Resampling Tutorial
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Resampling Tutorial
As a producer, I honestly never knew resampling was THIS IMPORTANT. I've only ever resampled once or twice, mostly just to chop up my basses as a wav file. but fuuuuuck.
Very much of an eye opener for me. Got dat new Chasing Shadows/KillSonik sounds.
Very much of an eye opener for me. Got dat new Chasing Shadows/KillSonik sounds.
SoundcloudCoolschmid wrote:Just buy as many $200 synths as possible so you can be bad at all of them.
Re: Resampling Tutorial
Did you get like Killsonik - Bloodlust sounds? lol so curious to find out how to make that high pitched wobbleephyks wrote:As a producer, I honestly never knew resampling was THIS IMPORTANT. I've only ever resampled once or twice, mostly just to chop up my basses as a wav file. but fuuuuuck.
Very much of an eye opener for me. Got dat new Chasing Shadows/KillSonik sounds.
http://www.mixcloud.com/Bigironrecords/the-chamber-files-11/

Re: Resampling Tutorial
It's really not that necessary. All it does is trade one type or aspect of creativity for another. Don't believe me? Guys like Syrebral never resample and have basslines just as heavy.
160 bpm roller - for all the skankas.
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Re: Resampling Tutorial
Clearly a pleb. Resampling gives you superoir sounds.subfect wrote:It's really not that necessary. All it does is trade one type or aspect of creativity for another. Don't believe me? Guys like Syrebral never resample and have basslines just as heavy.
>2012
>not resampling
>georgecostanza.jpg
But seriously though, regardless of how necessary it is, resampling is an incredibly interesting sound design technique that has endless possibilities. Unless you pretty much understand everything about frequency and wave shapes, you're pretty much rolling the dice everytime you resample hoping that what you're processing sounds awesome every time. I just found out about resampling and have never been so active with sound design in my life. It's taken my shit basses and turned them into crisp, fat, works of art. I also feel that because my results are pretty random when resampling, it's hard for someone else to really ever "copy" a sound of mine.
Just my thoughts.
SoundcloudCoolschmid wrote:Just buy as many $200 synths as possible so you can be bad at all of them.
Re: Resampling Tutorial
Totally agree - I am yet to create the same sound twice, even when using the same FX chain 

160 bpm roller - for all the skankas.
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- sunny_b_uk
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Re: Resampling Tutorial
fair enough but setting up a long FX chain then slightly tweaking the start of it can always give you nice complex sounds much quicker in my opinion. i use a bunch of very cpu light plugins for the sake of making longer chains & i always save them as templates.. just adding 1 new plugin near the start will change everything about the sound. if people are resampling by constantly adding plugins and then setting up what to automate each time etc for a new song then id say that takes too long IMO.ephyks wrote:Clearly a pleb. Resampling gives you superoir sounds.subfect wrote:It's really not that necessary. All it does is trade one type or aspect of creativity for another. Don't believe me? Guys like Syrebral never resample and have basslines just as heavy.
>2012
>not resampling
>georgecostanza.jpg
But seriously though, regardless of how necessary it is, resampling is an incredibly interesting sound design technique that has endless possibilities. Unless you pretty much understand everything about frequency and wave shapes, you're pretty much rolling the dice everytime you resample hoping that what you're processing sounds awesome every time. I just found out about resampling and have never been so active with sound design in my life. It's taken my shit basses and turned them into crisp, fat, works of art. I also feel that because my results are pretty random when resampling, it's hard for someone else to really ever "copy" a sound of mine.
Just my thoughts.
just thought id share that since iv messed around a lot with resampling for the past 2 years and i find long FX chains more sufficient rather than treating the same audio file again and again.
Re: Resampling Tutorial
Are there any good synths similar to harbor that aren't FL only, because that's neat. Like where you can drop a sample in.
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Re: Resampling Tutorial
it's definately not absolutely necessary that you have to resample, if you get the sound you want from the patch itself, whats the point in going further and possibly changing/ruining the sound you had?
Re: Resampling Tutorial
Hmm, never tried using Edison like that.
Me likes.
Me likes.
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Check it out if you want, ;]
Insert Eye-catching Wonderment Here
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Check it out if you want, ;]
Insert Eye-catching Wonderment Here
"It's pronounced Oosilay."
AIM: OscillerProductions@gmail.com
excision wrote:OMGZ GUYS i made an excision/datsik bass sound today!!!
Re: Resampling Tutorial
I prefer long chains too
- OfficialDAPT
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Re: Resampling Tutorial
I've dabbled a little in resampling and to me it really isn't anything special. I hear a lot of people say "RESAMPLING IS A MUST FOR DIRTY PHAT BASSLINES" but no one ever says what FX chains/vsts to use. So personally, I really don't think it matters too much.
7 year old BROstep/Trapstep/Chillstep producer from India. Young. Talented. 7 Years Old. Super skilled for age. Signed to NOW22. Biography written in 3rd person on soundcloud OBVI. The next Skrillex. Wait I don't even like him anymore LOL. Super talented. Only 6 years old.
Re: Resampling Tutorial
I made this in massive in 5minits. It has no external FXs.
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In the OSC tab turn on Restart Via Gate. Add EQ, Distortion and FXs to taste.
Increase the unison number for a fatter sound.
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In the OSC tab turn on Restart Via Gate. Add EQ, Distortion and FXs to taste.
Increase the unison number for a fatter sound.
- TheWallOfSacrifice
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Re: Resampling Tutorial
i think resampling is good when you are REALLY doing something technical and overprocessed (cpu saving + next level chains)
what's the point resampling oldfashioned ni massive sounds, 2005 neurofunk reeces, prehistoric moderntalking wobbles, shitty s......x cheesyness when with modern processors you can easily go with long chains/channel duplication/bypass activation etc?
this is resampling, IMHO , you simply can't do it in a totally look-mama-no-audio enviroment
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(ps this guy friends are called richard devine, otto von schirach, joshua kay and all those crazy detroitunderground/schematic insanely technically advanced guys.. so really expect good futuristic DSP (and also an innovative compression technique, for the record)
what's the point resampling oldfashioned ni massive sounds, 2005 neurofunk reeces, prehistoric moderntalking wobbles, shitty s......x cheesyness when with modern processors you can easily go with long chains/channel duplication/bypass activation etc?
this is resampling, IMHO , you simply can't do it in a totally look-mama-no-audio enviroment

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(ps this guy friends are called richard devine, otto von schirach, joshua kay and all those crazy detroitunderground/schematic insanely technically advanced guys.. so really expect good futuristic DSP (and also an innovative compression technique, for the record)

Last edited by TheWallOfSacrifice on Tue May 29, 2012 6:16 pm, edited 1 time in total.
Re: Resampling Tutorial
That reminds me of ............TheWallOfSacrifice wrote:
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(ps if you already didn't know this guy friends are called richard devine, otto von schirach, joshua kay and all those crazy detroitunderground/schematic insanely technically advanced guys.. so really expect good futuristic DSP (and also an innovative compression technique, for the record)
- TheWallOfSacrifice
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Re: Resampling Tutorial
bassbum wrote:That reminds me of ............TheWallOfSacrifice wrote:
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(ps if you already didn't know this guy friends are called richard devine, otto von schirach, joshua kay and all those crazy detroitunderground/schematic insanely technically advanced guys.. so really expect good futuristic DSP (and also an innovative compression technique, for the record)
yeah man, fantastic album/masterpiece

shame he's producing proto-bro stuff now with that glitchmob nonsense ..
Re: Resampling Tutorial
consistency within your sounds. reuseability (i've got a folder full of bounced reese clips i've reused). slicing elements from within a note rather than having to play each not from the start. working with audio has been a lot nice to me than reopening 6 month old tracks to find that for some reason all my modulation, automation, and effects sounds completely different. etcTheWallOfSacrifice wrote: what's the point resampling oldfashioned ni massive sounds, 2005 neurofunk reeces, prehistoric moderntalking wobbles, shitty s......x cheesyness when with modern processors you can easily go with long chains/channel duplication/bypass activation etc?
If I play a reese for example from my synth at C1, it's going to sound different than if I bounce a long note from say C0 and pitch it up to C1. The change in the sound is sometimes desired, so you bounce rather than use MIDI
if all you're doing is bouncing to pile on effects without actually taking advantage of the fact that you're working with audio instead of MIDI, then yea don't bother resampling, its just a CPU saver in that case
yung tiesto
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Re: Resampling Tutorial
I've never tried FX chaining. Does anyone know of any tutorials on FX chaining?
Can't really find one that directly addresses FX chaining.
Can't really find one that directly addresses FX chaining.
SoundcloudCoolschmid wrote:Just buy as many $200 synths as possible so you can be bad at all of them.
- TheWallOfSacrifice
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Re: Resampling Tutorial
yeah man, don't get me wrong, resampling is essential for example also for long drones /soundscapes / glitches / morphing pad / long tails in dub delays / reverseverb and other similar stuff... but what the majoriy of brostep producers and some neuronerd too are doing is a pretty lame use of resampling techniques, stuff you can do simply duplicating channelsHuts wrote:consistency within your sounds. reuseability (i've got a folder full of bounced reese clips i've reused). slicing elements from within a note rather than having to play each not from the start. working with audio has been a lot nice to me than reopening 6 month old tracks to find that for some reason all my modulation, automation, and effects sounds completely different. etcTheWallOfSacrifice wrote: what's the point resampling oldfashioned ni massive sounds, 2005 neurofunk reeces, prehistoric moderntalking wobbles, shitty s......x cheesyness when with modern processors you can easily go with long chains/channel duplication/bypass activation etc?
If I play a reese for example from my synth at C1, it's going to sound different than if I bounce a long note from say C0 and pitch it up to C1. The change in the sound is sometimes desired, so you bounce rather than use MIDI
if all you're doing is bouncing to pile on effects without actually taking advantage of the fact that you're working with audio instead of MIDI, then yea don't bother resampling, its just a CPU saver in that case
Re: Resampling Tutorial
I think problem is people are trying to resample and come up with these intricate effect chains not because they have a sound in mind or out of necessity, but because someone told them to do so. Working with audio, for me, is a lot nice than MIDI. I feel like I have more control because every time a like how something sounds, I can bounce it and essentially have a "save" point to go back to. This isn't possible with MIDI
yung tiesto
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Re: Resampling Tutorial
all these comments on this post are making wonder and wanna see the OP's video.... guess i'll have to wait to get home. no video at work... well, most video. Vimeo still isn't blocked for some reason.
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