adding "grain" and "warmth" to a mix
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Re: adding "grain" and "warmth" to a mix
Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
Re: adding "grain" and "warmth" to a mix
good topic still struggle with this but def agree i usually do this on every proj unless im trying to drown a fx in some reverb to make it sound like its in space or somthin. usally have a reverb, compresser for side compressing, and ping pong with little feedback to add gain and depth to whatever sound to add to mixAtnos wrote:Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
Re: adding "grain" and "warmth" to a mix
Cannot believe no one has mentioned : PSP VINTAGE WARMER.
- Triphosphate
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Re: adding "grain" and "warmth" to a mix
I'm pretty sure that saturation has been mentioned. PSP vintage warmer might be a very popular choice, but it's only one of many.tintala wrote:Cannot believe no one has mentioned : PSP VINTAGE WARMER.
Re: adding "grain" and "warmth" to a mix
DISTORT ALL THE THINGS
OiOiii #BELTERTopManLurka wrote: thanks for confirming
Re: adding "grain" and "warmth" to a mix
Sampling out of tunes where there's other things going on will give the samples some character.
You can use speakers, like earphones, as a lofi microphone, just plug it into the mic hole.
You can use speakers, like earphones, as a lofi microphone, just plug it into the mic hole.
Re: adding "grain" and "warmth" to a mix
Pickup on my MDRs is pretty shitty for mic work...though I did get some droney sounds from me making zombie noises which I fed into a sampler and made a bassline from 
Also, PSP Vintage Warmer is $149...seems like a lot for a 'quick fix' style solution that I've seen a lot of people tout it as.

Also, PSP Vintage Warmer is $149...seems like a lot for a 'quick fix' style solution that I've seen a lot of people tout it as.
Re: adding "grain" and "warmth" to a mix
vw is weird and kind of stands out to me as being an entirely not obvious device. I think that is a good thing. I think you can do a lot more than slap it on. You can use it several times through the sound design, writing, and mixing stage, shit even mastering if that is your thing. I really don't know it well enough at all...
Re: adding "grain" and "warmth" to a mix
I agree, there was a lot of noise for me too, I only used some of it. I ended up using mostly cheap headphones.wub wrote:Pickup on my MDRs is pretty shitty for mic work...
Re: adding "grain" and "warmth" to a mix
All about the grittiness most of the time...but they rendered any actual singing impossible 

Re: adding "grain" and "warmth" to a mix
Yeah, I was just recording percussion hits, like claps and and hitting shit.
- Electric_Head
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Re: adding "grain" and "warmth" to a mix
Thrillseeker XTC is a good alternative to PS vintage warmer.
Free from VOS.
Free from VOS.





Re: adding "grain" and "warmth" to a mix
I do use a single send track (sometimes two) for reverb but I don't know how to play with the dry/wet level of an individual track in fl without affecting the others. Is it as simple as turning down the send (mix) knob ?Atnos wrote:Reverb is a tricky beast, it can also make a mix sound huge and spacious, or it could make it muddier than the bayou. One thing that I've recently been implicating into my reverb use is to instead of separately adding different reverbs to different tracks is to just use a single send track and play with the dry/wet levels of the individual tracks. Less is more.
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