Getting a track to "stutter"

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two oh one
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Post by two oh one » Mon Feb 18, 2008 12:47 am

Stutters are better when you're working in audio. Chop tracks up and loop them right down at sample level with full control, rather than these randomising plugins.
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decklyn
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Post by decklyn » Mon Feb 18, 2008 1:36 am

mix down your tune into an audio track. Then stop/mute all the other channels (make sure you mute fx that will carry on)and then just manipulate your mixdown.


edit: never mind - two oh one already said this.
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empires727
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Post by empires727 » Mon Feb 18, 2008 4:58 am

two oh one wrote:Stutters are better when you're working in audio. Chop tracks up and loop them right down at sample level with full control, rather than these randomising plugins.
Palabra. You might also get interesting results by using a delay (or any other effect really), bouncing it and then chopping/editing. Just open your mind and be creative.

shonky
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Post by shonky » Mon Feb 18, 2008 7:26 am

Sample the bit you want to stutter, load and loop it in your sampler then set lfo to retrigger at the speed you want the stutter to work at and then use a midi controller to sample start so that you can move the position of the stutter. You can also use the same lfo to affect pan and filter frequency to give it even more movement if you feel like it.
Hmm....

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FSTZ
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Post by FSTZ » Mon Feb 18, 2008 7:30 am

damn shonx...

are you up early, or up late?

shonky
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Post by shonky » Mon Feb 18, 2008 7:34 am

unklefesta wrote:damn shonx...

are you up early, or up late?
Woke up at 7. I do sleep unlike some :wink:
Hmm....

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daft cunt
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Post by daft cunt » Mon Feb 18, 2008 11:20 am

stephenwconcannon wrote:any of you feelin the tune though ?
Yeah, really feelin it so far but 5 or 6 mn with just the pads could be boring. Needs some bassline (plz no wob) and other elements, like fx and stuff.

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stephenwconcannon
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Post by stephenwconcannon » Mon Feb 18, 2008 1:04 pm

just updated it listen to it here,
http://www.myspace.com/getlowdubs

Getting better ?

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