how i get things ducking before a kickdrum but lets say at some point of the song i want just the effect so that the kick itself is inaudible
ON ableton

I wouldn't think this would make much difference seeing as your not going to hear the sound. It doesn't really matter what sample is used as a sidechain trigger IMO.rockonin wrote:Another alternative to using a kick sample is to use a Whitenoise sample to trigger the sidechain .
Bass Jacka wrote:I wouldn't think this would make much difference seeing as your not going to hear the sound. It doesn't really matter what sample is used as a sidechain trigger IMO.rockonin wrote:Another alternative to using a kick sample is to use a Whitenoise sample to trigger the sidechain .
Obviously the release/tail of the trigger will affect the sidchain effect, but the sample itself doesn't really matter, it would do the same thing ultimately; trigger the sidechain. Or am I wrong?
But to answer your question OP, as others have said - just don't have the trigger sample routed to anything other than the compressor or whatever you're using to sidchain.
sidechain compression has nothing to do with frequency though, only volume, so I don't see why that would make any difference...dearadamantium wrote:ive actually read that side chains do reply better to white noise than other samples becuase they use up a wider range of the frequency spectrum, and makes the side chain effect a bit more drastic from what ive noticed.
What the fuck? Unless you're sidechaining using a multiband compressor with different settings on each band why would this be true?dearadamantium wrote: ive actually read that side chains do reply better to white noise than other samples becuase they use up a wider range of the frequency spectrum, and makes the side chain effect a bit more drastic from what ive noticed.
different volume envelope/waveform. it's gonna behave more like a square wave I reckon, so less dynamic than a kick. this is all conjecture btw, i would just use a kick or snare/whatever hit.mthrfnk wrote:What the fuck? Unless you're sidechaining using a multiband compressor with different settings on each band why would this be true?dearadamantium wrote: ive actually read that side chains do reply better to white noise than other samples becuase they use up a wider range of the frequency spectrum, and makes the side chain effect a bit more drastic from what ive noticed.
Yeah obviously it will have a different envelope, hence different sound... but what does that have to do with:drake89 wrote:different volume envelope/waveform. it's gonna behave more like a square wave I reckon, so less dynamic than a kick. this is all conjecture btw, i would just use a kick or snare/whatever hit.mthrfnk wrote:What the fuck? Unless you're sidechaining using a multiband compressor with different settings on each band why would this be true?dearadamantium wrote: ive actually read that side chains do reply better to white noise than other samples becuase they use up a wider range of the frequency spectrum, and makes the side chain effect a bit more drastic from what ive noticed.
becuase they use up a wider range of the frequency spectrum,
if it only was that simple. if i do that it doesn't have any effect, no kick drum, no duckingdubunked wrote:yep. in ableton, just have a kick drum playing like you normally would, but mute the track, or if it's in a drum rack, just mute that pad.

I promise you it does, I've done it 1000 times. the kick drum must be playing on a loop, muted, and the sidechain input in the expanded part of the compressor (when you press the little arrow that opens up the sidechain and EQ section of the compessor) must be the kickdrum track.topmo3 wrote:if it only was that simple. if i do that it doesn't have any effect, no kick drum, no duckingdubunked wrote:yep. in ableton, just have a kick drum playing like you normally would, but mute the track, or if it's in a drum rack, just mute that pad.
It is that simple. Are you selecting "Post Mixer" in the sidechain dropdown? It needs to be "Pre FX" or "Post FX". "Post Mixer" won't trigger the compressor (or whatever) if the mixer channel is muted.topmo3 wrote:if it only was that simple. if i do that it doesn't have any effect, no kick drum, no duckingdubunked wrote:yep. in ableton, just have a kick drum playing like you normally would, but mute the track, or if it's in a drum rack, just mute that pad.

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