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whineo
- Posts: 1736
- Joined: Fri Jan 19, 2007 1:32 pm
- Location: ox
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by whineo » Wed Sep 17, 2008 12:40 pm
Ben Freeman wrote:I just bought a really sweet digital recorder, and so therefore I will be getting MAD amounts of samples, from real life.
Been meaning to get one of these

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lukki
- Posts: 1107
- Joined: Tue Mar 20, 2007 8:44 pm
- Location: Seattle
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by lukki » Thu Sep 18, 2008 10:04 pm
I use almost all samples, EXCEPT my bass. Nice and clean for the low end

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drifterman_
- Posts: 486
- Joined: Sun Jan 27, 2008 6:34 pm
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by drifterman_ » Thu Sep 18, 2008 10:22 pm
I make all my basses with synths
Almost everything else is a sample except maybe the lead and some effects.
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mike honcho
- Posts: 962
- Joined: Sun Mar 02, 2008 7:52 pm
- Location: Denver
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by mike honcho » Sun Sep 21, 2008 4:49 pm
Press wrote:i think more then worry about where sounds come from we should just worry about getting dope sounds, wherever they come from.
This. and everything else he said. When I use soft synths I bounce em out fast anyway too to keep my memory from being eaten so it then becomes a sample anyways. As for VSTs I always have vsts running on 5-20 channels depending. But only stuff like distortion, verb, delay, glitch eq etc vstis.
For basslines however, Well thats a secret lol.
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mike honcho
- Posts: 962
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- Location: Denver
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by mike honcho » Sun Sep 21, 2008 4:51 pm
abstractsound wrote:new mpcs can pitch correct without affecting tempo
what about tempo effect with out changing pitch?

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mike honcho
- Posts: 962
- Joined: Sun Mar 02, 2008 7:52 pm
- Location: Denver
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by mike honcho » Sun Sep 21, 2008 4:53 pm
Another thing is, one key I have learned and been told is it is SO about what your comfortable working in and how well you know the program your using whatever it is.
Most of my work comes out of FL Studio. I like 5 better in some ways because I am more comfortable with it so I use it alot more. It's not like the sound engine is shittier than reason or half of the softwatre out there it is just what you can do with it.
Trust, some of the biggest names in dubstep write their tunes in FL.
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SickMan D
- Posts: 908
- Joined: Sat Nov 25, 2006 6:16 pm
- Location: Bristol
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by SickMan D » Mon Sep 22, 2008 12:06 pm
Get your self a decent set of 'pure' wave form samples, Sine, Sawtooth, Triangle etc mapped over a couple of octaves would be good but not essential. Stick them in a sampler then tweak, modulate, distort, layer, resample.
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black lotus
- Posts: 378
- Joined: Mon Jan 28, 2008 12:12 am
- Location: Chicago
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by black lotus » Mon Sep 22, 2008 2:10 pm
Mike Honcho wrote:abstractsound wrote:new mpcs can pitch correct without affecting tempo
what about tempo effect with out changing pitch?

both of these effects involve pitchshifting algorithms. if you are PC, look into a program called "paulstretch" if you are on mac, look up a program called "soundhack"
both of them do phase vocoding (different from "normal" vocoder) which is a really smooth timestretching/compressing method. you know like how sometimes you stretch a sound and you can hear it become "grainy" that is because of the stretching method.
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mike honcho
- Posts: 962
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- Location: Denver
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by mike honcho » Mon Sep 22, 2008 4:33 pm
totally thanks, will look into that paul stretch. when I posted I was half way joking but I have not used that one, is it shareware?
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2snide (harmitage)
- Posts: 117
- Joined: Mon Jun 09, 2008 10:18 pm
- Location: London Styx
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by 2snide (harmitage) » Mon Sep 22, 2008 5:53 pm
#it's the loop digger/yeah it's the loop digger/my ******/my ******/yeah it's the loop digger#
(^dun know the Quasimoto)
I love sampling I just bought a sick audio interface so I can get through some of the 300odd records I got from my mate's grandad's yard
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knobgoblin
- Posts: 483
- Joined: Thu Apr 17, 2008 2:40 am
- Location: Bay Area
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by knobgoblin » Mon Sep 22, 2008 10:07 pm
I guess im kinda opposite from most people on here in that i use 90% synths and 10% samples. I like the degree of control and the quirkyness of the sounds you get that way, but as said above, its all about how you manipulate them and being creative to achieve your personalized sound.
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_boring
- Posts: 5709
- Joined: Sat Aug 30, 2008 7:21 pm
- Location: BUFFALO, NY
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by _boring » Tue Sep 23, 2008 7:17 am
right now im using just samples, its annoying cuz i cant do what i want per say, but, it helps with bulding tracks
SOUNDCLOUD.COM/STUNTMANSTEP
SOUNDCLOUD.COM/STUNTMAN-2
SOUNDCLOUD.COM/STUNTMAN-3
WAXMUSEUMRADIO.NET
MNM PRESENTS/
QUEEN CITY CARTEL
Soundcloud
Soundcloud
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eshscramble
- Posts: 922
- Joined: Thu Nov 16, 2006 12:42 am
- Location: elkbeats.com
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by eshscramble » Tue Sep 23, 2008 10:20 pm
i think it's too hard to work with anything but samples to tell you the truth: misk showed me the light... renoise.
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eshscramble
- Posts: 922
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by eshscramble » Tue Sep 23, 2008 10:21 pm
i do however bounce down synths and resample for almost everything except percussion.
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DFRNT
- Posts: 1775
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- Location: AKA "Alex-C"
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by DFRNT » Tue Sep 23, 2008 10:49 pm
I use a mix of both - I'd say 70% synths, 30% samples.
I came from a purely sample-based background, but now prefer the playability of the synth and midi stuff.
Bassdrums and percussion are often one-shots, and then I'll play with them to make the loops. Almost all my melodies and harmonic sounds, sweeps etc are synth. Bass is synth and any extra special effecty type sounds are a mix of both.
Yet to work properly with vocals.
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junglist
- Posts: 236
- Joined: Sun Mar 23, 2008 10:20 pm
- Location: Bourough / London
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by junglist » Tue Sep 23, 2008 11:01 pm
Bassline, Pads, Sub Bass, FX = Synths
Drum Hits, Vocals = Samples
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