The Official Growl Bass Thread

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bouncingfish
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Re: The Official Growl Bass Thread

Post by bouncingfish » Sat Jul 27, 2013 11:56 am

PhotonOfficial wrote:
I feel like we all need to stop trying to recreate growls, and instead come up with our own style. Fair enough, trying to recreate certain growls can be educational and useful, but despite people saying that they aren't going to use the sound because it has already been done before, they still do use it. I've seen countless xKore wannabes trying to make commercial music using pretty much exactly the same sounds as xKore himself and I admit, I am impressed with the similarity. However, the creativity of the music is lost because the artist is trying too hard to be like someone else. Who is going to be the next person to come up with a sound that nobody has heard before? A new sound?

Sorry about the random rant lol
True, but copying can be a great way of learning too, when you know how to create one sound, you can use that knowledge together with everything else you know and make your own new sounds out of it. Once everyone on here has understood the basics of how to make a growl sound, a new world of possible combinations will open up to them.
If they've all spent time learning synthesis and how to create other sounds than just growls, that is. :?
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Re: The Official Growl Bass Thread

Post by metiri » Tue Jul 30, 2013 2:35 pm

Welp here I am :D Here's some growls and whatnot. Only takes a couple minutes to get some good things out of Massive and Operator once you understand what you're doing (for the most part anyways). Enjoy!

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Explanation of sounds:
1.) Massive was used for this sound. I did a double notch with a perf on it and a stepper on the perfs amp (essentially) to get the modulation. Then I put a lowpass with the same perf so it cuts some of the freqs that were unwanted between the modulation.

2.) Massive again. Lfos on everything. I'm using double notch with 2 lfos on it so that it's getting weird modulation. Also a scream filter :)

3.) Massive was used. 2 double notches this time. The cutoff's sweet spot for growls seems to be around 10 o' clock with a slight lfo on it.

4.) Massive with a WOW Filter on it. Nothing fancy, just modulating the cutoff of a double notch and the cutoff of the vowel in WOW.

5.) This was made in Operator. Can't really explain it too well... A is a sine, B is a vowel waveform, C is pitched up, D is what's modulating. Added a simple delay for some width (as I usually do when I use operator).

6.) This is in Operator. It's the same patch as 5 but with a chorus effect on it.


If you want more of an explanation on a sound, just let me know.
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Local Hero
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Re: The Official Growl Bass Thread

Post by Local Hero » Tue Jul 30, 2013 7:30 pm

Oh I didn´t know there was already a growl bass thread.
I posted this one in the reese bass thread, anyways:


the growl is a combination of a patch in sytrus (a sawtooth waveform with added harmonics on the fundamental being modulated by an another saw to get the vowely sound) and a vocal sample from the FL studio stock samples, that says "oh yeah!)

i run both of them through vocodex, the synth is obviously the carrier and the vocal sample the modulator, record it in edison and drag it into harmor and use its internal distortion, unison and chorus to beef up the sound.record again and drag into another harmor...rinse and repeat...and voila!phat growl:)

it is important to put the chorus/phaser/flanger (or any pitch-related effect) after the distortion, because the pitch difference in the signal caused by those effects (chorus is closely related to unison) is the thing, that causes the "magic".

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Re: The Official Growl Bass Thread

Post by IamDroid » Thu Aug 01, 2013 6:16 am

bouncingfish wrote:
PhotonOfficial wrote:
I feel like we all need to stop trying to recreate growls, and instead come up with our own style. Fair enough, trying to recreate certain growls can be educational and useful, but despite people saying that they aren't going to use the sound because it has already been done before, they still do use it. I've seen countless xKore wannabes trying to make commercial music using pretty much exactly the same sounds as xKore himself and I admit, I am impressed with the similarity. However, the creativity of the music is lost because the artist is trying too hard to be like someone else. Who is going to be the next person to come up with a sound that nobody has heard before? A new sound?

Sorry about the random rant lol
True, but copying can be a great way of learning too, when you know how to create one sound, you can use that knowledge together with everything else you know and make your own new sounds out of it. Once everyone on here has understood the basics of how to make a growl sound, a new world of possible combinations will open up to them.
If they've all spent time learning synthesis and how to create other sounds than just growls, that is. :?
I agree with both of you. Copying someone is good only to a very limited point in your production journey and really your evolution as a producer. But their is much good and knowledge to come from trying to recreate the greats or really just people who have interesting sound design in your opinion. And I will probably post an example of some of the growls that i've made to prove that theory. But, photon do you have a Facebook?

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Re: The Official Growl Bass Thread

Post by neonmansion » Mon Aug 05, 2013 7:12 pm

What do you guys think of this monster sound?

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Re: The Official Growl Bass Thread

Post by Today » Mon Aug 05, 2013 9:53 pm

thats kind of awful
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Re: The Official Growl Bass Thread

Post by LogiSpark » Mon Aug 05, 2013 10:43 pm

neonmansion wrote:What do you guys think of this monster sound?

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any check this out. I'll post back the fx chain once I get some feedback THANKS

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Re: The Official Growl Bass Thread

Post by bouncingfish » Tue Aug 06, 2013 9:57 am

metiri wrote:Welp here I am :D Here's some growls and whatnot. Only takes a couple minutes to get some good things out of Massive and Operator once you understand what you're doing (for the most part anyways). Enjoy!

Soundcloud

Explanation of sounds:
1.) Massive was used for this sound. I did a double notch with a perf on it and a stepper on the perfs amp (essentially) to get the modulation. Then I put a lowpass with the same perf so it cuts some of the freqs that were unwanted between the modulation.

2.) Massive again. Lfos on everything. I'm using double notch with 2 lfos on it so that it's getting weird modulation. Also a scream filter :)

3.) Massive was used. 2 double notches this time. The cutoff's sweet spot for growls seems to be around 10 o' clock with a slight lfo on it.

4.) Massive with a WOW Filter on it. Nothing fancy, just modulating the cutoff of a double notch and the cutoff of the vowel in WOW.

5.) This was made in Operator. Can't really explain it too well... A is a sine, B is a vowel waveform, C is pitched up, D is what's modulating. Added a simple delay for some width (as I usually do when I use operator).

6.) This is in Operator. It's the same patch as 5 but with a chorus effect on it.


If you want more of an explanation on a sound, just let me know.
These sounds are sick! :corndance:
Can you explain a bit more about how you made 2 and 3, about the oscs especially?
I find it hard to make those squelchy sounds in massive.
Also how are you distorting these?
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Re: The Official Growl Bass Thread

Post by metiri » Wed Aug 07, 2013 7:01 am

bouncingfish wrote: These sounds are sick! :corndance:
Can you explain a bit more about how you made 2 and 3, about the oscs especially?
I find it hard to make those squelchy sounds in massive.
Also how are you distorting these?
These sounds are super simple once you get the formula for them (in Massive).

Sound 2:
Osc 1 -
Route to filter 1
Pitched down 1 octave
wt = Digigrain II (Bend -/+)
Lfo on wt-pos( going up) and intensity (going up)
Amp at 100%
This alone will give you a "great" sound. But heres the rest.

Osc 2 -
Route to filter 1
Pitched down 2 octaves
wt = A.I. (Bend -/+)
Lfo on wt-pos (going down) and intensity (going up)
Amp at 70-80%
This adds some nice low freqs to the sound and wetness

Osc 3 -
Route to filter 1
Pitched up 1 octave
wt = Digigrain I (Bend -/+)
Lfo on wt-pos( going up) and intensity (going up)
Amp at 50% (its the little things that matter most)
This adds the sexy highs to the sound.

Mod osc -
Pitched down 1 octave
Phase on osc 3 100%


Now the fucking magic begins. Turn that shit into a growl.

Make sure you set F2 (idk what F2 stands for but I know what it does :Q: ) to Serial (up).

Filter 1:
Double Notch
2 Lfos on the cutoff.
Cutoff is about 11 o clock
Res is at 11 o clock too

Filter 2:
Scream Filter
2 Lfos on the cutoff (this gives it that weird movement that you hear [going in and out])
Scream at 10 o clock ish
Res at 10:30 to 11 o clock ish

Voicing tab
Fuck dat unisono, keep it at one.
Monophonic
Trigger always (can change the glide time in the osc tab if you want, idc)

Insert FX 1
Sine Shaper (this will bring out the highs more)
Dry/Wet at 100%
Drive at 2:30 to 3ish (do what sounds good)

FX 1
Tele Tube
Dry/Wet is at 11 o clock
Drive is also at 11 o clock
(this adds some loudness and some brightness)

FX 2
Dimension Expander
Double click on Dry/Wet to get to 50%
Bring size all the way down to 0% (trust me)

EQ if you want it.


That's the 2nd growl :)

Oh and this...
LFO 5 is at 2/1 and on a sine in the default location.
LFO 6 is at 1/2 and on a sine so the highest point is in the middle.
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Re: The Official Growl Bass Thread

Post by metiri » Wed Aug 07, 2013 7:09 am

bouncingfish wrote: These sounds are sick! :corndance:
Can you explain a bit more about how you made 2 and 3, about the oscs especially?
I find it hard to make those squelchy sounds in massive.
Also how are you distorting these?
And the third one, believe it or not, is Modern Talking. I've come to love using it because I can disguise it and make people love it again. 2 double notch filters. Just kinda play around with double notch around the 10-11 o clock area with a small LFO and you'll get some growlin' action. ;-)
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Re: The Official Growl Bass Thread

Post by LogiSpark » Wed Aug 07, 2013 11:28 am

Now that's detail Metri, Big ups :4:
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Re: The Official Growl Bass Thread

Post by metiri » Wed Aug 07, 2013 4:10 pm

LogiSpark wrote:... Metri
Story of my life :(
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Re: The Official Growl Bass Thread

Post by LogiSpark » Wed Aug 07, 2013 5:50 pm

metiri wrote:
LogiSpark wrote:... Metri
Story of my life :(
loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...

Woops :lol:
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Re: The Official Growl Bass Thread

Post by azuk » Wed Aug 07, 2013 6:40 pm

metiri wrote:
Make sure you set F2 (idk what F2 stands for but I know what it does :Q: ) to Serial (up).
F2 changes how the two filter interact. Serial means that the output of Filter 1 is processed than sent to Filter 2, while Parallel means that both get a unfiltered output, then send it out.

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Re: The Official Growl Bass Thread

Post by metiri » Wed Aug 07, 2013 6:54 pm

azuk wrote:
metiri wrote:
Make sure you set F2 (idk what F2 stands for but I know what it does :Q: ) to Serial (up).
F2 changes how the two filter interact. Serial means that the output of Filter 1 is processed than sent to Filter 2, while Parallel means that both get a unfiltered output, then send it out.
metiri wrote:idk what F2 stands for but I know what it does :Q:
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Re: The Official Growl Bass Thread

Post by bouncingfish » Wed Aug 07, 2013 7:24 pm

That was awesome metiri, what if everyones descriptions were so detailed.
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Re: The Official Growl Bass Thread

Post by azuk » Thu Aug 08, 2013 5:10 am

metiri wrote:
azuk wrote:
metiri wrote:
Make sure you set F2 (idk what F2 stands for but I know what it does :Q: ) to Serial (up).
F2 changes how the two filter interact. Serial means that the output of Filter 1 is processed than sent to Filter 2, while Parallel means that both get a unfiltered output, then send it out.
metiri wrote:idk what F2 stands for but I know what it does :Q:
Can't read.

F2 stands for Filter 2 mix.

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Re: The Official Growl Bass Thread

Post by metiri » Thu Aug 08, 2013 11:35 am

azuk wrote: Can't read.

F2 stands for Filter 2 mix.
i feel like i knew this, but i was just doubting it meant something so simple >.> I really wanted it to mean something like "Fucking Awesome Slider 2".
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Re: The Official Growl Bass Thread

Post by shim » Sat Aug 10, 2013 3:19 am


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Re: The Official Growl Bass Thread

Post by asembled » Sun Aug 11, 2013 11:00 am

It's pretty depressing checking this thread out from time to time to only realize all growls suck after the SMANS one (including mine). I guess we will never discover how the hell Skrillex did it. Some of the efforts are pretty decent put let's admit it... the SMANS one is too powerful, the vowels are so defined without the ugly resonances that WOW filters and these vocoder attempts create, the texture isn't just there, they sound off. Plus when you try to get a mix as loud as Skrillex, it's impossible to fill all the sounds and make it sound as clear and loud as him. I guess we should just give up.

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