would like to be able to modulate more than one oscilator with a phase/ring mod/position at one time. More wavetables, two more fx, and a new bandpass filter with more saturation/distortion, and finally an arpeggiator! :D
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Re: What do you want to see in Massive 2?

Post by lloydy » Mon Mar 26, 2012 6:06 pm

Audio in for me,also would love to be able to change the length of the curves in the performer.
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Re: What do you want to see in Massive 2?

Post by e-motion » Mon Mar 26, 2012 9:08 pm

damn I forgot one: panning per filter!

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Re: What do you want to see in Massive 2?

Post by Sonika » Mon Mar 26, 2012 9:36 pm

Good filters, add samples, draw envelope, and an envelope that actually animates a line telling where your chord/note is along the envelope line :o
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Re: What do you want to see in Massive 2?

Post by Today » Mon Mar 26, 2012 9:42 pm

Sonika wrote:an envelope that actually animates a line telling where your chord/note is along the envelope line :o
ooh, that actually sounds nice. not entirely necessary, but nice all the same. Kontakt has it.

I'd be really happy if they just integrated some of Kontakt's features, for example the pro53 LPF (A "nice" filter, as you called it)
e-motion wrote:damn I forgot one: panning per filter!
:o -q-


so we want some wavetables, filter types, performer updates, panning on Filter 1 and 2, and hoping for a "master" filter 3
draw-able envelopes .. sounds difficult to make that happen, but would be cool. Omnisphere has it and honestly they aren't very easy to use, but they do what they're supposed to which kinda kicks ass.
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Re: What do you want to see in Massive 2?

Post by Sonika » Mon Mar 26, 2012 10:24 pm

Kontakt has it? Really?

And here I was thinking I had come up with an original idea :(
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Re: What do you want to see in Massive 2?

Post by Today » Mon Mar 26, 2012 10:52 pm

no, i'm sorry. It was Guitar Rig. it has modulators you can assign to pretty much anything and the audio-triggered envelope lets you watch the stages through which it modulates with a "wiper" looking thing that scans across it. usefull, because since it's audio triggered your envelope may restart unexpectedly as opposed to using Midi. my bad. to include it in a midi controlled instrument might be a novel idea.
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Re: What do you want to see in Massive 2?

Post by Sonika » Tue Mar 27, 2012 5:09 am

Yeah that's what I was going for.

Guitar rig seems pretty cool, have you had any experience with it?
I heard that Distance uses it a lot.
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Re: What do you want to see in Massive 2?

Post by royalB » Tue Mar 27, 2012 8:52 am

undo/redo option

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Re: What do you want to see in Massive 2?

Post by djbmc » Tue Mar 27, 2012 8:54 am

i would like to see less people using it.
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Re: What do you want to see in Massive 2?

Post by Killamike49 » Tue Mar 27, 2012 1:16 pm

Sonika wrote:Yeah that's what I was going for.

Guitar rig seems pretty cool, have you had any experience with it?
I heard that Distance uses it a lot.
Guitar rig is pretty awesome. You have to use it subtly imo for it to sound good though. It also makes guitars and basses (the stringed kind) sound damn good if you know how to set up a amp (not scooping the mids for brutality). On basslines you can go from absolute trash to warm tubey sounds.
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Re: What do you want to see in Massive 2?

Post by subfect » Tue Mar 27, 2012 1:22 pm

nowaysj wrote:haha, can't stand the filters, would like them to drop a... new filter in there.
agreed, imho the filters suck balls. Do like the routing though. Imho the wavetables are awesome.
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Re: What do you want to see in Massive 2?

Post by the dub lemon » Tue Mar 27, 2012 2:19 pm

Modern Talking 2 and Scrapyard 2

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Re: What do you want to see in Massive 2?

Post by Sonika » Tue Mar 27, 2012 3:09 pm

Killamike49 wrote:
Sonika wrote:Yeah that's what I was going for.

Guitar rig seems pretty cool, have you had any experience with it?
I heard that Distance uses it a lot.
Guitar rig is pretty awesome. You have to use it subtly imo for it to sound good though. It also makes guitars and basses (the stringed kind) sound damn good if you know how to set up a amp (not scooping the mids for brutality). On basslines you can go from absolute trash to warm tubey sounds.

So is it basically set up like a guitar amp?
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Re: What do you want to see in Massive 2?

Post by Efrafa11 » Tue Mar 27, 2012 3:24 pm

It as a rack extension in reason :6:
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Re: What do you want to see in Massive 2?

Post by Today » Tue Mar 27, 2012 3:29 pm

its packaged as a guitar amp emulator/multi FX plugin and it can be subtle, it can be crunchy, it can do great parallel processing on drums and bass guitars.. comes with a bunch of distortion boxes, cabinets and heads, also a mixer component called "control room" that lets you set levels on different microphone emulations for the cab (i.e. an SM57 close, U87 room mic, a bunch of mics with different placements on the cabinet etc)
. You can split the signal and run it through two different amp setups, with different fx, and/or apply FX to the master output (or input)


so, you can achieve really pretty great guitar and bass amp sounds, but it doesn't rly stop there. Its a great multi FX powerhouse for really mangling stuff, gluing vocals, special FX.. has a lot of great presets where the input level is assigned to modulate the dry/wet of their "reflektor" component (pretty nice verb/delay tool), so the louder a signal gets, it reduces the wet level , not entirely unlike sidechaining. You can also assign envelopes and LFOs to any knob you can see, pretty much


It comes with loads of EQ's, dynamics and time based FX. vintage emulations and modern, parametric and graphic, etc.

so tl;dr Guitar Rig is pretty sick.
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Re: What do you want to see in Massive 2?

Post by Killamike49 » Tue Mar 27, 2012 3:33 pm

Sonika wrote:
Killamike49 wrote:
Sonika wrote:Yeah that's what I was going for.

Guitar rig seems pretty cool, have you had any experience with it?
I heard that Distance uses it a lot.
Guitar rig is pretty awesome. You have to use it subtly imo for it to sound good though. It also makes guitars and basses (the stringed kind) sound damn good if you know how to set up a amp (not scooping the mids for brutality). On basslines you can go from absolute trash to warm tubey sounds.

So is it basically set up like a guitar amp?
Pretty much what today said. It's pretty versatile. And yeah it looks like a amp+pedals.
http://www.native-instruments.com/#/pro ... &page=2495
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