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the question is why would you want to make sounds like that?
this forum.... fuck...
LOL, come off it mate, you are on DUBSTEPFORUM, not houseforum, you cant moan that people wanna make those sounds. Atleast its like just some filthy dubstep and not full on screechy reeese brostep
It's just so fucking boring and unoriginal, it's even got the 'hey' sample between beats like so much trap, which is also wank.
I know this is dubstepforum, but I joined because I heard that alot of house / garage / whatever producers used it and there was some interesting posts by them i.e. pearson sound, objekt, james blake et al. Seems like those days are long gone tho..
It's just so rare to see people posting examples of really interesting music in this thread, like Actress, Lukid, Arkist etc... seems a shame
Last time I looked he asked how to make that sound, not your opinion on it. Congratu-fucking-lations; you think the song is unoriginal. People typically post here to get help making a sound they're uncertain about, not to hear you pontificate about how shit "your" forum has become... Stay out of the thread or post some of the stuff and sound YOU like instead of stinkin up the joint.
Anyways, sounds to me like dutuned squares (basically a square reese) with an envelope set to control the cutoff of a notch filter. Also sounds like this was made in massive and probably used a lot of the hardclipper. Also, there's some really quick delay on there to give it that sort of metallic character. I made something similar a while back in this thread to help somebody else out. It's not exact but it's in the same vein. Soundcloud
This one isn't so much any particular sound as much as it is, How did they get it to sound so warm?
Well probably the main thing that gives the sense of 'warmth' with that track is the bending pitch of the melody, simulating old gear that doesnt quite stay in pitch. also it probably has alot of highs rolled off on most things, has some 'noisey' background layers. all about frequencies really.
This one isn't so much any particular sound as much as it is, How did they get it to sound so warm?
Well probably the main thing that gives the sense of 'warmth' with that track is the bending pitch of the melody, simulating old gear that doesnt quite stay in pitch. also it probably has alot of highs rolled off on most things, has some 'noisey' background layers. all about frequencies really.
That's not what gives it its warmth. It comes from whatever he used to mix the sample. The cymbals obviously further add to it but I'm talking about the sound of the sample itself. It just sounds so lush.
This one isn't so much any particular sound as much as it is, How did they get it to sound so warm?
Well probably the main thing that gives the sense of 'warmth' with that track is the bending pitch of the melody, simulating old gear that doesnt quite stay in pitch. also it probably has alot of highs rolled off on most things, has some 'noisey' background layers. all about frequencies really.
That's not what gives it its warmth. It comes from whatever he used to mix the sample. The cymbals obviously further add to it but I'm talking about the sound of the sample itself. It just sounds so lush.
This one isn't so much any particular sound as much as it is, How did they get it to sound so warm?
Well probably the main thing that gives the sense of 'warmth' with that track is the bending pitch of the melody, simulating old gear that doesnt quite stay in pitch. also it probably has alot of highs rolled off on most things, has some 'noisey' background layers. all about frequencies really.
That's not what gives it its warmth. It comes from whatever he used to mix the sample. The cymbals obviously further add to it but I'm talking about the sound of the sample itself. It just sounds so lush.
ok m8, w/e, I see you are the master of warmth
what did he use to mix the sample?
That's basically what I'm asking, is what types of things other than just saturation can add warmth like this. You don't have to get offended by what I said man... It wasn't an attack, simply a statement that changing the pitch doesn't really add warmth to something.
cmgoodman1226 wrote:
Last time I looked he asked how to make that sound, not your opinion on it. Congratu-fucking-lations; you think the song is unoriginal. People typically post here to get help making a sound they're uncertain about, not to hear you pontificate about how shit "your" forum has become... Stay out of the thread or post some of the stuff and sound YOU like instead of stinkin up the joint.
This one isn't so much any particular sound as much as it is, How did they get it to sound so warm?
Well probably the main thing that gives the sense of 'warmth' with that track is the bending pitch of the melody, simulating old gear that doesnt quite stay in pitch. also it probably has alot of highs rolled off on most things, has some 'noisey' background layers. all about frequencies really.
That's not what gives it its warmth. It comes from whatever he used to mix the sample. The cymbals obviously further add to it but I'm talking about the sound of the sample itself. It just sounds so lush.
ok m8, w/e, I see you are the master of warmth
what did he use to mix the sample?
That's basically what I'm asking, is what types of things other than just saturation can add warmth like this. You don't have to get offended by what I said man... It wasn't an attack, simply a statement that changing the pitch doesn't really add warmth to something.
well I didnt just say that did i?
I said its all about frequencies. cuts at the high end and boosts around the warmer 200Hz area. He also has some soft noise in the background, which i think is a crucial factor to adding warmth to something. A sample cut from a record with off of the crackle and hiss left in it is gonna add to the sound. And I didnt mean changing the pitch makes it warmer, but the pitch drift has got something to do with the organic vibe of certain tracks, it makes it sound less digital and precise. Pure precision is what makes things sound cold and computerised.
Yes, yes, "Skrillex sucks" blah, blah, blah, who cares. Cry me a river. Anways, any idea how he made the "glide synth" at 2:34? Obviously has some portamento. Can't tell what waveforms, but I'd presume he used Massive. Is it a hybrid of 2 stacked Square-Saw 1's set to about 75%? Any help would be appreciated.
fragments wrote:I am sure there are a million shitty "EDM" producers all jerking each other off with their "cool tune bro feedback4feedback" posts and "net labels".
Well when I'm in ableton I don't have my drums in the drumrack so I'm just using them as audio samples then I open the grid up and just place them 1/16 really close together. Try to see if you aren't using drum audio samples if you can find a drum roll to click in notes.
I recently (as in last night) got the urge to make a track with a deadly, horror, nausea-inducing amosphere by watching theRadBrad's playthrough vids of it. Luckily, at one point in one of the videos, he was quiet when the elevator doors slammed shut, and I immediately thought that would make some great FX. Anyone know of any good techniques to form such eerie atmosphere synths/strings/etc?
Edit: Clearly reverb is one of them, possibly then resampled to cut off some of the tail, so that it sounds bigger, and then reverb it again to make it more spaced out.
fragments wrote:I am sure there are a million shitty "EDM" producers all jerking each other off with their "cool tune bro feedback4feedback" posts and "net labels".
there was a sound design thread that got rezzed from maybe back in 09 a week or so ago. features a ton of lengthy videos of sound designers doing shit for movies, videogames, etc. there really isnt a theme to the thread, but there are a lot of high level professional sound designers showing techniques and workflow.
Learn how to properly shape your reverb, time stretch stuff while carefully eqing the hiss out, add low frequency rumble / mud to fatten the sounds, stuff like that.
Okay, first of all, bear with me, I'm only 14, but I'm quite competent. Looking for this sound in Wolfgang's song "The Champ" -- the sort of detuned chord in Ableton. I haven't heard this song in any other song, and I searched numerous texts for it.
The sound comes in at around 0:30, and is more specifically played around 1:29. It's sort of a an offtuned sound.
I'm trying to re-create this sound (Obviously changing it to fit my sound and style) but I can't seem to get that chorus of detuned notes. I use:
Massive VST
Sylenth1
FM8
I'm not sure if I can make it with my VSTs, if not, could you recommend something
I think that the uniqueness of that sound comes from the particular chord he programmed. It has a lot of dissonant but intriguing qualities, almost like a horror element and suspense.
I'm often surprised by how much the impact of the sound is really based on the notes and tastefulness of the writing. The actual sound may be nothing more than a well done pad. Sound like it has some 8bit bit reduction. Quick LFO rates applied to various parameters. Some vibrato. ...
The sound comes in around 11:29, right at the drop. I really want to know how to recreate both the initial scream-like sound and the subsequent house-y synth. I've tried many times but I cannot seem to get the pitchbend, undertones, etc. at all correct...
Seeing as it is Figure, I'm pretty sure the scream is a simple formanted square/saw wave on Massive with automated cutoff/intensity, which he tends to use quite a bit. If anyone can help, I can reward you with the exact Sylenth1 preset he uses in a few songs. I can point it out in a few tracks; just trying to be helpful.
Vol1tion wrote:the sort of detuned chord in Ableton. I haven't heard this song in any other song, and I searched numerous texts for it.
Massive VST
Sylenth1
FM8
I'm not sure if I can make it with my VSTs, if not, could you recommend something
Thanks in advance,
with those 3 synths you can make absolutely any sound you've ever heard, it sounds detuned because the notes clash on purpose, look through your presets and tweak one because it doesn't sound that complex.
shinra wrote:envelope on pitch by 12 degrees either way depending on the shape you use.
I got that part, don't worry.... I'm more concerned with the timing of the pitch bend if that makes sense. Timing and shaping.
EDIT
Now that I'm in Massive and editing the sound as I type, I'm pretty sure the pitch bends over a range of 19 semitones, which is a seventh or whatever. And that drop is definitely some kind of formant...