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Posted: Sat Jul 04, 2009 9:19 pm
by djerkov
I've always got Bar9-esque sounds with bit crushing and distortion and using an EG for the cutoff not an lfo.

What i can't figure out is the bass in Simple City!

Posted: Sat Jul 04, 2009 10:57 pm
by chewie
Mico Viejo wrote:nice thread.

i got one little request tho...can ppl please stop fucking saying "adjust to taste", drives me fucking mad. its got 2b the second most overused/irritating internet phrase after "...is your friend"

carry on.
Yeah nice addition to the thread there bro
So is "Carry On" -w-

@djerkov yeah an envelope could be used on the filter cutoff but doing 16ths you'd probably look like a stroked-out hamster having a epileptic fit :6:
Oh and simple city - isn't that the brutal electro patch yet again?

Posted: Sat Jul 04, 2009 11:12 pm
by teffa
Chewie wrote:
Teffa wrote:Super great thread!!!

Here's my question....I know that Bar9 uses Massive for his basslines, but I can't figure out how the hell does he make that wobble in the tune "Midnight"....I'm not trying to sound like him, just curious on how it is made...thanks in advance!

Peace
Had a quick shot at it
It's probably not the same thing but similar
http://www.mediafire.com/?rgjiwkyzzjm

added some tube and and saturation
probably wont work on a cracked version :wink:
then again probably will :lol:

Thanks, m8!! Will have a glance at it :wink:

Cheers

Posted: Sat Jul 04, 2009 11:47 pm
by karmacazee
Karmacazee wrote:How do I make that 'underwatery' kind of pad sound?

Great example here:

http://www.youtube.com/watch?v=xeB8CMD3RgA

Starts around 4:23.

I've had a go but everytime I try it ends up sounding just muffled and unclear. I'm guessing beautiful hardware may be involved :(

I'm more interested in the effects, rather than how to make the initial pads.
Anyone?

Posted: Sun Jul 05, 2009 6:10 am
by mico viejo
Chewie wrote: So is "Carry On" -w-
true. guilty.

Posted: Sun Jul 05, 2009 7:03 am
by chewie
Karmacazee wrote:
Karmacazee wrote:How do I make that 'underwatery' kind of pad sound?

Great example here:

http://www.youtube.com/watch?v=xeB8CMD3RgA

Starts around 4:23.

I've had a go but everytime I try it ends up sounding just muffled and unclear. I'm guessing beautiful hardware may be involved :(

I'm more interested in the effects, rather than how to make the initial pads.
Anyone?
Yeah nice sound don't need some fancy hardware for that it sounds to me like something you can do in reaktor or omnisphere messing about with grain synthesis (cos it sounds like it playing backwards to me) with lots of reverb and a band pass filter with a fair bit of resonance and bandwith in the range for a pad. Check this tutorial out
http://www.youtube.com/watch?v=ZhNYrBSsvUs

Posted: Sun Jul 05, 2009 9:46 am
by teffa
djerkov wrote:I've always got Bar9-esque sounds with bit crushing and distortion and using an EG for the cutoff not an lfo.

What i can't figure out is the bass in Simple City!
What's an EG? :oops:

Posted: Sun Jul 05, 2009 10:14 am
by futures_untold
Teffa wrote:
djerkov wrote:I've always got Bar9-esque sounds with bit crushing and distortion and using an EG for the cutoff not an lfo.

What i can't figure out is the bass in Simple City!
What's an EG? :oops:
EG stands for Envelope Generator which is also known as a modulator. Modulators include ADSRs, LFOs, step sequencers & rhythm gates. Automation envelopes in your sequencer are also technically sources of modulation too, although they are separate to your host synth or sampler.

Posted: Sun Jul 05, 2009 11:07 am
by dynamat
biggup the educators, sick thread idea. Sound design shuold get more discussion here. props

Posted: Sun Jul 05, 2009 4:20 pm
by narrator
right i've heard this track the other day and i'm addicted to the texture of the bass sound..
sounds like something from transformers but doesnt sound like a sample or anything..

how would you even begin to achieve this sound???

especially the faster part at 38 seconds

http://www.youtube.com/watch?v=V1Cghhb1AjQ

Posted: Sun Jul 05, 2009 4:56 pm
by deadly_habit
Narrator wrote:right i've heard this track the other day and i'm addicted to the texture of the bass sound..
sounds like something from transformers but doesnt sound like a sample or anything..

how would you even begin to achieve this sound???

especially the faster part at 38 seconds

http://www.youtube.com/watch?v=V1Cghhb1AjQ
main bass is a reese
the sound you're after is a high passed sound can't place waveform but automated lfo to cutoff and some pitchbend and bitcrushing

Posted: Sun Jul 05, 2009 5:06 pm
by narrator
Deadly Habit wrote:
main bass is a reese
the sound you're after is a high passed sound can't place waveform but automated lfo to cutoff and some pitchbend and bitcrushing
cool. i was thinking that the waveforms are probably not made with standard unique waves but something a bit more complex like you'd find in massive maybe??

could you recommend a solid Bit Crusher by the way? i can never find anything i find to have the right effect i'm looking for.

Posted: Sun Jul 05, 2009 6:31 pm
by deadly_habit
Narrator wrote:
Deadly Habit wrote:
main bass is a reese
the sound you're after is a high passed sound can't place waveform but automated lfo to cutoff and some pitchbend and bitcrushing
cool. i was thinking that the waveforms are probably not made with standard unique waves but something a bit more complex like you'd find in massive maybe??

could you recommend a solid Bit Crusher by the way? i can never find anything i find to have the right effect i'm looking for.
http://cmt.siba.fi/studies/Courses/2001 ... itcrusher/
yeah if your synth has waveshaping options shouldn't be too hard

Posted: Mon Jul 06, 2009 7:39 pm
by soupdogg
In coki - haunted, those fuckin sounds that sound like they were sampled from 3000 years in the furture from , like every 4 bars or something, the mid'dy bit, is that a sample or did he make that, if so, how, and how did he make it so distant? Cheers

Posted: Mon Jul 06, 2009 7:50 pm
by narrator
Deadly Habit wrote: http://cmt.siba.fi/studies/Courses/2001 ... itcrusher/
yeah if your synth has waveshaping options shouldn't be too hard
nice one for that... i suppose having a go on Massive might be a good start maybe..

Posted: Mon Jul 06, 2009 9:01 pm
by futures_untold
soupdogg wrote:In coki - haunted, those fuckin sounds that sound like they were sampled from 3000 years in the furture from , like every 4 bars or something, the mid'dy bit, is that a sample or did he make that, if so, how, and how did he make it so distant? Cheers
:o

Those sounds, I presume you mean the 'blippy' bits? Turned an otherwise average tune into a spine tingler! :)

A square wave with a medium short decay and no sustain should do it. You may want to add chorus, reverb or another detuned oscillator too...

Posted: Mon Jul 06, 2009 10:04 pm
by soupdogg
Cheers
but:
futures_untold wrote: otherwise average tune
watch your mouth.

Posted: Mon Jul 06, 2009 10:35 pm
by futures_untold
soupdogg wrote:Cheers
but:
futures_untold wrote: otherwise average tune
watch your mouth.
I stand firmly by my words. The beginning of that track helped spawn the devil music within this genre along with spongbob. Take away those blips and your left with...... er.. a pretty average tune....

The beat is fairly unchanging throughout the track and the bass is the same. The redeeming feature is the pure bass weight present! (and 'those' blips!!! :o :D)

The first time I heard it I thought it was fat, but it truly was those blips that made the tune for me. I guess I'm used to listening (and prefer) more technical music like the guys on Ruttun Recordings or Broken Note etc...

This debate needs its own thread really.

Posted: Mon Jul 06, 2009 10:49 pm
by soupdogg
to me its pure dubstep, not over produced like alot is now, its still sounds underground, you can tell it emerged in the night, in north london, its distant and spiritual, one of few tunes that gives me mad shivers all through my body. It makes you skank properly, loosen up properly move and that, eyes closed, thats what dubstep is, it gets inside you, the quality of production hardly matters ( i find alot of dubstep now very sterile and boring rule based, thats why sounds like that dont get made no more), its what it does to you, thats why i think this tune is perfection, and why a spent a day's wages on it.

anyway thats just me

Posted: Tue Jul 07, 2009 1:06 pm
by phelm