WIPs/unfinished tunes for feedback * no finished tunes *

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jrisreal
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by jrisreal » Mon Aug 06, 2012 11:19 am

:D Big thanks man!! Your new one is nice. Very warm and those subtle percussion sounds make it sound very creepy to me...which is fantastic! I was playing that game "Slender" earlier today and this reminds me of that so much, I am ready to have a heart attack. Great stuff :D
...in my opinion
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Marzz
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Marzz » Mon Aug 06, 2012 11:36 am

jrisreal wrote::D Big thanks man!! Your new one is nice. Very warm and those subtle percussion sounds make it sound very creepy to me...which is fantastic! I was playing that game "Slender" earlier today and this reminds me of that so much, I am ready to have a heart attack. Great stuff :D
Big ups man 8)
I was playing Slender too and the drums were scary but... sexy... :lol: :lol: I wanted to make something new and the game inspired me. I'll call the ambulance :lol:
The pad is really the thing that I loved about the track. Its simple but really warm sounding - as you said. It was secret but i'll spill the beans. :lol:
It is what is called a blur pad. I made it from a burial vocal clone that I got from a thread somewhere in the production board on Gearslutz and I used time stretch in FL's sampler to make it sort of a pad. Then, I put a Vocodex and cut some frequencies on it, and to top it off I cut the sub-lows so it doesn't muddy up everything. :W: Try it. Here is the thread:
http://www.gearslutz.com/board/electron ... ricks.html
I'll upload the mixer state for you :W:
Here is that mixer state mate:
http://www.mediafire.com/?bc735a4y121x01x
EDIT: the mixer state is not too good sorry forget the vocodex I forgot it made it shit with it
Last edited by Marzz on Mon Aug 06, 2012 1:58 pm, edited 1 time in total.
 
 
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ArrenMog
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by ArrenMog » Mon Aug 06, 2012 12:11 pm

My latest tune, wanted to get some feedback on what everyone's feeling about it. Personally i think the midrange bass is sounding pretty spot on, i feel there is maybe a bit of cleaning up to be done so any suggestions on to make that better are welcome. One thing I am unsure as to whether i like it or not is the lead guitary sounding synth, i was unsure about it but people have been telling me it's good so i'm not sure whether to leave it in or change it.

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Also obviously any other feedback is welcome also :)

@Houston Weather - I can see where you're from with this tune but it could do with a lot of just cleaning up I feel. lower the level of the higher mid range synth as i feel its a bit over powering, also lower the level of the cybals and hi hats over the top and maybe add some more reverb to them as they sound quite harsh, i would also suggest eqing the lower midrange sound and trying to get rid of some unwanted harmonics as it sounds a bit flabby at the moment, other than that keep up the good work man!

@travis baker - loving the clean cut, chilled garage sound man! not much to change as i think it sounds pretty sick. one thing i would say though, is use an eq and brighten up the shakers that come in at like 40 seconds as compared to the initial drums they sound really dull and it loses some energy, other than that it's sounding pretty sick!

@NeuroM - Gotta admit i'm not so into my jump up dubstep but i'll give the best feedback i can, i would first raise the level of the drums in comparison to the main midrange, as they are hard to hear over the top, maybe to help hear both of them you could notch out the frequencies in the midrange to make way for the drums, also another thing i would suggest is adding some more reverb to your drums, reverb can do wonderous things to bring a track to life. good work though man keep it up!

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Ascian
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Ascian » Mon Aug 06, 2012 9:15 pm

Started a tune as I like an acapella I heard.. Now not so sure the tune fits properly around the acapella! Let me know.. Have only spent an hour and a half on this so far and nothing in terms of mastering / PROPER mixdown. It's gonna be heavy but melodic dubstep..

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Houston Weather - Very creep which I like and the beat has a nice vibe to it.. I like the Roland style piano coming in too.. There is a weirdly fast/powerful compression somewhere or something sticking out in out of the drums that I can't quite put my finger on... Needs to be brighter/more high end as well but I like the vibe!

jrisreal - 22bpm, haha, love that. I like the lo fi glitchy vibe.. Would love to know what the LFO rate is synched at to get it to wobble that quickly... Or does it not matter what bpm it is? Hmm.. My slightly smokey head can't handle that. Anyways, love how experimental it is and the melody is very nice

Marzz - I like the creepy lowpassed sound.. Could make for a great part of a tune!

ArrenMog - I like the filtered reese ripples. Chords are nice in terms of progression and sound... Very nice actually. Nice atmosphere to this! UGHHHHHHHHHH.... I just had to rewind that!! Nasty. Love it mate. Shit.. neighbours will complain if I don't turn it down. 4th time I've listened to that drop. Very nice. Variation at 4 mins is very nice. Would love to hear a nice bassline at 1min 10 but apart from that.. Love it great job
Ascian - Expecting Resistance

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jrisreal
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by jrisreal » Mon Aug 06, 2012 9:35 pm

Ascian, it stops fitting well with the acapella around 0:41 I think...but up until there, it sounds like it would make a huge tune :D

Re: your question:
Not sure, it was in 3xosc, the LFO was set at "2 steps" at 22 bpm and the LFO effect is inverted, so it goes down before up... big thanks for the compliments :D
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UVOZ
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by UVOZ » Mon Aug 06, 2012 11:53 pm

jrisreal: 22bpm is unheard of to me! the whole 8bit atmosphere is great. im really digging this idea & good big distortion all around, im pretty sure you are going for that class.

Marzz: nice minimal sound, the lows might be a bit too overpowering? don't take my word for it. im digging this stuff too

ArrenMog: defiantly leave the guitar synth. id even use it again on a break section. them wubs are fat & im digging it. so not much else i can say.

Those were 3 promising designs imo. As for my clip, Id especially like to know if the mid range bass is in key with my F# strings sample. thanks :]
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mthrfnk
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by mthrfnk » Tue Aug 07, 2012 12:34 am

Feedback for others:
@UVOZ Kind of a weird intro, imo it goes on a little too long. I recognise that sample, is it from a High Rankin pack? They way you've used it is quite cool, seems to fit. Drums sound good, but I think the track needs filling out more, lots of empty space.

@Ascian Nice drums on the intro, quite decent vibe. I'm not sure about one of the synths though, sounds a bit off. The vocals seem out of key or time, just a little weird - try working on that. The high pitched delayed vocal flutters are good though. Try filtering your build to get some more tension. Decent start man :W:

@ArrenMog I'm not too good on giving feedback on deep tunes like this, rarely listen to it. The mix is nice, bass sounds deep but interesting. Everything seems to be sitting well in the track. The stringed(?) instrument over the top of the midrange is a good idea. Perhaps my only suggestion - change the snare every so often, either the sample or maybe add a shitton of verb for a short time.

@Marzz Honestly don't know how to review this :P . The drums are nice as is the pad, could see it sitting as background music in a montage of documentary footage with landscapes and shit :6: Nice chilled vibes man.

jrisreal Lol. This is bizzarre. Sounds like your undervolting an old hand held game and it's struggling to play the theme tune at the right speed :lol: Very weird track, but sounds to be well composed :W:


I'm an idiot, instead of finishing my other tracks I ended up spending the last 2 hours making this, so yeah:
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80bpm, idk wtf it is, potential?

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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by travis_baker » Tue Aug 07, 2012 2:40 pm

@marzz: its a really bassy low end tune u have going on mate, maybe fill up some space with some other textures, i like how its sounding. the floor tom or what ever is good but gets a little repetitive after a while so maybe add something to the rythm like sidechained vinyl crackle? i dont know much about ambient music....nice anyway

@aron mog: good stuff. mids are sounding really nice except one of hem really peaks in one area at the start kind of "hurtz".....my ears threw my head phones. drums sound good. maybe add a bit more movement on the sub. and it needs maybe a fill here and there to mix it up a little. nice stuff so far mate

@ascian: intro is big mate, nice work. maybe the vocal could come down and the main synth at the start but alll is preetty good. im not verry musical but the intro does sound odd with the all the synths going on. its a a little wacky but im sure you can make it work. like to hear it finished. good luck

@UVOZ: kick and snare could come up a bit, especisly kick. no sub? make one and high pass ur mids a little. when bass noises are so destorted it is hard to tell if things are in key so i woldnt worry about it. if it sounds good it is good. sounding good mate u really should have a clean sub uner all the mids it will sound fatter. u probably know this but.

@mthrthnk: mate this sound really loud and everything is punchy, u obviously know what ur doing. i think it has potential for sure. nuf sed.

ok early stages yet, this tune is a little 2562/ copy what bass music is doing atm.. ish but its my first effort at the whole choped female r&b vocal sample. let me know what you think and if anything stands out that shouldnt be their
thanks all
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by UVOZ » Tue Aug 07, 2012 5:02 pm

mthrfnk wrote: @UVOZ I recognise that sample, is it from a High Rankin pack?
bingo :)
travis baker wrote: @UVOZ: no sub? make one and high pass ur mids a little. when bass noises are so destorted it is hard to tell if things are in key so i woldnt worry about it. if it sounds good it is good. s
no subs, ill get one going & thanks everyone for the feedback.

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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Vader340mk2 » Tue Aug 07, 2012 6:19 pm

A few that i've been working on this week. Not everyones cup of tea and probably a load of garbage really. I've only been writting for a month or so and i'm just starting to get to know the synth's now and obviously picking up key information from others on the net all the time.
As can be heard i need to work more on my anotations etc and learn to add more Effect noises and the like, this will come when i don't spend hours on a baseline or EQ ing the track.

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Oh and you'll hear the same sound in both tracks. Lame i know, but it worked, kind of

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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by mthrfnk » Tue Aug 07, 2012 6:26 pm

Vader340mk2 wrote:A few that i've been working on this week. Not everyones cup of tea and probably a load of garbage really. I've only been writting for a month or so and i'm just starting to get to know the synth's now and obviously picking up key information from others on the net all the time.
As can be heard i need to work more on my anotations etc and learn to add more Effect noises and the like, this will come when i don't spend hours on a baseline or EQ ing the track.

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Oh and you'll hear the same sound in both tracks. Lame i know, but it worked, kind of

VADER
I see this is your 1st post: the idea behind this thread is you provide feedback to at least 3 other people who posted before you and in return you get feedback yourself. :W:

Both your tracks sound okay, the synths are qutie generic and the tracks aren't that original, alhough for 1 month of learning they don't sound too shabby. Work on composition, filling out frequencies and improving your stereo image ;-)
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Maxxan
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Maxxan » Tue Aug 07, 2012 8:05 pm

mthrfnk wrote: I'm an idiot, instead of finishing my other tracks I ended up spending the last 2 hours making this, so yeah:
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80bpm, idk wtf it is, potential?

:W:
I've been mixing since I got off work today so my ears are pummeled and I can't really give you any mixing advice, but I gotta say I'm loving the sound of that track, definately keep that one. Really interesting. Prolly not gonna be a big time radio hit, but who knows. It's original.

Anyway, I know I haven't really contributed in this thread but I'm fairly new to the forum and I promise I'll be a good lad. But this is something of an emergency and I need your help, I've been spending a lot of time being really stuck on a remix I'm doing for an upcoming album release. It's in a major scale and quite 'folky', quite weird track to work with so I've had a hard time getting started. I've spent a shitload of time on it today, and I finally came up with a drop that I liked. The thing is, I'm really into glitch atm which is really noticable on the track, but I'm fairly new to the genre and the feedback I've been getting so far has been everything but positive. So I want to know, to I need to take a break from mixing and realize that this is utter shit and go make an electro banger, or is it simply that all my peers are brostep/housefags and no one 'gets' the new glitchy me?

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I don't wanna upset the artists/label with some weird shit that noone likes, so I need some really harsh and truthful criticizm here. Is this a no-go or should I keep working on it?

Related info: The track that caught their interest was this one, also quite glitchy but with a more straightforward beat with a kick on each beat etc, a lot more 'easy' listening. The record is indie synthpop/rock though, so it's not like it's a brostep compilation.

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Any input is hugely appreciated, I'll owe you guys big time. (Mixing advice also appreciated but I know it's probably shite since I haven't taken a break all day, mostly interested in if the style is cool or just boring and weird like all my peers are saying)
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by mthrfnk » Tue Aug 07, 2012 8:56 pm

Maxxan wrote:
mthrfnk wrote: I'm an idiot, instead of finishing my other tracks I ended up spending the last 2 hours making this, so yeah:
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80bpm, idk wtf it is, potential?

:W:
I've been mixing since I got off work today so my ears are pummeled and I can't really give you any mixing advice, but I gotta say I'm loving the sound of that track, definately keep that one. Really interesting. Prolly not gonna be a big time radio hit, but who knows. It's original.

Anyway, I know I haven't really contributed in this thread but I'm fairly new to the forum and I promise I'll be a good lad. But this is something of an emergency and I need your help, I've been spending a lot of time being really stuck on a remix I'm doing for an upcoming album release. It's in a major scale and quite 'folky', quite weird track to work with so I've had a hard time getting started. I've spent a shitload of time on it today, and I finally came up with a drop that I liked. The thing is, I'm really into glitch atm which is really noticable on the track, but I'm fairly new to the genre and the feedback I've been getting so far has been everything but positive. So I want to know, to I need to take a break from mixing and realize that this is utter shit and go make an electro banger, or is it simply that all my peers are brostep/housefags and no one 'gets' the new glitchy me?

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I don't wanna upset the artists/label with some weird shit that noone likes, so I need some really harsh and truthful criticizm here. Is this a no-go or should I keep working on it?

Related info: The track that caught their interest was this one, also quite glitchy but with a more straightforward beat with a kick on each beat etc, a lot more 'easy' listening. The record is indie synthpop/rock though, so it's not like it's a brostep compilation.

Soundcloud

Any input is hugely appreciated, I'll owe you guys big time. (Mixing advice also appreciated but I know it's probably shite since I haven't taken a break all day, mostly interested in if the style is cool or just boring and weird like all my peers are saying)
Thanks for the feedback. In terms of yor track, it's hard to judge a good remix without knowing the original imo. Your sound design and drums are on point. The bass synthesis is good as is the piano.
However the track seems a little empty and spacious, the drums don't seem to really carry the track and it seems a little slow at times. I don't want to totally dissuade you from using that remix but honestly I feel if you upped the tempo to a traditional 4x4 or halftime 140 beat it may give the track some more energy. Either that or try filling out the track a little more.
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Maxxan » Tue Aug 07, 2012 9:20 pm

mthrfnk wrote:
Thanks for the feedback. In terms of yor track, it's hard to judge a good remix without knowing the original imo. Your sound design and drums are on point. The bass synthesis is good as is the piano.
However the track seems a little empty and spacious, the drums don't seem to really carry the track and it seems a little slow at times. I don't want to totally dissuade you from using that remix but honestly I feel if you upped the tempo to a traditional 4x4 or halftime 140 beat it may give the track some more energy. Either that or try filling out the track a little more.
No worries mate. Gonna have to check out your other tunes when I've got some spare time.

Basically the entire composition/arrangement is new, I've just used a couple of samples from the original. But since it's the drop you would never know the original, just wanted to know about the direction of the track.

Anyway, yeah, I've been thinking about the 4x4 beat too, as I feel it's a bit slow. I think I'm overcompensating for the the lack of energy by just blasting my subs, so you're probably right about changing it. But, assuming I can get a bit more energy from the drums (it's still not gonna be a banger) you think it'd work? I'm going for a more chilled out, subby track, so I don't wanna add more stuff, just make it 'better'.Totally lost belief in the track atm. Anyway, huge thanks for the fast feedback man, greatly appreciated!
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by mthrfnk » Tue Aug 07, 2012 10:44 pm

Maxxan wrote: No worries mate. Gonna have to check out your other tunes when I've got some spare time.
Heh thanks :D
Maxxan wrote: Basically the entire composition/arrangement is new, I've just used a couple of samples from the original. But since it's the drop you would never know the original, just wanted to know about the direction of the track.

Anyway, yeah, I've been thinking about the 4x4 beat too, as I feel it's a bit slow. I think I'm overcompensating for the the lack of energy by just blasting my subs, so you're probably right about changing it. But, assuming I can get a bit more energy from the drums (it's still not gonna be a banger) you think it'd work? I'm going for a more chilled out, subby track, so I don't wanna add more stuff, just make it 'better'.Totally lost belief in the track atm. Anyway, huge thanks for the fast feedback man, greatly appreciated!
I think it would work tbh, even at like 120/130bpm ish I think it would give it a bit more progression. I get that you're going for a chilled track, perhaps instead of adding things to try and make it better just add little frills to keep it interesting... low pads, panned cymbals, risers, subbombs, delayed perc's etc.
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Maxxan » Tue Aug 07, 2012 11:21 pm

mthrfnk wrote: Heh thanks :D
Maxxan wrote: Basically the entire composition/arrangement is new, I've just used a couple of samples from the original. But since it's the drop you would never know the original, just wanted to know about the direction of the track.

Anyway, yeah, I've been thinking about the 4x4 beat too, as I feel it's a bit slow. I think I'm overcompensating for the the lack of energy by just blasting my subs, so you're probably right about changing it. But, assuming I can get a bit more energy from the drums (it's still not gonna be a banger) you think it'd work? I'm going for a more chilled out, subby track, so I don't wanna add more stuff, just make it 'better'.Totally lost belief in the track atm. Anyway, huge thanks for the fast feedback man, greatly appreciated!
I think it would work tbh, even at like 120/130bpm ish I think it would give it a bit more progression. I get that you're going for a chilled track, perhaps instead of adding things to try and make it better just add little frills to keep it interesting... low pads, panned cymbals, risers, subbombs, delayed perc's etc.
Yeah that's some solid advice, I'll see what I can come up with in the morning. Thanks for the input man, gonna quit cloggin' up the thread now. Hopefully you guys'll see what I come up with in a month or so when the release is due!
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Crimsonghost » Wed Aug 08, 2012 2:42 am

Since this is my first post here, i figured id post something useful and save the drunken rant(s) for another day :lol:

Since im still new to this game, im not sure i can give a whole lot of (constructive) feedback, but ill do my best.

@VADER, youre shit is LOUD and OBNOXIOUS!! Which is awesome haha. You have a good groove going on both youre tracks and i really like the way you programmed your drums. I think once you learn the synths better youll get some better ideas for adding more elements and interest to the songs (at least i know i have).

@mthrfnk, I really like the layed back vibe of youre track. It has a very nice and full sound without being in your face. I like how you used the rain sample as a pad. I think its kick ass.

@Maxxan, Thats a DOPE remix. Ive never been a big fan of Matisyahu but i really like what youve done there. Good job.

Heres my track. Some sort of electro/complextro thing ive been working on. I made the whole thing on only 1 monitor and after listening to it on headphones, it sounds a lot worse then i thought it did. IMO the track is lacking "fullness" but im not really sure what to do to get that. Theres not a lot that ive EQ'ed so im sure thats one of the problems.

Lemmie know what you think! And thanks for checking it out.

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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Maxxan » Wed Aug 08, 2012 12:28 pm

Crimsonghost wrote: @Maxxan, Thats a DOPE remix. Ive never been a big fan of Matisyahu but i really like what youve done there. Good job.

Heres my track. Some sort of electro/complextro thing ive been working on. I made the whole thing on only 1 monitor and after listening to it on headphones, it sounds a lot worse then i thought it did. IMO the track is lacking "fullness" but im not really sure what to do to get that. Theres not a lot that ive EQ'ed so im sure thats one of the problems.

Lemmie know what you think! And thanks for checking it out.

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Thanks man, that actually wasn't the tune I was looking for feedback on, just the one that happened to be in my sig but I can see how that'd be a bit confusing, haha. It's more for showcasing or whatever to whomever is interested, the track I'm looking for feedback on is a few posts back. But I'm really glad you like it though!

As far as your track goes - and forgive me if I'm coming off as rude here which isn't my intention, it's just relevant to my advice - but it seems like you're fairly new to the game. So there's not really 'one' thing you gotta do to greatly improve the track so I'll be a bit more general, basically just keep doing what you're doing and you'll pick more and more up as you go along, you're definately on the right track at least. I wouldn't be too concerned with advanced mixing techniques and EQ:ing for a while if I were you, just keep focusing on your composition, experiment with some white noise and pads to fill the spaces until you feel more confident and maybe then dive into the more technical aspects of EQ:ing, advanced synthesis and sound designs, compression etc. Just keep experimenting and you'll probably go a long way over the next few months. Basic sidechaining is probably a good idea to look into for electro/complextro though, but don't overdo it. As long as it sounds good to you.

One thing that I think would help you though, is try some automation towards the end/beginning of each new section. For instance, before you drop the melody you might want to automate a high pass filter on the kicks to indicate something is going down and to make the change a bit less extreme, or maybe bring the synths in a couple bars earlier and sweep a lowpass filter upwards slowly to build towards the break. Basically just try automating everything until you find something that sounds cool, there are really no rules. EQ:s, filters, delays and reverbs, different parameters in your synths, pitch etc, anything goes as long as it sounds good. And like I said, don't worry too much about the technicalities and mixdown just yet, just try out some different techniques and get creative first or you'll surely get sick of it. Your ears will improve and then it'll be much easier for you to pick up on the more technical stuff. At least that's how it worked for me.
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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by Vader340mk2 » Wed Aug 08, 2012 12:57 pm

@mthrfnk - Thanks for the heads up, i always jump in without reading the OP.

Thanks for the advice. I listened to your tracks and they are very well composed, i'm not really into the housy dubstep (don't know the genre term) so i don't really feel qualified to critique your stuff but it does sound very professional and i'm very jealous of your skills

@crimsonghost - Cheers, loud and abnoxious is what i'm after so i'll pocket that one.

Your track sounds fat and i'd love to remix it to make it sound a bit darker, even though its pretty much on the darkside anyway. 1 think i would say is EQ that clap/snare a bit, i'm losing it a bit in the mix. I love the variation in the drop but i would drop it a bit harder and it sounds like it needs something else on the first kick to accompany that distortion sound.
Thats said its still pretty awesome and better than i could achieve.

Sorry thats my best attempt at constructive critisism, as mentioned i'm not really qualified to do so anyway, hopefully i will be soon. :)

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Re: WIPs/unfinished tunes for feedback * no finished tunes *

Post by SaveMidnight » Wed Aug 08, 2012 2:26 pm

@ Maxxan- Both of these are super official. No lie, you might have just converted me from my brostep love to a glitch-head. The first one has a lot of potential and the second song is just ridiculous.

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