Re: Granular Synthesis for Sound Design
Posted: Sat Mar 01, 2014 7:35 am
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wub wrote:My granular attempts are like when you're a kid in art class and you have a vision of an AMAZING NEW COLOUR so you keep mixing and mixing and eventually you end up with a different shade of brown.
That looks really neat. I need more granulizing plugins that are usable, all I have is Argotlunar which is weird as fuck. Wish there was an au plugin like fl granulizer sort of? Maybe this is it?SunkLo wrote:To those who can't use Granulator II, there's this plugin currently in beta. Looks like it does similar things.
In order to get good granular sounds, you can't just loop the same grain over and over or else it just sounds like shitty glitch. Granulator has multiple voices that each pick a grain at random from within a range you specify on the source audio. You can set it to stay in the same spot for the duration of that voice's life, or scroll the grain through the audio file at a rate you specify.
Edit for video:
This plugin is actually pretty dope now that I dig in. Multi-part, lots of intuitive modulation. The vector interface is pretty cool and something I've thought about implementing in my own plugs.
wub wrote:My granular attempts are like when you're a kid in art class and you have a vision of an AMAZING NEW COLOUR so you keep mixing and mixing and eventually you end up with a different shade of brown.All sound design is sort of like this tbh. Sometimes I'll spend forever just to get something that sounds like I spent 2 minutes.
man i physically cringed so hard and had to turn the vid off when the interviewer asked 'does it sound better on drugs?' and the dude said 'i wouldnt know' and then there was like 5 seconds of super awkward silencewolf89 wrote:Nice clear intro article.
Also to anyone reading this who's interested Curtis Roads is someone to look up if you want to look at the ideas of granular synthesis in more depth. His book microsound covers a lot on the conceptual side of it but it's really pretty heavy going.
This video from Vice of all people (honestly I'm really surprised) has him talking about the ideas behind microsound composition before talking a little on granular synthesis and then his own compositions using it. http://www.vice.com/motherboard/curtis-roads--2?Article