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Re: How To Make This Sound - January 2013

Posted: Fri Jan 11, 2013 10:48 pm
by IamDroid


Does anyone know how to make that classic Feed Me lead synth that comes in at 1:14, if you listen to feed me at all you'll know the sound. But for those who don't its that lead synth that's scaling down the two octaves and playing about 10 keys within the scale is it progresses down. I feel like I've seen a tutorial or something on this sound, but I cant seem to find it again. Its fair to say that it's probably made of square and saw waves, but not exactly sure what filters are being modulated. Any tips?

Re: How to make this?

Posted: Fri Jan 11, 2013 10:54 pm
by IamDroid
cmgoodman1226 wrote:
IamDroid wrote:
cmgoodman1226 wrote:Soundcloud

Made this in massive to help somebody out making a different sound; it's basically the same thing. Let me know if you're interested and I'll explain it.
Please explain.. I've been looking for these darkstep style gritty wobbles.
It was pretty simple really. I used Massive with very minimal effects. the gist of what I did is just use a square wave, which I separated into 10 different voices, each detuned by about 4 cents (anymore detuned and it will start to sound a bit hollow and breathy with not enough clear high end). I also put some tube distortion and light dimension expander to add to it.

*the most important parts of the sound itself is the filter movemont (which gives it the biting top end) and the delay (which gives it that sort of metallic edge)
I used massive's "band reject" filter for this one, bandwidth to just past 12:00 and resonance to about 9:00. I then assigned an envelope to modulate the cutoff of said filter (I set the envelope with a medium attack and the "level" on the decay to just about 11:00) The filter starts completely to the right at the start of each note (fully open) and it closes about halfway (to about 12:00) and then reopens a little at each note.

From there I used fl's delay, which has a preset called "hot tin roof" which uses a very quick delay and gives it that metallic sort of character.

Beyond that, I eq'd just a bit and added some more distortion, and then hipassed the sound and added in a straight sinewave sub, and viola!
Okay, this is weird. Your instructions are very clear, but for some reason I'm not getting even close to the sound. I feel like I missing something important in patch. Any chance you could post a screen shot?

Re: Creating a soft siren sound. [Help Needed]

Posted: Sat Jan 12, 2013 12:02 am
by Dustwyrm
Wobzor wrote:
Dustwyrm wrote:Hey Fellas -

I wanted to see if I could get some advice on how to produce a specific type of sound. I've tried various techniques but am coming up short and I'm sure some of you more experienced producers out there can probably pin-point this with ease.

That said - The sound is what I would describe as a soft siren. I call it a siren because it pulsates much like that of a cop car or fire truck or emergency vehicle. Forekast is one of my favorite producers andI've included a link to his tune May 7th.

Now I want to make it clear I am not trying to copy his sound or steal his synths, but I genuinely want to learn how you can make a synth sound siren-ish for lack of a better word. I've trying using an LFO on different parameters such as Resonance but no matter how much I adjust the LFO it doesn't come out quite right. I've tried sidechaining the synth to a repeated kick or percussion instrument to make it work, but nothing. I've tried using a peak controller but I can't adjust it properly against the Kick I'm assigning it to.

Here is the link and he uses the sound throughout the tune, most noticeable after the intro when the percussion fades out and it's just the string synth and siren sound. It's a really nice sound and I really want to understand what technique he's using to create the effect. All help is appreciated.

Soundcloud
http://www.youtube.com/watch?v=Kurw8jdsREY < here ya go :)
You the man! I will watch this when I get home :)

Thanks Pal!

Re: How To Make This Sound - January 2013

Posted: Sat Jan 12, 2013 5:21 pm
by vault
tomz wrote:Sup guys, I need the help of the gurus in this forum. I've been trying to make this sound for a while now, i've heard it in some pegboard nerds tracks and even skrill sometimes. Im talking about the high "screech" in here, that kind of high pitch distorted sound. I'm pretty sure its made in massive, but i've been playing with the scream filter and formant wavetables with no luck, I just get some high pitch thin sound with no density at all. Any help?



At 0:54 it kicks in, and its repeated with variations throughout the track.
Thanks!
I'm not sure if he uses envelope or lfo for the filter but yeah, here's the massive patch:
>1st oscillator on sine +23 pitch
>2nd oscillator on sine -24 pitch
>Put a sine shaper with dry/wet around half, and the drive at 11/12 o'clock
>Filter: Scream, full cutoff, 10 clock scream, and resonance at 1-2 o clock
>Put a envelope with the attack at 10 o clock, level at 2, decay at 11 o clock....
>Put the envelope on 1st oscillator pitch and drag it to +1 semitone.

Hopefully this is what you're looking for lol

EDIT:
To achieve most of jantsen, eptic, pegboard nerdish sounds you just need 2 sines, one with +24 and one with -24. Adding a sine shaper, adding different effects, a tube, some distortion will achieve that effect.
The original sound is achieved with Ableton Operator, not with massive, lol.
Warfare Dubstep wrote:Hey fam, how can I make my sub bass sound like this ? Any additional filters I may need? It's like a bassline with a duck sound haha it sounds epic.

Weirdly enough, I've made that subbass sound the same using the patch above, but by adding a slight modulation to the scream cutoff start, you can try putting a scream on your subbas with resonance and scream at 9 o clock and cutoff with envelope or lfo from 0 to 11 o'clock. Also try camelphat and sausage fattener

Re: How To Make This Sound - January 2013

Posted: Sat Jan 12, 2013 7:52 pm
by Augment
EDIT: silly me

Kill Paris Funky bassline

Posted: Sun Jan 13, 2013 9:19 am
by rindy
ive been having a go for a bit at remaking the bassline from
https://soundcloud.com/killparis/kill-p ... u-lana-del
(the high sounds)

and i cant seem to get it right, anyone got any ideas?

Flume's Reverb Wobble Synth

Posted: Mon Jan 14, 2013 3:06 am
by Sintra
Hey guys,
I'm pretty new to producing, and i was wondering if anyone would have any clue on how to reproduce the main heavily reverbed wobbly synth in this track in Ableton live, i'm running suite 8

Synth comes in at about 0:11




Thanks,
Sintra

Re: Flume's Crazy Reverb Wobble Synth

Posted: Mon Jan 14, 2013 3:28 am
by Hashkey
dude it's a massive osc with resonance automated with the filter sweep I think but really drowned in reverb. SO I can't really tell.

Re: Flume's Crazy Reverb Wobble Synth

Posted: Mon Jan 14, 2013 3:37 am
by Sintra
Hashkey wrote:dude it's a massive osc with resonance automated with the filter sweep I think but really drowned in reverb. SO I can't really tell.
Sweet, thanks, I'll muck around in massive and see what I can come up with.

Re: Flume's Reverb Wobble Synth

Posted: Mon Jan 14, 2013 4:07 am
by Sintra
Can anyone give me more in depth instructions on how to get that sound?

I have massive, but I've not really put much time into learning it, yet.

Re: Flume's Reverb Wobble Synth

Posted: Mon Jan 14, 2013 6:43 am
by ParadigmAU
Sounds like a squarewave or sawtooth run into a lowpass filter with the resonance turned up. The filter cutoff is modulated by an LFO which gives it that bubbly wobble sound. Then apply reverb and turn the wet right up.

Re: How To Make This Sound - January 2013

Posted: Mon Jan 14, 2013 8:09 am
by Sintra
Sweet! Thanks for all the help guys!

Sintra.

Re: How to make this?

Posted: Mon Jan 14, 2013 8:38 pm
by Eskimo
cmgoodman1226 wrote:
IamDroid wrote:
cmgoodman1226 wrote:Soundcloud

Made this in massive to help somebody out making a different sound; it's basically the same thing. Let me know if you're interested and I'll explain it.
Please explain.. I've been looking for these darkstep style gritty wobbles.
It was pretty simple really. I used Massive with very minimal effects. the gist of what I did is just use a square wave, which I separated into 10 different voices, each detuned by about 4 cents (anymore detuned and it will start to sound a bit hollow and breathy with not enough clear high end). I also put some tube distortion and light dimension expander to add to it.

*the most important parts of the sound itself is the filter movemont (which gives it the biting top end) and the delay (which gives it that sort of metallic edge)
I used massive's "band reject" filter for this one, bandwidth to just past 12:00 and resonance to about 9:00. I then assigned an envelope to modulate the cutoff of said filter (I set the envelope with a medium attack and the "level" on the decay to just about 11:00) The filter starts completely to the right at the start of each note (fully open) and it closes about halfway (to about 12:00) and then reopens a little at each note.

From there I used fl's delay, which has a preset called "hot tin roof" which uses a very quick delay and gives it that metallic sort of character.

Beyond that, I eq'd just a bit and added some more distortion, and then hipassed the sound and added in a straight sinewave sub, and viola!
This is really good stuff right here, the double notch filter is also great to get the wobbles wet and nice. Have had some nice results combining the envelopes + lfo on the cutoff on it!

Helixir - Helicraft (how does he do it?)

Posted: Tue Jan 15, 2013 12:51 am
by rúka
There is this song by Helixir : http://www.youtube.com/watch?v=Aj4rIzHV2ns
Quite an old one but i want to know how he does this whistle like sound at the main drop. Blows my mind! Any idea?

Re: How to make this?

Posted: Tue Jan 15, 2013 3:42 am
by cmgoodman1226
IamDroid wrote:
cmgoodman1226 wrote:
IamDroid wrote:
cmgoodman1226 wrote:Soundcloud

Made this in massive to help somebody out making a different sound; it's basically the same thing. Let me know if you're interested and I'll explain it.
Please explain.. I've been looking for these darkstep style gritty wobbles.
It was pretty simple really. I used Massive with very minimal effects. the gist of what I did is just use a square wave, which I separated into 10 different voices, each detuned by about 4 cents (anymore detuned and it will start to sound a bit hollow and breathy with not enough clear high end). I also put some tube distortion and light dimension expander to add to it.

*the most important parts of the sound itself is the filter movemont (which gives it the biting top end) and the delay (which gives it that sort of metallic edge)
I used massive's "band reject" filter for this one, bandwidth to just past 12:00 and resonance to about 9:00. I then assigned an envelope to modulate the cutoff of said filter (I set the envelope with a medium attack and the "level" on the decay to just about 11:00) The filter starts completely to the right at the start of each note (fully open) and it closes about halfway (to about 12:00) and then reopens a little at each note.

From there I used fl's delay, which has a preset called "hot tin roof" which uses a very quick delay and gives it that metallic sort of character.

Beyond that, I eq'd just a bit and added some more distortion, and then hipassed the sound and added in a straight sinewave sub, and viola!
Okay, this is weird. Your instructions are very clear, but for some reason I'm not getting even close to the sound. I feel like I missing something important in patch. Any chance you could post a screen shot?
Will do, as soon as somebody tells me how I post screenshots.

Re: How to make this?

Posted: Tue Jan 15, 2013 4:41 am
by IamDroid

Okay, this is weird. Your instructions are very clear, but for some reason I'm not getting even close to the sound. I feel like I missing something important in patch. Any chance you could post a screen shot?
Will do, as soon as somebody tells me how I post screenshots.[/quote]
I believe you might have to upload it to a site like imgur then share the link in between [IMG][IMG] But, I'm not exactly sure

Re: How to make this?

Posted: Tue Jan 15, 2013 4:35 pm
by Boiccius
cmgoodman1226 wrote:
IamDroid wrote:
cmgoodman1226 wrote:
IamDroid wrote:
cmgoodman1226 wrote:Soundcloud

Made this in massive to help somebody out making a different sound; it's basically the same thing. Let me know if you're interested and I'll explain it.
Please explain.. I've been looking for these darkstep style gritty wobbles.
It was pretty simple really. I used Massive with very minimal effects. the gist of what I did is just use a square wave, which I separated into 10 different voices, each detuned by about 4 cents (anymore detuned and it will start to sound a bit hollow and breathy with not enough clear high end). I also put some tube distortion and light dimension expander to add to it.

*the most important parts of the sound itself is the filter movemont (which gives it the biting top end) and the delay (which gives it that sort of metallic edge)
I used massive's "band reject" filter for this one, bandwidth to just past 12:00 and resonance to about 9:00. I then assigned an envelope to modulate the cutoff of said filter (I set the envelope with a medium attack and the "level" on the decay to just about 11:00) The filter starts completely to the right at the start of each note (fully open) and it closes about halfway (to about 12:00) and then reopens a little at each note.

From there I used fl's delay, which has a preset called "hot tin roof" which uses a very quick delay and gives it that metallic sort of character.

Beyond that, I eq'd just a bit and added some more distortion, and then hipassed the sound and added in a straight sinewave sub, and viola!
Okay, this is weird. Your instructions are very clear, but for some reason I'm not getting even close to the sound. I feel like I missing something important in patch. Any chance you could post a screen shot?
Will do, as soon as somebody tells me how I post screenshots.

+1! Really wanna know how to make this!

Re: How To Make This Sound - January 2013

Posted: Tue Jan 15, 2013 5:01 pm
by DanGoode
Hi guys,

I posted a thread on what the name for this is called, and was told "growl bass". The thing is I'm not talking about the bass itself, I'm talking about what's in between the bass line, it's a kind of reverse-symbolish effect, with some LFO and obviously a synth, not a drum.

It can be heard at exactly 1:20 here youtube.com/watch?v=B3WMlT7wXg0

Is there any particular name for this kind of thing? If not, I'd still like to know how to make it as it doesn't sound too hard to make, but I can't figure it out as I'm only new to sound design.

Oh, and yeah, Fytch isn't the best dubstep artist out there, but I just think his music is a good starting point to learn from.

Thanks! :)

Re: Helixir - Helicraft (how does he do it?)

Posted: Tue Jan 15, 2013 6:26 pm
by Augment
rúka wrote:There is this song by Helixir : http://www.youtube.com/watch?v=Aj4rIzHV2ns
Quite an old one but i want to know how he does this whistle like sound at the main drop. Blows my mind! Any idea?
Try taking f ex a sine, a narrow eq band boosting the fundamental freq of the sine (like, a reverse notch filter if its easier to understand, it being narrow will make it resonant), isolate that frequency and soak in reverb. I'm pretty bad explaining things.. hehe :P

Re: How to make this?

Posted: Tue Jan 15, 2013 10:53 pm
by vault
cmgoodman1226 wrote:Soundcloud

Will do, as soon as somebody tells me how I post screenshots.
You upload it to a image-hosting webiste then put the direct link to the image like this: [img]linkhere[/img]