Yo fellow dubheadz,
The sutiation is, I have a project where at the end of 1st part part of the drop before the 2nd part is dropping my CPU usage goes up to 600% and tears down the last sound and pauses for half a second. it sounds like something i wont be able to reproduce by effects and shit and the thing is i realized even though it'd ruin the structure a bit, i dig that glitch in it, but when I render it its not there ofc. Now the question is what would be the way of making a 24 bit depth render of the song with that glitch in it.
I was thinking of setting my stereo wave out as a recording device input and recording it with windows sound recorder, but i'm a bit worried about the bit depth messing up things.
thanks in advance!
all the bests,
Alex
so i have a glitch in my project
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Re: so i have a glitch in my project
Should get around the 24 bit problem by using audacity. dont know if you can internally route the output of the daw to the input of audacity.
Re: so i have a glitch in my project
juste record it and then just drop the glitch in your arrange page, doesnt matter what the bit depth is cos its a fucking glitch lol its meant to sound shit
OiOiii #BELTERTopManLurka wrote: thanks for confirming
Re: so i have a glitch in my project
You can use programs like sound flower to rout between your DAW and audacity.MrBaxter wrote:Should get around the 24 bit problem by using audacity. dont know if you can internally route the output of the daw to the input of audacity.
Sound flower is mac only:
http://cycling74.com/soundflower-landing-page/
Windows users:
VB Cable
http://vb-audio.pagesperso-orange.fr/Cable/index.htm
or
Jack U
http://jackaudio.org/jack_on_windows
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