Re: Help Me Make That Sound - 2011.
Posted: Wed Jun 22, 2011 6:16 am
Man, Wub is really on top of his game with these post moves.
He really is a great mod.
He really is a great mod.
worldwide dubstep community
https://www.dubstepforum.com/forum/
Uh, did you upload the right sound?Gurnumsbug wrote:Were you talking about a sound like this?
http://www47.zippyshare.com/v/39668289/file.html
Created it in 5min with Massive, Ohmicide, and BT Analog Filter!
wub is amazingChadDub wrote: He really is a great mod.
Same rules apply, just without the phase and less distorion..mdubz wrote:I appreciate you taking the time.
There's something very distinct about the sound. It' less distorted and theres movement besides a phaser. @ 3:08 http://www.youtube.com/watch?v=BRWPt4TnE7I.
Anyone?Captain Planet wrote:I was wondering if anyone could help me make this kinda lead?
Starts at 24 seconds
I also am curious about this.Blastfome wrote:Hey everyone. I've been producing dubstep for about 3 months now and i'm starting to get more comfortable with my style and what I want to do with it. I know how to use my samples, place my drums, chop up vocals if needed. But there's ONE thing that is probably driving me up the wall most that I can't quite get a hold of! Backround noise. By this I mean the sound that's pretty much in the backround of a song to give it sort of that "full" feeling instead of sounding plain and empty in the backround. Now I know it sounds simple, but I can't quite figure out how to get it to sound natural. I'm not even sure what to put back there!
So my question is, do professional artist just put anything and everything in the backround to give it that feel? Or does reverbing the heck out of all your sounds help fill in the blanks?
Just a random song Doctor P song of the top of the head
At the drop a :55 it sounds like he has some reverse sounds in the backround just repeating over and over? Kind of a sword slash sound. (best way to describe it) Is it just something simple as that quietly in the backround to make it sound more full?
I've kind of been able to mess around with this, but for some reason it still doesn't sound as full and professional as I want it to be.Any advice on this would be very helpful.
Thanks!
that is just a reverse cymbal that is barely audible and its just going on every bar or 2 bars i believe or you can have white noise going on but that will show up more in the track but you can just have a fat long white noise sweep down meaning slowly automating the filter cutoff (lowpass filter to be exact) and trust me it will give your track more atmosphere also have pads if anything or some reverb on most instruments but i don't think that will turn out so well with your basslines and whatnot if there is so much reverb you can actually notice it entirely.Foreplay wrote:I also am curious about this.Blastfome wrote:Hey everyone. I've been producing dubstep for about 3 months now and i'm starting to get more comfortable with my style and what I want to do with it. I know how to use my samples, place my drums, chop up vocals if needed. But there's ONE thing that is probably driving me up the wall most that I can't quite get a hold of! Backround noise. By this I mean the sound that's pretty much in the backround of a song to give it sort of that "full" feeling instead of sounding plain and empty in the backround. Now I know it sounds simple, but I can't quite figure out how to get it to sound natural. I'm not even sure what to put back there!
So my question is, do professional artist just put anything and everything in the backround to give it that feel? Or does reverbing the heck out of all your sounds help fill in the blanks?
Just a random song Doctor P song of the top of the head
At the drop a :55 it sounds like he has some reverse sounds in the backround just repeating over and over? Kind of a sword slash sound. (best way to describe it) Is it just something simple as that quietly in the backround to make it sound more full?
I've kind of been able to mess around with this, but for some reason it still doesn't sound as full and professional as I want it to be.Any advice on this would be very helpful.
Thanks!
dude, i know exactly how that guy got that sound. i know for a fact he uses reason and i promise you there is a youtube tutorial where some guy gives you that exact lead for free its in the description i think the vid goes by "doctor p" or just search that instead i promise you, that you will find it that exact sound. also it sounds like there is some vibrato but i think the patch was made in thor so you would have to have an lfo on the pitch with not so much of an amount and a good 1/8 or 1/12 on the pitch for all the oscillators trust me it will work you will get that soundCaptain Planet wrote:Anyone?Captain Planet wrote:I was wondering if anyone could help me make this kinda lead?
Starts at 24 seconds
I haz Sytrus preset. Requires processing to sound just right. lemme know if you use FL Studio.Captain Planet wrote:Anyone?Captain Planet wrote:I was wondering if anyone could help me make this kinda lead?
Starts at 24 seconds
The Scary monsters one?jrisreal wrote:I haz Sytrus preset. Requires processing to sound just right. lemme know if you use FL Studio.Captain Planet wrote:Anyone?Captain Planet wrote:I was wondering if anyone could help me make this kinda lead?
Starts at 24 seconds
Please don't quote me on this but I'm pretty sure at least part of that choir is a sample, if not the whole thing. Also, the sound as the cannon powers up sounds like a sample as well. The rest is beyond me. DOA has some great neurofunk tutorials though.Nyyx wrote:Ok, SO. I've actually posted this video before, but it's just filled with sounds that I would like to know how to make. So if any of you would be so kind as to help, that would be fantastic. Thank you endless.
Sound 1: The whistling sound as the underwater train flies by at 0:24.
Sound 2: The "Choir Pad" at around 1:00. Sounds like angel sex.
Sound 3: The sound as the robots ion cannon powers up at 3:05. And also the actual blasting of said cannon would be phenomenal.
http://soundcloud.com/free-bass/is-this ... ooking-fordrake89 wrote:look up dr p tutorial on youtube. off the top of my head there's 3 oscs, one detuned a dozen or so cents up and one down.
Now, anyone want to venture a guess at the riser that's been in every rap song for the last few months: at 15 seconds. I'm thinking maelstrom or thor could do it with an LFO that's kind of stepped assigned to filter pitch?
Start with basic waves, put an envelope on the pitch, play high notes and experiment with the waves. Should get you pretty closetgulden wrote:Anyone have any idea how to make this demonic robot death scream?
http://www.youtube.com/watch?v=07Uszuez ... page#t=41s