Re: How to soften distortion?
Posted: Sun Dec 02, 2012 10:02 am
Use less distortion
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this^^Triphosphate wrote:You can put an eq before the distortion and add some notches in frequency ranges that get too harsh.
Ive thought about this as the problems I'm getting seem to be high up, Ive not got any multi band plugin and splitting the frequencies is not realistic for me at the moment (every time I do it I create more problems). Its basically this high crackly effect like high pitched grit that sounds rubbish. Ive listened to loads of music by other "real" producers and they seem to get their stuff tearing without the fizzy shit that comes with it.ARTFX wrote:A lot of time the grit comes from very high frequencies, sometimes lowpassing your mid range bass can bring out the sound a lot!
ehbrums1 wrote:Rappone the sooner you stop talking the sooner this thread can move on...we're waiting
So he could send it through a banana?p12 wrote:hm, u could try sending it through some amp or smth
please do something about the bells though, thats the real prob imo ;D
http://gadgetgangster.com/news/56-jeffs ... synth.htmlElectric_Head wrote:So he could send it through a banana?p12 wrote:hm, u could try sending it through some amp or smth
please do something about the bells though, thats the real prob imo ;D
Seems legit.
mthrfnk wrote:If it's crackling you may be pushing it too hard. What wet/dry levels are you using?
For splitting freqs I use FreqSplitter it's surprisingly clean and straight forward. It has 4 outs and you can turn each band on/off as well as change the filter pole for each band.Sliverdub wrote:Ive thought about this as the problems I'm getting seem to be high up, Ive not got any multi band plugin and splitting the frequencies is not realistic for me at the moment (every time I do it I create more problems).ARTFX wrote:A lot of time the grit comes from very high frequencies, sometimes lowpassing your mid range bass can bring out the sound a lot!
That sound you're after is literally down to hours upon hours of practice. There are a few 'tips' though like resonant filter sweeping > distortion > eq > compression, in that order. You do it in that order because you want to sweep the filter resonance through an area of the sounds timbre you'd like to emphasize, then the distortion adds content as harmonics of those particular frequencies making them more prominent. The EQ is then used to remove and harshness or otherwise unwanted stuff and also to colour/alter the sound a little more to your liking. Finally the compression is used to tame any peaks, even the dynamic range and bring out subtler areas of the timbre into the foreground. Doing this in very small amount a couple of times yields the best results it seems.Its basically this high crackly effect like high pitched grit that sounds rubbish. Ive listened to loads of music by other "real" producers and they seem to get their stuff tearing without the fizzy shit that comes with it.
I think you're a little confused here. A low pass filter as another terms for a high cut filter (and visa versa), they progressively reduce frequencies above the cutoff point add infinitum at a rate proportional to the pole count. A high shelf filter is a shelving filter and simply reduces/boosts all frequencies past the cut off point by the same amount you are raising/lowering the cutoff point in a comparatively linear manner (no steepness).So for a mid bass how much do you low pass? I know this all depends on the mix etc and what sounds good but there must be some piece of advice that is good as a guide. And what gets the best results? is it actually low passing or can you sometimes get away with a high shelf cut?
Again this is down to a dark art and lots of practice while putting a lot of effort in to thinking about that sound in a wider context. I think we all often fall victim to what you're talking about, so when it hits backtrack and try a different more subtle approach. Have a think about what exactly the character of the sound is that you're working on, having gained insight from how what you did altered the sound in a negative manner, you can go back and have more of a grasp on what frequencies are giving that sound it's character and apply creativity in a more informed manner. Replacing the freqs you cut, or maybe just reducing them less than you did before, try boosting them maybe, or something completely different. Before you have your head round this fiddly subject it can be annoyingly counter intuitive. The simple answer to solving this problem is in doing what I've said thousands of times over a long relationship with music production. You will slowly gain an intuitive knowledge of sound sculpting; with all its very small and exact, mutually interdependent and situational aspects. Some things you just can't teach, the higher iteration aspects of processing 'your' sound at your point in time can only be truly explored by yourself, and that is the great barrierThe other thing is people have mentioned cutting notches out, how are you finding these harsh frequencies, are you scanning around to find them and then cutting because when I do this I feel like using 3 or 4 notches and it seems a bit overkill, intact its is, once I've cut out all the nastiness I've very often am left with something with no character.
Again I'll mention saturation plugins. Baxxpander - Ferox - FerricTDS - XBass4000L - Are all free and should get you started with saturation. It's much much subtler than distortion. Play about with it with isolated sounds as it's sometimes much harder to hear what it's doing in a full mix. Also keep in mind that if you're trying to add saturation or distortion onto a sound thats already got a lot of high frequency content, you're essentially adding sprinkling sugar onto a sugar cube, you're not going to be able to hear what it's doing, or it's just going to sound shit.1 last thing is there a distortion that doesn't have a harsh crackly top, I've got sausage fattener, logic stock plugins and that free camel distortion. they all do this crackle thing :/