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Re: Question on mixdown process - turning the levels down

Posted: Sun Mar 09, 2014 10:43 am
by bennyfroobs
google doesnt explain things in laymen terms for me as well as you guys do :D

cheers turns out i knew most of that stuff except i didnt know what to call it :lol:

except latency. is that a really problematic issue? i use lots of swing n shufflr anway so shoiuld i be concerned wihht it?

Re: Question on mixdown process - turning the levels down

Posted: Sun Mar 09, 2014 10:45 am
by nowaysj
If you're not hearing a problem, very likely all good.

Re: Question on mixdown process - turning the levels down

Posted: Sun Mar 09, 2014 12:53 pm
by AxeD
Latency in mixing is not that bad. I've found some musicians aren't that happy with it though :lol:

Re: Question on mixdown process - turning the levels down

Posted: Sun Mar 09, 2014 3:10 pm
by hubb
do you recommend a clipper, or do you just take it up to digital max and then take it down again?
I try to leave as much headroom as possible, but accept some stray peaks/ rogue dynamics. So I have a general headroom probably around -8 but something drowned in fx will occur that is just below red that I end up keeping. I think of it like film a lot and in a score there's a larger dynamic scope. Like you have to be able to hear Frodo while a huge spider is wrecking down buildings and there's violins playing the theme. But it takes up some of that cleanly loudness that we think we need.

Re: Question on mixdown process - turning the levels down

Posted: Sun Mar 09, 2014 3:16 pm
by hubb
Clipping in a good way and used as an fx is Opticals drums being strangled in his emu imo.
He took on that whole dubby jungle breakbeat sound and made the cold dnb sound we all know. The main thing apart from an obvious minimal scifi aesthetic, was tight envelopes and clipping the transients. http://www.youtube.com/watch?v=Z8NokNkrlOQ :h: