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Posted: Sun Nov 05, 2006 8:49 pm
by narcossist
:lol: :lol:
cheers bedward i've put that on post it notes and surrounded my monitor with em

holy kamoleee.

Posted: Tue Nov 07, 2006 11:27 am
by albert joseph
LISTEN TO JOSEPH-J. i think he put it simply. aj.

www.myspace.com/therealalbertjoseph

Posted: Tue Nov 07, 2006 1:07 pm
by metalboxproducts
Bedward wrote:it's simple:

bpm = 133 to 145.

time sig = 6 bars of 7/8 followed by 2 in 11/8
or, sometimes, 6 bars of 9/8, one of 5/8.

snare should follow bassdrum after 5 or 12 16ths,
with hihats in between in symmetrical speed ramps, like:
x.. . . . i . . . ..x

shakers/tambs should NEVER land on the same beat as cowbell or cymbal,
except if the bassdrum has missed a beat.

note-intervals in the bassline should reflect time-distance (in 32nds) between the highest percussion and next melodic event.

easiest way to imagine it is like a horizon with the sun setting reflected in a lake surrounded by bare wind-blown trees swayin first left, then right.

melodic scales/modes tend to conflate around dynamic axes every 13 or 17 bars.

apart from that, the only rules are:

1. the harmonic progression should ALWAYS be compatible with the melody from "london bridge" sung in ANY key, in the octave above middle C.

2. any percussion sound with duration more than 1.2 seconds should be pitch bent halfway thru.

3. rising melodies should be melancholy or mysterious/brooding, descending melodies ahould be happy, celebratory or stridently affirmative.

4. just Go For It!!!!!!

x
Yes. We have the key to the perfect dubstep track...

Posted: Wed Nov 08, 2006 7:58 pm
by fullyrecordingz
yes ! the perfect formula. stick by that everyone. do you know how BIG DMZ and FWD will be if every damn producer done things right and followed them GREAT rules hah
Bedward wrote:it's simple
ya not too far off the mark on that one

Posted: Wed Nov 08, 2006 8:05 pm
by fullyrecordingz
just make the melody more like bar bar black sheep lol and u will av it