Riddles wrote:wub wrote:Riddles wrote:not convinced by these "survival" games tbh.
They're not games, they're practice for TEOTWAWKI
except it wouldn't be like that. I just don't get em, there is no progression, no skill. It's just run around and do shit till someone comes and kills you, then start again.
it might be more fun to play than to hear about but im not convinced yet
It (DayZ - I can't speak on Rust, etc) really is more fun to play than hear about. I could say "I got jumped by a 4-man squad, killed two, got shot, escaped alive" and you wouldn't be interested, but to experience it 1st hand is some next-level shit.
edit: and to say there's no skill involved is just naive. DayZ is built on a military simulator - if you're a skilled soldier IRL then you've got the upper hand, no doubt.
wysockisauce wrote:I'd kill for a new Dawn of War / Company of Heroes. Company of Heroes 2 doesn't count.
How come you don't rate COH2? Me and most of the crew I play with picked it up for £10 in a Steam sale and I think it's a pretty good game. I couldn't play it for a while cos it doesn't support Win XP, but when I did try it I was pleasantly surprised, I expected it to be a lot worse from what people had said. The one major problem with it is the multiplayer - I'm really picky about maps and it doesn't let you choose what map you want to play.
Recently I've mostly been playing:
Company of Heroes (would play 2 but the multiplayer's fucked so we just play the original)
DayZero (best DayZ experience til standalone fixes combat logging and adds some form of item storage)
Arma II (making a mod of my own - basically Drugwars/Dopewars in the Arma engine)
GTA Online (good for trolling kids and the occasional fuck-about. Shame it's not more in-depth. Functionally, SA-MP is actually superior)