question involving parameters in massive

hardware, software, tips and tricks
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.

Quick Link to Feedback Forum
Locked
kale
Posts: 33
Joined: Tue Jul 31, 2012 2:17 am

question involving parameters in massive

Post by kale » Mon Dec 03, 2012 1:46 am

Just wondering, is there any possible way to automate the amount of LFO used on a knob? like the length of circumference of the green/gray line around a knob when you put the lfo number in place. If not, is there something similar to do to make that effect? The only thing I really can think of doing is having it set as high as you need, then automating the lfo's amplitude instead, but that isn't exactly what I need, Like you can play with the amount when something is playing, inside massive, but it doesn't seem automate-able.. thanks for any help.

User avatar
3za
Posts: 4605
Joined: Mon Apr 28, 2008 9:24 pm

Re: question involving parameters in massive

Post by 3za » Mon Dec 03, 2012 1:47 am

RTFM :corndance:
2 keyboards 1 computer
Sure_Fire wrote:By the way does anyone have the stems to make it bun dem? Missed the beatport comp and would very much like the ego booster of saying I remixed Skrillex.

VirtualMark
Posts: 1821
Joined: Tue Aug 03, 2010 12:15 am
Location: UK

Re: question involving parameters in massive

Post by VirtualMark » Mon Dec 03, 2012 1:56 am

No, there's no way to automate that unfortunately.

There's the sidechain option, also as you said you can automate the lfo amplitude. You could also have 2 identical lfo's in opposite phase assigned to the same thing, then use another control to fade between them by controlling the lfo amplitudes.

Lastly, you could just play with the amount as desired and record your changes directly to another audio track.

User avatar
Fowles
Posts: 152
Joined: Sun Sep 04, 2011 9:19 pm

Re: question involving parameters in massive

Post by Fowles » Mon Dec 03, 2012 1:57 am

no, you can't do that. try using the preformer. be creative.
first song I ever completed: Soundcloud

kale
Posts: 33
Joined: Tue Jul 31, 2012 2:17 am

Re: question involving parameters in massive

Post by kale » Mon Dec 03, 2012 2:32 am

eh i figured it wouldn't work out that way.. I just discovered something though kind of, if you have a track and turn up the send to return track A without anything on return track A, it gives you some extra oompf, it seems like a more legit way to get some extra volume without clipping the f out of it, than solely relying on vst's volume and track voume of the instrument. . anyways.. is that "unprofessional" ? hahah

User avatar
Rappone
Posts: 550
Joined: Thu Nov 08, 2012 11:25 pm
Location: NS566, Andromeda

Re: question involving parameters in massive

Post by Rappone » Mon Dec 03, 2012 3:00 am

its only 'unprofessional' when it sounds 'unprofessional'

kale
Posts: 33
Joined: Tue Jul 31, 2012 2:17 am

Re: question involving parameters in massive

Post by kale » Mon Dec 03, 2012 3:10 am

well, to me it sounds less "watered down" I guess than just trying to rely on one volume control (or two counting that in the vst), adds more substance sorta feel? more surface or something.. anyways.. makes me wonder how many bus set ups pro's really use these days in a given song, that seems to be where to get some power.

Attila
Posts: 619
Joined: Mon Jan 16, 2012 6:16 am

Re: question involving parameters in massive

Post by Attila » Mon Dec 03, 2012 3:38 am

kale wrote:if you have a track and turn up the send to return track A without anything on return track A, it gives you some extra oompf
yeah cause you're raising the volume.

kale
Posts: 33
Joined: Tue Jul 31, 2012 2:17 am

Re: question involving parameters in massive

Post by kale » Mon Dec 03, 2012 3:43 am

well yeah, obviously, it just feels better for some ideas, cuz it is feeding back into the sound... it's like giving it more dimension.. just saying.

User avatar
mixedbyLUSH
Posts: 25
Joined: Sat Dec 01, 2012 7:12 pm
Location: Alberta, Canada
Contact:

Re: question involving parameters in massive

Post by mixedbyLUSH » Mon Dec 03, 2012 11:10 pm

Deadmau5 actually has released a tool for this called the LFO tool, lets you modulate anything you can throw it on.
MixedbyLush is a professional mixing engineer, send a message on twitter https://twitter.com/MixedbyLush or on facebook http://www.facebook.com/MixedByLush trust us to get your tracks sounding heavy.

Soundcloud

Artie_Fufkin
Posts: 1072
Joined: Thu Apr 28, 2011 9:04 pm
Location: Missouri

Re: question involving parameters in massive

Post by Artie_Fufkin » Tue Dec 04, 2012 3:38 am

You know what you should do for dimension, bounce your whole track out and then load it in audacity, then duplicate that track and use "mix and render". If you want even more feedback dimension, shift one of the tracks 5 milliseconds ahead of the other one.

Locked

Who is online

Users browsing this forum: No registered users and 0 guests