How much swing to add to dubstep drums...

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absense
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How much swing to add to dubstep drums...

Post by absense » Fri Apr 04, 2008 1:15 pm

Know it depends on the tune obviously but ...generally how much swing do you add to your drums?

__________
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Post by __________ » Fri Apr 04, 2008 1:23 pm

snares and hats are the big ones. if i want to swing a beat i usually put the hats all late by a fraction of a bar. moving the snare is where the swing usually comes apparant, so i don't go overboard or it will sound out of time. if there are say four snares in a loop, i will swing one or two of them.
i like to keep the kick on time so when i'm mixing i have something that i know is perfectly on the beat every time.

velocity, filtering and panning editing are also good shit for making the beat swing..use velocity to accentuate the hits you want to stand out, and use it to turn down the ones you want to be in the background more

John Locke
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Re: How much swing to add to dubstep drums...

Post by John Locke » Fri Apr 04, 2008 2:18 pm

absense wrote:Know it depends on the tune obviously but ...generally how much swing do you add to your drums?
er, what sounds good

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daft cunt
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Post by daft cunt » Fri Apr 04, 2008 3:08 pm

£10 Bag wrote:snares and hats are the big ones. if i want to swing a beat i usually put the hats all late by a fraction of a bar. moving the snare is where the swing usually comes apparant, so i don't go overboard or it will sound out of time. if there are say four snares in a loop, i will swing one or two of them.
i like to keep the kick on time so when i'm mixing i have something that i know is perfectly on the beat every time.
Swing on the snares sounds nice when you're just listening to the track but I don't like it for mixing.

psychonaught
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Re: How much swing to add to dubstep drums...

Post by psychonaught » Fri Apr 04, 2008 3:32 pm

Battle Gong wrote:
absense wrote:Know it depends on the tune obviously but ...generally how much swing do you add to your drums?
er, what sounds good
i normally get a bit pissed of with people saying "what sounds good" but for fuck sake man, ts a pretty silly question to ask. its totally dependent on the track and what you think sounds good.

dont mean to be a dickhead though :oops:

elbe
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Post by elbe » Fri Apr 04, 2008 3:37 pm

usually i put about this much

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r
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Post by r » Fri Apr 04, 2008 5:20 pm

keep ure hats unquantized and the snare on the 3th count of a bar

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Post by kwality » Sat Apr 05, 2008 4:06 am

I'd rather have my snares sitting totally tight, and move my hats/kicks/shakers etc around. The other thing with swing is that you can sometimes get more/nicer swing from playing with compression, attacks and decays. Sometimes even just where the sample starts or what 'air' there is can have a huge impact. It's why so much hip hop seems to swing like a bastard, because it's how the breaks were cut.

I still enjoy finding a 'place' for every sound though, it seems to help way more than any bizarre swing settings I can throw at my sequencer.
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Post by psyphon » Sat Apr 05, 2008 9:07 am

R wrote:keep ure hats unquantized and the snare on the 3th count of a bar
I prefer to keep them on the 4rd, 9st and thirty-tenth count of a bar...

:wink:
Bored of the same old fucking shit.

Bollocks to it...

r
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Post by r » Sat Apr 05, 2008 9:58 am

if you like working double speed lolz

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Post by __________ » Sat Apr 05, 2008 6:44 pm

this section of the forum is really getting taken over with stupid questions.

there needs to be a production forum specific moderator that can tell the difference between serious questions, retards, stupid questions, and people taking the piss...

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Post by __________ » Sat Apr 05, 2008 6:45 pm

and ''dubstep drums'' what the fuck...are these a new breed of drums unlike any other drums? someone get me some dubstep drum samples, i only have drum samples

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Post by Littlefoot » Sat Apr 05, 2008 8:45 pm

generally the same length as a piece of string
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John Locke
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Post by John Locke » Sat Apr 05, 2008 9:39 pm

£10 Bag wrote:and ''dubstep drums'' what the fuck...are these a new breed of drums unlike any other drums? someone get me some dubstep drum samples, i only have drum samples

get withit.

REAL dubstep drums, for those who know, wobble in the lower frequencies

and chant "mo fire in a babylon" on the release

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lonecurrent
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Post by lonecurrent » Sat Apr 05, 2008 11:57 pm

sorry this may sound stupid, but can someone explain swing and how to apply it in live reason or cubase?
swing is just a hat being moved a bit ahead of the click on two and then behind on 3 ahead on 4 behind on 5 etc etc right?

John Locke
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Post by John Locke » Sun Apr 06, 2008 11:54 am

LoneCurrent wrote:sorry this may sound stupid, but can someone explain swing and how to apply it in live reason or cubase?
swing is just a hat being moved a bit ahead of the click on two and then behind on 3 ahead on 4 behind on 5 etc etc right?
swing is leaving some sloppy humanity in yr riddems. in practice it could mean just shifting some hits slightly out as u say (but there is no rule as to where, or on what beat...the whole point is about moving away from such calculated precision), but its probably more effective and natural-feeling to play stuff in with a midi controller (i.e not drawing it in with pianoroll) and then not quantise it much, or only quantise certain bits, leaving others loose, making a feature of your error.

dont know about cubase or reason, but 4 sum programs there exist different percentages of quantising (i.e quantising will tighten it up, but only a certain amount, not killing all the live feel), or quantise templates with swing already calculated. they might not be in the DAW already though, u might need to download then from somewhere else.

in the meantime, just try playing stuff in and then not selecting all the notes when u quantise...its about personal taste and "feeling" (perhaps a strange concept 2 anyone who only ever made music on a computer) at the end of the day tho, which is why the original poster of this thread got so slated for asking about the rules of swing: a contradiction in terms if ever there was one


EDIT: oh, and another way would b using groove templates: sample in a nice live drum loop u particularly feelin the sloppiness of, create a groove template from it, quantise yr drums and whatever else using that

absense
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Post by absense » Sun Apr 06, 2008 2:58 pm

Jesus... people proper dissecting the post, keep your knickers on..

Cheers to the people with useful comments. :D

vadarfone
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Post by vadarfone » Mon Apr 07, 2008 3:38 pm

This is how much I apply.

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Works NICE.[/img]

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