Legend4ry's exciting wobbles on FL tutorial.
Forum rules
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Feedback Forum
By using this "Production" sub-forum, you acknowledge that you have read, understood and agreed with our terms of use for this site. Click HERE to read them. If you do not agree to our terms of use, you must exit this site immediately. We do not accept any responsibility for the content, submissions, information or links contained herein. Users posting content here, do so completely at their own risk.
Quick Link to Feedback Forum
Re: Legend4ry's exciting wobbles on FL tutorial.
on step two I dont have 'internal controller' showing when I link controller. Whats up?:)
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.
- Electric_Head
- Posts: 16958
- Joined: Tue May 11, 2010 9:59 am
- Location: South of Africa
- Contact:
Re: Legend4ry's exciting wobbles on FL tutorial.
Reaper has the option to either assign an lfo to a controller or you can open the automation lane and apply an lfo curve to the lane.hasezwei wrote:same here, just with reaperLdizzy wrote: anybody knows a similar way to do it in another daw :O (im using logic)
i'm tired of having 5+ instances of massive or other synths for the single filtershapes
It also has a fair amount of different waveforms to play with.
Naturally you can edit after as you desire.



Re: Legend4ry's exciting wobbles on FL tutorial.
Weird, what version of FL are you using?serox wrote:on step two I dont have 'internal controller' showing when I link controller. Whats up?:)
SoundcloudSoulstep wrote: My point is i just wanna hear more vibes
Re: Legend4ry's exciting wobbles on FL tutorial.
There's so much more to making wobbles than LFO syncing now, (as this thread attests to)...
I find a good tip for writing wobbles is to draw the bassline by hand as it were, in the piano roll rather than pissing about with fiddly LFO automation. The more you write you can sort of delete and copy and paste as you go, trial and error stylee, good fun and better than randomly scribbling a line of automation in
I find a good tip for writing wobbles is to draw the bassline by hand as it were, in the piano roll rather than pissing about with fiddly LFO automation. The more you write you can sort of delete and copy and paste as you go, trial and error stylee, good fun and better than randomly scribbling a line of automation in
Re: Legend4ry's exciting wobbles on FL tutorial.
8 or 9?legend4ry wrote:Weird, what version of FL are you using?serox wrote:on step two I dont have 'internal controller' showing when I link controller. Whats up?:)
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.
Re: Legend4ry's exciting wobbles on FL tutorial.
Did you load in the shapes into your project? By right-clicking one, then open in new channel? It should show up in your internal controllers list then
Re: Legend4ry's exciting wobbles on FL tutorial.
Actually I think I was curious as to what you do with the shapes! I think I just clicked on it once so it was highlighted tbh.monte-m wrote:Did you load in the shapes into your project? By right-clicking one, then open in new channel? It should show up in your internal controllers list then
I think thats the missing link, cheers all
Don’t worry about people stealing an idea. If it’s original, you will have to ram it down their throats.
Who is online
Users browsing this forum: No registered users and 0 guests