How Burial made his songs in Soundforge?
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nameless133
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How Burial made his songs in Soundforge?
I'm courius about this thing he says he made in Soundfore. It's just a single-track audio editor. Maybe made loops in Soundforge and put them together in a loop editor? But how he made the wide ambient pads?
Re: How Burial made his songs in Soundforge?
In soundforge you can layer audio tracks over one another. So for instance, he would do one track with just his drums and then another with fx or pads or whatever and then combine the two tracks into one. Then do another layer with vox and just keep going until all the layers were there. I read in an inetrview with him (think it was the one with Blackdown) where he said that once he has done his drums, he cannot go back and change them as once he starts adding layers on top of them it is impossible to change them. The pads he uses are samples of ambience from films and computer games (Aliens films and Metal Gear Solid in particular).
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nameless133
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Re: How Burial made his songs in Soundforge?
Damn I found out. Copy a track and click on the another and choose Mix option and it's layers the tracks. 
Re: How Burial made his songs in Soundforge?
He also uses magic
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Dead Rats wrote:Mate, these chaps are lads.
Re: How Burial made his songs in Soundforge?
I thought soundforge actually had a multi-track sequencer. I downloaded a demo of it awhile ago and I'm pretty sure I saw an option for that.
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nameless133
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Re: How Burial made his songs in Soundforge?
I think you meant Cool Edit/Audition.JBE wrote:I thought soundforge actually had a multi-track sequencer. I downloaded a demo of it awhile ago and I'm pretty sure I saw an option for that.
Re: How Burial made his songs in Soundforge?
http://digitalprosound.digitalmedianet. ... -10-903710DOLGAP wrote:I think you meant Cool Edit/Audition.JBE wrote:I thought soundforge actually had a multi-track sequencer. I downloaded a demo of it awhile ago and I'm pretty sure I saw an option for that.
Paypal me $2 for a .wav of Midnight
https://soundcloud.com/artend
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Dead Rats wrote:Mate, these chaps are lads.
Re: How Burial made his songs in Soundforge?
i think he said in interviews he used an old copy of soundforge so no multitrack editing etc.
although based upon his new stuff i doubt he's using soundforge anymore! thats if he ever did use it to begin with, the guy is a bit of a mythmaker and we don't know if we can take anything he says at face value.
also on the kindred ep it sounds as if he's actually using actual synths rather than just samples but i could easily be wrong.
although based upon his new stuff i doubt he's using soundforge anymore! thats if he ever did use it to begin with, the guy is a bit of a mythmaker and we don't know if we can take anything he says at face value.
also on the kindred ep it sounds as if he's actually using actual synths rather than just samples but i could easily be wrong.
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nameless133
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Re: How Burial made his songs in Soundforge?
What if Burial is a sample and Sound Forge wizard and we don't understand him?
Re: How Burial made his songs in Soundforge?
He is
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Dead Rats wrote:Mate, these chaps are lads.
Re: How Burial made his songs in Soundforge?
Ehbrums is Burial..

Soundcloud.com/Osciller
Check it out if you want, ;]
Insert Eye-catching Wonderment Here
"It's pronounced Oosilay."
AIM: OscillerProductions@gmail.com
Check it out if you want, ;]
Insert Eye-catching Wonderment Here
"It's pronounced Oosilay."
AIM: OscillerProductions@gmail.com
excision wrote:OMGZ GUYS i made an excision/datsik bass sound today!!!
Re: How Burial made his songs in Soundforge?
imma start making tracks like this
i aint even use ableton except to do drums in impulse
i aint even use ableton except to do drums in impulse
Re: How Burial made his songs in Soundforge?
Burial doesn’t use Soundforge.
He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.
/end of.
He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.
/end of.
Re: How Burial made his songs in Soundforge?
burial's music is way different and way better than kode9's thoughketamine wrote:Burial doesn’t use Soundforge.
He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.
/end of.
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Re: How Burial made his songs in Soundforge?
stfuglottis5 wrote:burial's music is better than kode9's though
- tripwire22
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Re: How Burial made his songs in Soundforge?
rayman612 wrote:stfuglottis5 wrote:burial's music is better than kode9's though
- RandoRando
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Re: How Burial made his songs in Soundforge?
soundforge is burial
Please like my facebook here if you like my tunes!
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didi
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Re: How Burial made his songs in Soundforge?
tripwire22 wrote:rayman612 wrote:stfuglottis5 wrote:burial's music is better than kode9's though
Re: How Burial made his songs in Soundforge?
I actually agree with this on some levels. I love a lot of Kode9's music but there's also quite a bit that I'm not all that into. I don't know if I've heard a Burial track I haven't liked. So on the basis of consistency I personally think Burial has the edge there.glottis5 wrote:burial's music is way different and way better than kode9's thoughketamine wrote:Burial doesn’t use Soundforge.
He uses all the equipment Kode 9 has, because Kode 9 is Burial & very clever marketing.
/end of.
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culturedshow
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Re: How Burial made his songs in Soundforge?
I used to like the creative environment of SF, but I needed a way of having the beats in time, which you just can't accurately do (at least not on the version i used to use) when constructing a beat out of single hits. So for anyone wanting to get their stuff in time, but still use SF use this method.
In your DAW of choice, bounce out a 8-bar (for example) sequence of metronome clicks at the tempo of your choice.
Import this into SF (copy for the duration that you want) and construct your beat around the metronome clicks (so that the snares, and on-beat kicks can be exactly in time). Then you can now add all your sounds on top of this and know when you come to DJ it, it will be in time.
Now load the same metronome sequence in SF on it's own but invert the phase, and then mix it in until you cancel out the clicks.
Hope that makes sense and helps someone.
In your DAW of choice, bounce out a 8-bar (for example) sequence of metronome clicks at the tempo of your choice.
Import this into SF (copy for the duration that you want) and construct your beat around the metronome clicks (so that the snares, and on-beat kicks can be exactly in time). Then you can now add all your sounds on top of this and know when you come to DJ it, it will be in time.
Now load the same metronome sequence in SF on it's own but invert the phase, and then mix it in until you cancel out the clicks.
Hope that makes sense and helps someone.
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