Fallout New Vegas
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- Electric_Head
- Posts: 16958
- Joined: Tue May 11, 2010 9:59 am
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Re: Fallout New Vegas
no it's called 'that gun'
never tried it myself
I love the anti-matt rifle with explosive rounds.
never tried it myself
I love the anti-matt rifle with explosive rounds.



Re: Fallout New Vegas
Standard kit for me is the Hunting rife (fully modded), varmint rifle (fully modded), sturdy carvan shotgun, anti mat rifle (fully modded), broad machete and a shovel.
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BonerJams04
- Posts: 6889
- Joined: Tue Dec 27, 2011 3:26 am
Re: Fallout New Vegas
how do i kill mr house? his robots keep fucking me
butter_man wrote: who do you think taught you smoke tree's, OD'S, Ice cubes and DOC's?
God, thats who.

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SheepShagga
- Posts: 342
- Joined: Tue Jul 17, 2012 7:07 pm
Re: Fallout New Vegas
Really ? I always assumed it was shit.JBoy wrote:Third playthrough now and i cant believe how good 'that' gun is, tougher enemies such as deathclaws go down with one or two shots without fail.
Currently doing OWB and I must admit I'm pretty stuck. Dropped mu Combat armour for Christines Recon Armour and it's bollocks, keep dying all the time. Bloody robots.
Loving the talking furniture though.
Standard kit for me is anti material rifle, ratslayer, hunting shotgun and assault carbine.
Re: Fallout New Vegas
Lucky 38 > Penthouse > Antechamber > Private elevatorReverb wrote:how do i kill mr house? his robots keep fucking me
Though not sure if you can do this outside of a quest where you're assigned to do it. And killing house doesn't knock the Securitrons offline, from what I remember.
- Electric_Head
- Posts: 16958
- Joined: Tue May 11, 2010 9:59 am
- Location: South of Africa
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Re: Fallout New Vegas
Run past the robots.Reverb wrote:how do i kill mr house? his robots keep fucking me
They're so slow I just strolled past them.
But they're easy to kill anyway.



Re: Fallout New Vegas
SheepShagga wrote:Dropped mu Combat armour for Christines Recon Armour and it's bollocks, keep dying all the time. Bloody robots.
Go for the Mark 2 reinforced combat armour - Gunrunners guards are perfect for bitch slapping to get this, they respawn every few game days, and you don't lose karma/faction respect for doingn them.
Plus any extra bits you can get, sell to the Vendortron outside. My last playthrough, I think all the humanoid companions had this setup, looked like a bunch of colonial marines wandering around the penthouse
- Electric_Head
- Posts: 16958
- Joined: Tue May 11, 2010 9:59 am
- Location: South of Africa
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Re: Fallout New Vegas
I'm using the recon armor with a valence on my head.
I'm silent and my health regens.
Every now and then though I shit myself when she says, "Initiating combat......... just joking."
I'm silent and my health regens.
Every now and then though I shit myself when she says, "Initiating combat......... just joking."



Re: Fallout New Vegas
That gun is quite powerful when you're perked up etc. Same as all american, although that can be quite weak unless you score criticals with it. The amount of shots that can be fired through vats makes up for its weakness though. I usually wear joshua graham's armour because it increases your critical chance, plus its light and can be repaired with any suit or shit piece of wasteland clothing (if you have the perk that is). My favourite rifle is probably this machine or the survivalists rifle. I'm getting back into this game again, i haven't fast travelled once so far and i find it adds to your immersion in the game. I have stashes all over and i can't remember where i put my set of the unique desert ranger armour.
- Electric_Head
- Posts: 16958
- Joined: Tue May 11, 2010 9:59 am
- Location: South of Africa
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Re: Fallout New Vegas
I haven't stashed a thing.
I just gather to sell sell sell.
I have 1 more mod to buy from The Dish.
And 1 more to get from the medical center in Mojave.
I just gather to sell sell sell.
I have 1 more mod to buy from The Dish.
And 1 more to get from the medical center in Mojave.



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SheepShagga
- Posts: 342
- Joined: Tue Jul 17, 2012 7:07 pm
Re: Fallout New Vegas
I had it but I used it to repair the shitty recon armour which is now on 11 DT, big regrets. I've got the jury rigger perk but i can't find any usable armour in the big empty. 18000 caps to repair.wub wrote:SheepShagga wrote:Dropped mu Combat armour for Christines Recon Armour and it's bollocks, keep dying all the time. Bloody robots.
Go for the Mark 2 reinforced combat armour - Gunrunners guards are perfect for bitch slapping to get this, they respawn every few game days, and you don't lose karma/faction respect for doingn them.
Plus any extra bits you can get, sell to the Vendortron outside. My last playthrough, I think all the humanoid companions had this setup, looked like a bunch of colonial marines wandering around the penthouse
Not got any companions and not using VATS at all, I found it too simple like that.
Re: Fallout New Vegas
Im pretty sure that there are a few sets of combat armour in big mt mate. I think i ended up wearing the hazmat suit because my gannon family armour was broken.SheepShagga wrote:I had it but I used it to repair the shitty recon armour which is now on 11 DT, big regrets. I've got the jury rigger perk but i can't find any usable armour in the big empty. 18000 caps to repair.wub wrote:SheepShagga wrote:Dropped mu Combat armour for Christines Recon Armour and it's bollocks, keep dying all the time. Bloody robots.
Go for the Mark 2 reinforced combat armour - Gunrunners guards are perfect for bitch slapping to get this, they respawn every few game days, and you don't lose karma/faction respect for doingn them.
Plus any extra bits you can get, sell to the Vendortron outside. My last playthrough, I think all the humanoid companions had this setup, looked like a bunch of colonial marines wandering around the penthouse
Not got any companions and not using VATS at all, I found it too simple like that.
Re: Fallout New Vegas
On a side note, Arcade Gannon annoys the shit out of me and I'm looking forward to selling him into slavery this time round.
Re: Fallout New Vegas
Gonna have to start playing this again, only saw about half of the map before I completed it last time so a full wander is needed.
Ug
Re: Fallout New Vegas
Grabbing the Explorer perk is a proper eye opener, so much stuff I'd missed.skevin wrote:Gonna have to start playing this again, only saw about half of the map before I completed it last time so a full wander is needed.
Not to mention some of the locations only appear when you've accepted certain quests.
Re: Fallout New Vegas
2nd play through, playing on hardcore mode which is fun and difficult 
in vault 34 atm, its taken me about 2/3 hours because im getting merked (level 9)
in vault 34 atm, its taken me about 2/3 hours because im getting merked (level 9)
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Re: Fallout New Vegas
Gewze wrote:2nd play through, playing on hardcore mode which is fun and difficult
in vault 34 atm, its taken me about 2/3 hours because im getting merked (level 9)
Vault 34 and Vault 22 are both stnuc, even if you've got a 20+ character. Those fucking spore carriers in 22 still scare the shit out of me.
Re: Fallout New Vegas
finally done it and collected my rewardswub wrote:Gewze wrote:2nd play through, playing on hardcore mode which is fun and difficult
in vault 34 atm, its taken me about 2/3 hours because im getting merked (level 9)
Vault 34 and Vault 22 are both stnuc, even if you've got a 20+ character. Those fucking spore carriers in 22 still scare the shit out of me.
Hexagon Album Coming 23rd January 2016
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Re: Fallout New Vegas
I stopped playing this game when I picked up FF7 again. The complete bug when it comes to Veronica really put me off.
That said, I actually didn't do any of the add-ons at all so for sure ill jump back into this when I've defeated Emerald and Ruby for my first ever time.
That said, I actually didn't do any of the add-ons at all so for sure ill jump back into this when I've defeated Emerald and Ruby for my first ever time.

Re: Fallout New Vegas
Emerald is a piece of piss once you get the Underwater materia to disable to the 20min time limit. Ruby is and will always be a tnuc.
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