70 or 140 BPM? how do you start?

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Roswell
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Re: 70 or 140 BPM? how do you start?

Post by Roswell » Tue Jul 10, 2012 8:25 pm

Today wrote:so you're producing halftime 3/4, so more or less 6/4 halfstep with a snare on 3 kind of feel?
Yeh, I have been hooked to that for a while now. I find it so awesome for getting those trap music styled trills all while staying in on the sequencer panel. Honestly though I bounce all synth/bass parts at 70-140-210 then rephrase the stems.

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Today
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Re: 70 or 140 BPM? how do you start?

Post by Today » Tue Jul 10, 2012 8:28 pm

that sounds well worth looking into, for a change of pace. nice tip
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Re: 70 or 140 BPM? how do you start?

Post by Brian Oblivion » Tue Jul 10, 2012 10:05 pm

Roswell wrote: 1/4 to 1/3.
do you mean 4/4 to 3/4 ?
Roswell wrote: Well, one great way to capture the SWAG is by changing your time signature from 1/4 to 1/3. First you want to change your BPM to........yes, 210 BPM!! ( dropping gems).

You will have to change your bars from 16 beats to 12 beats, but you will notice the added swag is Boss. Additionally you can bounce the audio files at 70 -140 -210- 280 and lego the stems in a fresh project.

This also helps you jump from style to style, want a dnb break rise right before that huge drop? change the bars back to 16 prior to the drop.

Hope this helps you make your choice!

All the best,
Roswell
you end up with 12 beats per bar effectively running at 70 or 140bpm depending on how you look at it right? You know if you just turn on tripplet notes at 70 or 140bpm you get the same thing, 12 or 24 hits per bar depending on if you go for 1/8t or 1/16t.

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Re: 70 or 140 BPM? how do you start?

Post by 5910 » Tue Jul 10, 2012 11:07 pm

I can't really believe people still make tunes at 140 anyways man.
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Re: 70 or 140 BPM? how do you start?

Post by elyhess » Wed Jul 11, 2012 5:15 am

5910 wrote:I can't really believe people still make tunes at 140 anyways man.
sall about 128 and 110

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Re: 70 or 140 BPM? how do you start?

Post by supaOGninja » Wed Jul 11, 2012 6:22 am

Do people actually produce at 70bpm? Or is it just your bpm analyzer reading it wrong?

Everytime I try making a beat at 70bpm it sounds way too slow. I think 140bpm half time may
"sound" like 70bpm to most analyzers, but I'm not sure if this is the actual tempo of a track.

Anyone know for sure?

Most hip hop tracks are around 80-100bpm. Never really heard one at 70bpm.
I'm under the impression it's a false read at 70bpm. Correct me if I'm wrong though

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Re: 70 or 140 BPM? how do you start?

Post by NinjaEdit » Wed Jul 11, 2012 7:47 am

You guys never heard of compound time? You've just described an awkward way of making the metre 6/8 (not some half 3/4 shit). Did you know you can change the metre (and have it still be 140 or 70 tempo)? Of course you can just use triplets in 4/4.

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Re: 70 or 140 BPM? how do you start?

Post by hasezwei » Wed Jul 11, 2012 9:37 am

man its all about 280 bpm quarter time beats much higher resolution for beat placement so you can get that shuffled feel n higher lfo rates which enables you to make those skrillex lead sounds in fm8

also it renders faster thats nice for resampling

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Re: 70 or 140 BPM? how do you start?

Post by Barka » Wed Jul 11, 2012 12:56 pm

hasezwei wrote:man its all about 280 bpm quarter time beats much higher resolution for beat placement so you can get that shuffled feel n higher lfo rates which enables you to make those skrillex lead sounds in fm8

also it renders faster thats nice for resampling
fuck that, i'm all about 560 bpm eighth time beats!
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Re: 70 or 140 BPM? how do you start?

Post by KrashOverRide » Wed Jul 11, 2012 1:05 pm

SpookySpaceKook wrote: fuck that, i'm all about 560 bpm eighth time beats!
love it.

ON topic: for me either i either use 130 or 140, though I've used 80 and 100 before. Below a hundo and it starts getting to slow for me
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Re: 70 or 140 BPM? how do you start?

Post by Today » Wed Jul 11, 2012 2:38 pm

i make hip hop, so 70's through 100's are all great for me
any further up and it's getting toward house 2step and techno, i haven't spent much time in the 130-area, i like doing dubstep at 145, also done a couple halfstep trap style tings at around 148-150 (basically 75bpm hip hop/trap)


This triple metre idea seems cool to me definitely need to fuck with that
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Kibb
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Re: 70 or 140 BPM? how do you start?

Post by Kibb » Wed Jul 11, 2012 2:38 pm

I always start 140, mainly because FL's sequencer works in 16ths by default, and having those quick drum elements can be very useful. Plus, everything just moves faster visually, which puts me in the right mindset for dubstep production.

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ehbes
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Re: 70 or 140 BPM? how do you start?

Post by ehbes » Wed Jul 11, 2012 2:41 pm

I think we can all agree that 120 is the greatest bpm
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Today
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Re: 70 or 140 BPM? how do you start?

Post by Today » Wed Jul 11, 2012 3:12 pm

i hate 120 save some disco/pop/*rnb
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Roswell
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Re: 70 or 140 BPM? how do you start?

Post by Roswell » Wed Jul 11, 2012 3:20 pm

Brian Oblivion wrote:
Roswell wrote: 1/4 to 1/3.
do you mean 4/4 to 3/4 ?
Roswell wrote: Well, one great way to capture the SWAG is by changing your time signature from 1/4 to 1/3. First you want to change your BPM to........yes, 210 BPM!! ( dropping gems).

You will have to change your bars from 16 beats to 12 beats, but you will notice the added swag is Boss. Additionally you can bounce the audio files at 70 -140 -210- 280 and lego the stems in a fresh project.

This also helps you jump from style to style, want a dnb break rise right before that huge drop? change the bars back to 16 prior to the drop.

Hope this helps you make your choice!

All the best,
Roswell
you end up with 12 beats per bar effectively running at 70 or 140bpm depending on how you look at it right? You know if you just turn on tripplet notes at 70 or 140bpm you get the same thing, 12 or 24 hits per bar depending on if you go for 1/8t or 1/16t.
In the essence of preserving workflow, 210 bpm saves you from having to switch the grid back and forth, and allows you to lay down the triplets from the sequencer . This can really serve useful when you are one a creative roll and want to swag your beat. Plus in my DAW (FL), the higher the tempo, the more effective the swing function seems to work.

Cheers

Tad
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Re: 70 or 140 BPM? how do you start?

Post by Tad » Wed Jul 11, 2012 3:30 pm

It'll just be a lot slower and you'll do 1 and 1.2 instead of 1 and 1.3 so instead of halftime drums..
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Ghost of Muttley
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Re: 70 or 140 BPM? how do you start?

Post by Ghost of Muttley » Wed Jul 11, 2012 3:31 pm

Push the button when you want the drum to go boom.

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Re: 70 or 140 BPM? how do you start?

Post by xbubbax » Thu Jul 12, 2012 5:38 pm

Roswell wrote:
Brian Oblivion wrote:
Roswell wrote: 1/4 to 1/3.
do you mean 4/4 to 3/4 ?
Roswell wrote: Well, one great way to capture the SWAG is by changing your time signature from 1/4 to 1/3. First you want to change your BPM to........yes, 210 BPM!! ( dropping gems).

You will have to change your bars from 16 beats to 12 beats, but you will notice the added swag is Boss. Additionally you can bounce the audio files at 70 -140 -210- 280 and lego the stems in a fresh project.

This also helps you jump from style to style, want a dnb break rise right before that huge drop? change the bars back to 16 prior to the drop.




Hope this helps you make your choice!

All the best,
Roswell
you end up with 12 beats per bar effectively running at 70 or 140bpm depending on how you look at it right? You know if you just turn on tripplet notes at 70 or 140bpm you get the same thing, 12 or 24 hits per bar depending on if you go for 1/8t or 1/16t.
In the essence of preserving workflow, 210 bpm saves you from having to switch the grid back and forth, and allows you to lay down the triplets from the sequencer . This can really serve useful when you are one a creative roll and want to swag your beat. Plus in my DAW (FL), the higher the tempo, the more effective the swing function seems to work.

Cheers

that is what I wanted to know guys....thank you very much. I knew some people out there were getting tricky with the time sigs :)
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Re: 70 or 140 BPM? how do you start?

Post by skimpi » Thu Jul 12, 2012 7:01 pm

Roswell wrote:
Brian Oblivion wrote:
Roswell wrote: 1/4 to 1/3.
do you mean 4/4 to 3/4 ?
Roswell wrote: Well, one great way to capture the SWAG is by changing your time signature from 1/4 to 1/3. First you want to change your BPM to........yes, 210 BPM!! ( dropping gems).

You will have to change your bars from 16 beats to 12 beats, but you will notice the added swag is Boss. Additionally you can bounce the audio files at 70 -140 -210- 280 and lego the stems in a fresh project.

This also helps you jump from style to style, want a dnb break rise right before that huge drop? change the bars back to 16 prior to the drop.

Hope this helps you make your choice!

All the best,
Roswell
you end up with 12 beats per bar effectively running at 70 or 140bpm depending on how you look at it right? You know if you just turn on tripplet notes at 70 or 140bpm you get the same thing, 12 or 24 hits per bar depending on if you go for 1/8t or 1/16t.
In the essence of preserving workflow, 210 bpm saves you from having to switch the grid back and forth, and allows you to lay down the triplets from the sequencer . This can really serve useful when you are one a creative roll and want to swag your beat. Plus in my DAW (FL), the higher the tempo, the more effective the swing function seems to work.

Cheers
You dont have to change the grid to be able to place things in a triplet pattern lol

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Comfi
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Re: 70 or 140 BPM? how do you start?

Post by Comfi » Thu Jul 12, 2012 7:37 pm

Make some 140 bpm shit with a 4x4 beat.

export and stretch.
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